Player Matchup

Ganesha
Ganesha
BookerT3
Ganesha
Level 149
God Stats
4W - 8L
1,540 SR
Queue Stats
1,020W - 932L
1,598 Elo+
Party 2
Gilgamesh
Gilgamesh
Crisanti Car
Gilgamesh
Level 156
God Stats
114W - 70L
1,645 SR
Queue Stats
686W - 617L
1,633 Elo+
Party 2
Ullr
Ullr
DreammCrusherr
Ullr
Level 125
God Stats
1W - 4L
1,508 SR
Queue Stats
197W - 150L
1,736 Elo+
Party 4
Janus
Janus
ItsSox
Janus
Level 103
God Stats
5W - 8L
1,560 SR
Queue Stats
207W - 177L
1,583 Elo+
Solo
Kali
Kali
JahovasWaitress
Kali
Level 108
God Stats
5W - 4L
1,754 SR
Queue Stats
97W - 74L
1,686 Elo+
Party 4
Team Averages
Level 128
1,601 SR
1,647 Elo+

VS

Team Averages
Level 115
1,559 SR
1,638 Elo+
Scylla
Scylla
Cellsty
Scylla
Level 113
God Stats
9W - 9L
1,482 SR
Queue Stats
62W - 70L
1,675 Elo+
Party 1
Achilles
Achilles
HateFuels
Achilles
Level 129
God Stats
7W - 1L
1,552 SR
Queue Stats
579W - 513L
1,688 Elo+
Party 3
Danzaburou
Danzaburou
Immnue
Danzaburou
Level 69
God Stats
39W - 37L
1,595 SR
Queue Stats
440W - 404L
1,635 Elo+
Party 1
Bacchus
Bacchus
ssabbyccatt
Bacchus
Level 124
God Stats
138W - 104L
1,665 SR
Queue Stats
306W - 275L
1,693 Elo+
Party 3
Fenrir
Fenrir
xRHaw
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BookerT3
Ganesha
14
0 / 8 / 11
9,930
451
6,674
19,234
14,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Crisanti Car
Gilgamesh
19
3 / 4 / 3
12,431
565
16,802
18,893
19,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 4 / 4
11,787
536
13,307
15,538
6,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Janus
ItsSox
Janus
19
0 / 3 / 2
11,614
528
12,586
10,876
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 4 / 4
12,282
558
10,497
15,949
7,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cellsty
Scylla
19
7 / 2 / 7
12,254
557
15,174
8,729
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
HateFuels
Achilles
20
6 / 2 / 5
12,459
566
16,453
22,692
22,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Immnue
Danzaburou
18
2 / 1 / 8
12,123
551
8,197
13,969
4,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ssabbyccatt
Bacchus
13
0 / 6 / 12
9,766
444
5,571
20,476
14,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
xRHaw
Fenrir
19
8 / 5 / 11
12,326
560
13,653
19,414
11,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
16
Kills
23
23
Deaths
16
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BookerT3
Ganesha
0
8
11
0.69
W
Scylla
Cellsty
Scylla
7
2
7
5.25
L
Gilgamesh
Crisanti Car
Gilgamesh
3
4
3
1.13
L
5
4
4
1.75
W
Achilles
HateFuels
Achilles
6
2
5
4.25
W
Danzaburou
Immnue
Danzaburou
2
1
8
6
L
Janus
ItsSox
Janus
0
3
2
0.33
L
8
4
4
2.5
W
Bacchus
ssabbyccatt
Bacchus
0
6
12
1
W
Fenrir
xRHaw
Fenrir
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,866
Damage
59,048
80,490
Taken
85,280
52,462
Mitigated
55,684
14,182
Healing
27,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BookerT3
Ganesha
6,674
477
0
2,531
19,234
14,795
0
9,537
9,697
25,332
0
W
Scylla
Cellsty
Scylla
15,174
1,035
246
3,565
8,729
2,913
0
3,319
5,278
104,194
0
L
Gilgamesh
Crisanti Car
Gilgamesh
16,802
4,201
0
4,979
18,893
19,950
0
678
18,215
0
89,648
L
13,307
4,550
0
726
15,538
6,254
79
2,898
12,640
0
95,362
W
Achilles
HateFuels
Achilles
16,453
4,991
0
7,169
22,692
22,067
0
2,511
20,054
0
83,763
W
Danzaburou
Immnue
Danzaburou
8,197
3,100
0
9,463
13,969
4,793
1,332
2,596
11,331
0
87,584
L
Janus
ItsSox
Janus
12,586
859
0
2,537
10,876
3,923
0
3,477
7,399
102,536
0
L
10,497
5,386
0
3,409
15,949
7,540
0
4,519
11,430
0
77,332
W
Bacchus
ssabbyccatt
Bacchus
5,571
490
0
3,739
20,476
14,188
0
6,432
13,806
17,149
0
W
Fenrir
xRHaw
Fenrir
13,653
4,269
0
3,062
19,414
11,723
0
6,195
13,005
0
81,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,044
Gold Earned
58,928
698
Minions Killed
623
0
Camps Cleared
0
2,202,018
Distance Traveled
2,148,936
29
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,930
451
13
1
0
412,327
6
W
Scylla
12,254
557
188
9
0
400,774
6
L
Gilgamesh
12,431
565
169
8
0
439,709
11
L
Ullr
11,787
536
195
9
0
399,501
2
W
Achilles
12,459
566
153
7
0
464,898
7
W
Danzaburou
12,123
551
149
7
0
392,664
6
L
Janus
11,614
528
216
10
0
451,091
4
L
Kali
12,282
558
105
5
0
499,390
6
W
Bacchus
9,766
444
17
1
0
436,654
12
W
Fenrir
12,326
560
116
5
0
453,946
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role