Player Matchup

Terra
Terra
Hanetenshi
Terra
Level 155
God Stats
2W - 3L
1,443 SR
Queue Stats
38W - 51L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
Mr GaTTaLaC wHo
Ah Puch
Level 111
God Stats
11W - 9L
1,527 SR
Queue Stats
15W - 17L
1,528 Elo+
Party 1
Thanatos
Thanatos
SavageSackSucker
Thanatos
Level 128
God Stats
0W - 1L
1,489 SR
Queue Stats
38W - 52L
1,493 Elo+
Party 1
Chiron
Chiron
TheRealSuWuBob
Chiron
Level 74
God Stats
0W - 1L
1,276 SR
Queue Stats
8W - 9L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
WesticalRex
Gilgamesh
Level 108
God Stats
2W - 3L
1,747 SR
Queue Stats
34W - 48L
1,490 Elo+
Party 1
Team Averages
Level 115
1,496 SR
1,507 Elo+

VS

Team Averages
Level 121
1,528 SR
1,537 Elo+
Fafnir
Fafnir
Boximus
Fafnir
Level 146
God Stats
14W - 6L
1,564 SR
Queue Stats
182W - 180L
1,590 Elo+
Solo
Fenrir
Fenrir
BrotherHenry7
Fenrir
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,618 Elo+
Party 2
Ra
Ra
Ix Evil xI
Ra
Level 134
God Stats
2W - 1L
1,369 SR
Queue Stats
116W - 112L
1,497 Elo+
Solo
Loki
Loki
UCantBeadsDeath
Loki
Level 160
God Stats
20W - 18L
1,592 SR
Queue Stats
65W - 80L
1,413 Elo+
Solo
Danzaburou
Danzaburou
hightyler5555
Danzaburou
Level 105
God Stats
2W - 1L
1,612 SR
Queue Stats
23W - 29L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
19
2 / 8 / 16
14,758
868
15,430
30,244
34,201
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 6 / 10
13,334
784
14,936
19,174
9,558
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
6 / 7 / 10
12,900
759
13,564
19,590
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 5 / 6
12,341
726
10,804
12,612
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
WesticalRex
Gilgamesh
20
9 / 8 / 10
15,750
926
21,542
24,395
18,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Boximus
Fafnir
20
4 / 1 / 22
14,944
879
17,241
18,002
22,795
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
9 / 9 / 5
14,338
843
14,496
20,423
9,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 4 / 11
13,789
811
16,761
16,374
7,424
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 7 / 11
15,284
899
18,004
17,128
7,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
hightyler5555
Danzaburou
20
8 / 5 / 10
14,953
880
20,921
18,658
8,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
93
26
Kills
34
34
Deaths
26
52
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Boximus
Fafnir
4
1
22
15
W
9
9
5
1.28
L
Terra
2
8
16
1.25
W
4
4
11
2.38
L
5
6
10
1.67
L
6
7
10
1.57
L
4
5
6
1.4
W
9
7
11
2.07
L
Gilgamesh
WesticalRex
Gilgamesh
9
8
10
1.75
W
Danzaburou
hightyler5555
Danzaburou
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,276
Damage
87,423
106,015
Taken
90,585
75,673
Mitigated
54,561
25,975
Healing
25,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Boximus
Fafnir
17,241
5,379
666
5,899
18,002
22,795
554
4,819
13,183
38,497
0
W
14,496
6,312
370
5,985
20,423
9,092
1,217
8,096
12,327
0
40,536
L
Terra
15,430
1,799
2,388
4,826
30,244
34,201
31
9,551
20,557
31,745
0
W
16,761
990
1,206
3,421
16,374
7,424
495
6,230
10,144
62,223
0
L
14,936
772
0
2,631
19,174
9,558
41
3,878
15,248
54,597
0
L
13,564
3,368
0
10,534
19,590
8,005
381
5,533
14,012
0
38,378
L
10,804
4,043
1,049
2,169
12,612
5,451
2,644
5,765
6,732
0
46,828
W
18,004
3,412
0
2,772
17,128
7,123
1,755
5,158
11,970
0
50,583
L
Gilgamesh
WesticalRex
Gilgamesh
21,542
4,758
0
2,378
24,395
18,458
259
9,258
14,922
2,796
45,083
W
Danzaburou
hightyler5555
Danzaburou
20,921
11,986
438
5,162
18,658
8,127
1,221
7,885
10,773
0
52,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,083
Gold Earned
73,308
384
Minions Killed
369
10
Camps Cleared
6
1,532,538
Distance Traveled
1,556,680
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,944
879
38
2
0
344,758
4
W
Fenrir
14,338
843
37
2
3
316,059
0
L
Terra
14,758
868
39
2
0
319,850
0
W
Ra
13,789
811
137
8
0
322,048
0
L
Ah Puch
13,334
784
108
6
3
297,086
3
L
Thanatos
12,900
759
62
4
2
320,300
4
L
Chiron
12,341
726
100
6
2
295,243
0
W
Loki
15,284
899
78
5
1
311,697
3
L
Gilgamesh
15,750
926
75
4
3
300,059
3
W
Danzaburou
14,953
880
79
5
2
262,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role