Player Matchup

Merlin
Merlin
Dr_R7OOM
Merlin
Level 23
God Stats
4W - 1L
1,423 SR
Queue Stats
36W - 25L
1,590 Elo+
Solo
Neith
Neith
Ryymax
Neith
Level 8
God Stats
1W - 0L
1,403 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Veykur
Loki
Level 29
God Stats
4W - 7L
1,477 SR
Queue Stats
74W - 96L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
coolkoc34
Erlang Shen
Level 27
God Stats
3W - 1L
1,800 SR
Queue Stats
7W - 8L
1,209 Elo+
Solo
Sol
Sol
motardfou91
Sol
Level 24
God Stats
8W - 7L
1,288 SR
Queue Stats
316W - 259L
1,501 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,434 Elo+

VS

Team Averages
Level 17
1,526 SR
1,389 Elo+
Geb
Geb
Dr_Graveling
Geb
Level 25
God Stats
5W - 4L
1,480 SR
Queue Stats
96W - 89L
1,282 Elo+
Party 1
Danzaburou
Danzaburou
MakingThemCum
Danzaburou
Level 3
God Stats
8W - 6L
1,848 SR
Queue Stats
9W - 7L
1,754 Elo+
Solo
Nu Wa
Nu Wa
SeventhMarker4
Nu Wa
Level 25
God Stats
29W - 21L
1,461 SR
Queue Stats
148W - 144L
1,308 Elo+
Party 1
Kali
Kali
keitoz
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
zZalera
Tsukuyomi
Level 15
God Stats
25W - 33L
1,343 SR
Queue Stats
164W - 206L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dr_R7OOM
Merlin
13
2 / 3 / 2
8,354
491
6,091
6,888
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Ryymax
Neith
9
0 / 5 / 3
6,644
391
2,636
5,351
1,577
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
Veykur
Loki
14
2 / 2 / 4
8,687
511
4,260
9,812
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
coolkoc34
Erlang Shen
12
0 / 3 / 3
7,335
431
1,234
9,418
5,985
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
15 / 1 / 0
12,367
727
15,781
14,087
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
8,327
490
4,775
14,840
6,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
MakingThemCum
Danzaburou
14
1 / 4 / 1
8,705
512
4,292
12,303
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 7 / 6
8,544
503
7,904
10,341
3,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
keitoz
Kali
3
0 / 1 / 2
5,212
307
151
1,045
202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
zZalera
Tsukuyomi
14
4 / 2 / 2
8,460
498
7,466
12,189
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
19
Kills
13
14
Deaths
19
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Merlin
Dr_R7OOM
Merlin
2
3
2
1
L
Danzaburou
MakingThemCum
Danzaburou
1
4
1
0.38
W
Neith
Ryymax
Neith
0
5
3
0.3
L
4
7
6
1
W
Loki
Veykur
Loki
2
2
4
2
W
Erlang Shen
coolkoc34
Erlang Shen
0
3
3
0.5
L
Kali
keitoz
Kali
0
1
2
1
W
15
1
0
15
L
Tsukuyomi
zZalera
Tsukuyomi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
24,588
45,556
Taken
50,718
19,204
Mitigated
19,863
13,835
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,775
936
0
920
14,840
6,910
345
7,003
7,725
24,683
0
W
Merlin
Dr_R7OOM
Merlin
6,091
247
0
1,572
6,888
2,253
621
2,190
4,698
45,257
0
L
Danzaburou
MakingThemCum
Danzaburou
4,292
2,144
0
2,847
12,303
4,648
589
5,949
6,308
0
57,872
W
Neith
Ryymax
Neith
2,636
596
0
56
5,351
1,577
135
2,278
3,073
0
11,585
L
7,904
1,340
0
742
10,341
3,446
842
5,186
4,759
44,866
0
W
Loki
Veykur
Loki
4,260
539
0
3,982
9,812
3,930
0
2,574
7,238
0
53,865
W
Erlang Shen
coolkoc34
Erlang Shen
1,234
344
0
45
9,418
5,985
429
2,271
7,147
0
22,071
L
Kali
keitoz
Kali
151
151
0
0
1,045
202
0
499
506
0
946
W
15,781
7,454
0
8,180
14,087
5,459
8,048
3,545
10,542
93,012
0
L
Tsukuyomi
zZalera
Tsukuyomi
7,466
2,128
0
3,312
12,189
4,657
0
3,049
9,026
0
54,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,387
Gold Earned
39,248
435
Minions Killed
334
0
Camps Cleared
0
1,441,214
Distance Traveled
1,243,726
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,327
490
49
3
0
307,830
0
W
Merlin
8,354
491
99
6
0
269,158
0
L
Danzaburou
8,705
512
107
6
0
258,467
1
W
Neith
6,644
391
16
1
0
267,125
0
L
Nu Wa
8,544
503
81
5
0
270,744
0
W
Loki
8,687
511
100
6
0
364,552
0
W
Erlang Shen
7,335
431
43
3
0
261,288
7
L
Kali
5,212
307
2
0
0
60,465
1
W
Sol
12,367
727
177
10
0
279,091
8
L
Tsukuyomi
8,460
498
95
6
0
346,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role