Player Matchup

Hachiman
Hachiman
HentaiMeister69
Hachiman
Level 27
God Stats
15W - 16L
1,516 SR
Queue Stats
430W - 386L
1,525 Elo+
Solo
Yemoja
Yemoja
Jackford
Yemoja
Level 28
God Stats
1W - 3L
1,513 SR
Queue Stats
117W - 90L
1,588 Elo+
Solo
Fenrir
Fenrir
Smokee02
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 108L
1,558 Elo+
Solo
Artio
Artio
SwanDogSucks
Artio
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,578 Elo+
Party 3
Anubis
Anubis
prohazors
Anubis
Level 27
God Stats
45W - 30L
1,530 SR
Queue Stats
188W - 128L
1,618 Elo+
Party 3
Team Averages
Level 20
1,512 SR
1,573 Elo+

VS

Team Averages
Level 26
1,581 SR
1,505 Elo+
Set
Set
MosesWho
Set
Level 27
God Stats
30W - 24L
1,645 SR
Queue Stats
103W - 97L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OmniDak
Ah Muzen Cab
Level 27
God Stats
7W - 2L
1,705 SR
Queue Stats
585W - 586L
1,518 Elo+
Party 2
Guan Yu
Guan Yu
SenpaiNiko317
Guan Yu
Level 24
God Stats
4W - 4L
1,623 SR
Queue Stats
118W - 93L
1,484 Elo+
Party 1
Scylla
Scylla
StormCrow96
Scylla
Level 29
God Stats
3W - 4L
1,498 SR
Queue Stats
47W - 41L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
XitDaphitti
Sylvanus
Level 23
God Stats
3W - 5L
1,433 SR
Queue Stats
29W - 23L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 6 / 1
6,231
415
4,668
12,462
3,291
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Jackford
Yemoja
10
1 / 3 / 0
6,727
448
5,583
9,508
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Smokee02
Fenrir
7
0 / 7 / 0
5,445
363
2,154
8,420
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 1
7,629
509
9,126
12,791
8,818
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
prohazors
Anubis
13
2 / 3 / 0
7,895
526
4,450
6,515
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,798
520
2,767
7,147
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
OmniDak
Ah Muzen Cab
13
6 / 0 / 2
8,348
557
9,756
6,509
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
13
5 / 2 / 3
8,073
538
8,240
12,516
6,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
17
6 / 1 / 2
9,816
654
6,400
5,145
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
XitDaphitti
Sylvanus
12
2 / 1 / 8
7,952
530
4,860
10,867
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
21
21
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
6
1
0.08
L
Yemoja
Jackford
Yemoja
1
3
0
0.33
W
2
0
3
3.5
W
Ah Muzen Cab
OmniDak
Ah Muzen Cab
6
0
2
7
W
Guan Yu
5
2
3
3.25
L
Fenrir
Smokee02
Fenrir
0
7
0
0
W
Scylla
6
1
2
7
L
1
2
1
0.75
W
Sylvanus
XitDaphitti
Sylvanus
2
1
8
6
L
Anubis
prohazors
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,981
Damage
32,023
49,696
Taken
42,184
22,753
Mitigated
19,023
15,283
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,668
2,671
0
3,628
12,462
3,291
320
2,532
9,930
0
40,160
L
Yemoja
Jackford
Yemoja
5,583
859
1,987
2,488
9,508
5,868
32
2,383
7,125
20,164
0
W
2,767
1,326
0
313
7,147
2,662
1,610
1,661
5,406
0
44,336
W
Ah Muzen Cab
OmniDak
Ah Muzen Cab
9,756
3,635
0
2,356
6,509
2,416
1,016
2,384
4,125
0
52,120
W
Guan Yu
8,240
2,195
1,058
5,171
12,516
6,815
362
8,141
4,281
0
40,845
L
Fenrir
Smokee02
Fenrir
2,154
214
0
1,084
8,420
2,070
195
1,390
7,030
0
17,507
W
Scylla
6,400
983
0
1,164
5,145
1,360
164
2,466
2,453
76,722
0
L
9,126
1,631
22
5,018
12,791
8,818
0
2,313
10,478
53,138
0
W
Sylvanus
XitDaphitti
Sylvanus
4,860
991
1,942
5,280
10,867
5,770
0
4,017
6,760
24,410
0
L
Anubis
prohazors
Anubis
4,450
114
0
1,056
6,515
2,706
0
2,642
3,873
42,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
41,987
382
Minions Killed
454
0
Camps Cleared
0
1,200,555
Distance Traveled
1,407,435
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,231
415
94
6
0
219,299
3
L
Yemoja
6,727
448
38
3
0
225,726
1
W
Set
7,798
520
94
6
0
330,154
6
W
Ah Muzen Cab
8,348
557
93
6
0
273,676
2
W
Guan Yu
8,073
538
77
5
0
279,312
2
L
Fenrir
5,445
363
39
3
0
212,025
0
W
Scylla
9,816
654
157
10
0
278,964
5
L
Artio
7,629
509
106
7
0
286,262
6
W
Sylvanus
7,952
530
33
2
0
245,329
2
L
Anubis
7,895
526
105
7
0
257,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role