Player Matchup

Horus
Horus
Captaindaddyyy69
Horus
Level 146
God Stats
3W - 5L
1,786 SR
Queue Stats
118W - 123L
1,491 Elo+
Party 1
Anubis
Anubis
JaketheLate
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Trinity Clap
Hun Batz
Level 88
God Stats
52W - 71L
1,486 SR
Queue Stats
646W - 642L
1,480 Elo+
Solo
Sol
Sol
VividBunny37293
Sol
Level 68
God Stats
7W - 6L
1,712 SR
Queue Stats
93W - 87L
1,466 Elo+
Party 1
Neith
Neith
k-monster10
Neith
Level 69
God Stats
1W - 1L
1,810 SR
Queue Stats
8W - 12L
1,514 Elo+
Solo
Team Averages
Level 99
1,659 SR
1,490 Elo+

VS

Team Averages
Level 87
1,617 SR
1,489 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ObitusMors
Danzaburou
Level 143
God Stats
8W - 9L
1,787 SR
Queue Stats
377W - 326L
1,487 Elo+
Solo
Tyr
Tyr
Origamily
Tyr
Level 83
God Stats
6W - 4L
1,500 SR
Queue Stats
234W - 236L
1,452 Elo+
Solo
Amaterasu
Amaterasu
Shenron23
Amaterasu
Level 54
God Stats
45W - 41L
1,593 SR
Queue Stats
195W - 190L
1,518 Elo+
Solo
Cthulhu
Cthulhu
omgPee
Cthulhu
Level 58
God Stats
2W - 2L
1,704 SR
Queue Stats
116W - 133L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
6,427
428
4,493
13,315
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
5 / 4 / 4
8,232
549
14,021
11,014
5,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Trinity Clap
Hun Batz
13
4 / 2 / 2
7,685
512
9,037
12,374
4,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 4
7,080
472
9,870
7,702
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 2 / 0
6,009
401
3,025
6,018
1,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 1 / 1
7,158
477
7,660
10,805
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ObitusMors
Danzaburou
13
2 / 3 / 2
7,909
527
8,028
10,988
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 2 / 1
8,765
584
6,401
10,404
8,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Shenron23
Amaterasu
12
4 / 4 / 5
7,641
509
8,230
13,647
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
omgPee
Cthulhu
10
0 / 3 / 3
6,605
440
6,955
14,010
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
13
Kills
12
12
Deaths
13
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
1
1.5
L
0
1
6
3
L
Anubis
5
4
4
1.75
W
Danzaburou
ObitusMors
Danzaburou
2
3
2
1
W
5
2
1
2.75
W
Amaterasu
Shenron23
Amaterasu
4
4
5
1.63
L
Hun Batz
Trinity Clap
Hun Batz
4
2
2
2.5
L
2
3
4
1.33
L
2
2
0
1
W
Cthulhu
omgPee
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,446
Damage
37,274
50,423
Taken
59,854
21,821
Mitigated
26,402
18,496
Healing
26,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,660
1,410
2,660
7,367
10,805
3,363
271
4,859
5,946
39,848
0
L
4,493
2,115
1,137
6,172
13,315
7,973
0
4,684
8,569
0
15,029
L
Anubis
14,021
343
0
5,139
11,014
5,321
108
4,934
5,773
50,605
0
W
Danzaburou
ObitusMors
Danzaburou
8,028
3,149
0
5,510
10,988
3,741
0
5,743
4,859
0
52,931
W
6,401
1,899
0
3,558
10,404
8,090
1,293
1,023
9,381
0
52,213
W
Amaterasu
Shenron23
Amaterasu
8,230
3,314
0
2,022
13,647
6,202
512
4,812
8,721
0
35,705
L
Hun Batz
Trinity Clap
Hun Batz
9,037
2,999
0
3,020
12,374
4,640
0
2,093
10,165
0
48,066
L
9,870
3,070
0
2,503
7,702
2,237
0
614
7,088
38,430
0
L
3,025
1,119
0
525
6,018
1,650
430
1,711
4,213
0
20,374
W
Cthulhu
omgPee
Cthulhu
6,955
347
834
4,220
14,010
5,006
0
6,655
7,056
26,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
38,078
318
Minions Killed
385
0
Camps Cleared
0
1,286,195
Distance Traveled
1,388,791
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,158
477
95
6
0
268,164
3
L
Horus
6,427
428
24
2
0
303,729
4
L
Anubis
8,232
549
88
6
0
234,772
1
W
Danzaburou
7,909
527
100
7
0
237,266
2
W
Tyr
8,765
584
103
7
0
276,235
3
W
Amaterasu
7,641
509
55
4
0
306,674
2
L
Hun Batz
7,685
512
94
6
0
287,869
2
L
Sol
7,080
472
68
5
0
273,434
3
L
Neith
6,009
401
44
3
0
186,391
0
W
Cthulhu
6,605
440
32
2
0
300,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role