Player Matchup

Ares
Ares
Henritu5
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 36L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Pieci5
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,496 Elo+
Solo
Camazotz
Camazotz
Rebedo75
Camazotz
Level 28
God Stats
1W - 2L
1,718 SR
Queue Stats
172W - 180L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
YaelWitDaCannon
Baron Samedi
Level 12
God Stats
3W - 4L
1,430 SR
Queue Stats
4W - 6L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
casanova382
Gilgamesh
Level 108
God Stats
1W - 1L
1,581 SR
Queue Stats
53W - 45L
1,561 Elo+
Party 1
Team Averages
Level 36
1,546 SR
1,479 Elo+

VS

Team Averages
Level 28
1,575 SR
1,448 Elo+
Tiamat
Tiamat
Atl8s
Tiamat
Level 25
God Stats
7W - 9L
1,311 SR
Queue Stats
116W - 88L
1,476 Elo+
Party 3
Set
Set
EatinHerPuddin
Set
Level 24
God Stats
29W - 22L
1,601 SR
Queue Stats
99W - 90L
1,427 Elo+
Party 3
Cerberus
Cerberus
GermoRT117
Cerberus
Level 8
God Stats
4W - 5L
1,695 SR
Queue Stats
20W - 24L
1,468 Elo+
Party 2
Cernunnos
Cernunnos
KNG spark8075
Cernunnos
Level 56
God Stats
6W - 3L
1,768 SR
Queue Stats
226W - 227L
1,368 Elo+
Party 2
Fenrir
Fenrir
MagmumDarkness
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 7 / 1
8,246
434
2,820
14,008
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
Pieci5
Hou Yi
15
1 / 4 / 1
9,283
489
8,662
9,629
3,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Rebedo75
Camazotz
15
4 / 7 / 1
9,666
509
7,416
20,126
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
YaelWitDaCannon
Baron Samedi
13
2 / 7 / 2
8,970
472
9,214
10,759
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
casanova382
Gilgamesh
14
1 / 3 / 3
9,044
476
5,850
12,035
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Atl8s
Tiamat
16
11 / 2 / 4
10,460
551
12,000
10,579
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 2 / 4
11,482
604
15,404
15,969
8,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
GermoRT117
Cerberus
15
3 / 1 / 13
9,730
512
8,129
13,380
12,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
KNG spark8075
Cernunnos
17
5 / 2 / 9
10,245
539
10,957
10,036
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

3
0 / 2 / 0
5,478
288
175
1,330
265

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
9
Kills
28
28
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Atl8s
Tiamat
11
2
4
6.5
W
9
2
4
5.5
W
Cerberus
GermoRT117
Cerberus
3
1
13
9.5
L
Ares
1
7
1
0.21
W
Cernunnos
KNG spark8075
Cernunnos
5
2
9
4.75
W
0
2
0
0
L
Hou Yi
Pieci5
Hou Yi
1
4
1
0.38
L
Camazotz
Rebedo75
Camazotz
4
7
1
0.64
L
Baron Samedi
YaelWitDaCannon
Baron Samedi
2
7
2
0.43
L
Gilgamesh
casanova382
Gilgamesh
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,962
Damage
46,665
66,557
Taken
51,294
33,239
Mitigated
31,589
12,503
Healing
18,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Atl8s
Tiamat
12,000
1,973
0
3,328
10,579
6,063
421
4,656
5,498
53,030
0
W
15,404
6,805
0
9,120
15,969
8,294
32
1,267
14,640
0
96,856
W
Cerberus
GermoRT117
Cerberus
8,129
677
0
3,887
13,380
12,560
243
4,064
9,128
36,943
0
L
Ares
2,820
498
0
1,481
14,008
10,146
56
4,624
9,330
21,251
0
W
Cernunnos
KNG spark8075
Cernunnos
10,957
4,716
0
2,204
10,036
4,407
0
1,314
8,664
0
74,636
W
175
175
0
65
1,330
265
0
0
1,330
0
447
L
Hou Yi
Pieci5
Hou Yi
8,662
4,737
0
2,523
9,629
3,328
10
2,302
7,281
0
53,241
L
Camazotz
Rebedo75
Camazotz
7,416
2,258
0
6,553
20,126
7,141
220
3,518
16,428
0
56,181
L
Baron Samedi
YaelWitDaCannon
Baron Samedi
9,214
1,341
400
607
10,759
4,106
36
6,918
3,366
39,123
0
L
Gilgamesh
casanova382
Gilgamesh
5,850
1,225
0
939
12,035
8,518
2,038
1,866
10,023
0
43,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,209
Gold Earned
47,395
425
Minions Killed
456
0
Camps Cleared
0
1,688,846
Distance Traveled
1,516,042
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,460
551
101
5
0
351,698
2
W
Set
11,482
604
160
8
0
371,964
0
W
Cerberus
9,730
512
63
3
0
382,314
6
L
Ares
8,246
434
30
2
0
360,204
2
W
Cernunnos
10,245
539
132
7
0
366,178
4
W
Fenrir
5,478
288
0
0
0
43,888
0
L
Hou Yi
9,283
489
110
6
0
340,355
3
L
Camazotz
9,666
509
97
5
0
312,919
0
L
Baron Samedi
8,970
472
90
5
0
305,588
1
L
Gilgamesh
9,044
476
98
5
0
369,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role