Player Matchup

Gilgamesh
Gilgamesh
Obok5867
Gilgamesh
Level 121
God Stats
59W - 16L
1,904 SR
Queue Stats
259W - 173L
1,696 Elo+
Party 1
Artemis
Artemis
TrainableZero
Artemis
Level 25
God Stats
12W - 0L
1,806 SR
Queue Stats
14W - 1L
1,882 Elo+
Party 1
Ah Puch
Ah Puch
XxFrostPheonixX
Ah Puch
Level 134
God Stats
2W - 0L
1,754 SR
Queue Stats
280W - 178L
1,703 Elo+
Party 1
Team Averages
Level 93
1,821 SR
1,760 Elo+

VS

Team Averages
Level 47
1,705 SR
1,634 Elo+
Discordia
Discordia
Jack Napier989
Discordia
Level 28
God Stats
25W - 10L
1,860 SR
Queue Stats
92W - 34L
1,735 Elo+
Party 2
Cthulhu
Cthulhu
MESZZ 4747
Cthulhu
Level 47
God Stats
127W - 79L
1,755 SR
Queue Stats
204W - 132L
1,667 Elo+
Party 2
Odin
Odin
XlgndXrussi4n
Odin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Obok5867
Gilgamesh
14
5 / 1 / 4
9,259
712
9,286
7,251
3,988
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
10
0 / 5 / 6
7,927
610
1,568
8,172
3,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 5
10,058
774
15,931
4,408
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jack Napier989
Discordia
12
1 / 2 / 4
7,983
614
4,784
4,411
1,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MESZZ 4747
Cthulhu
11
2 / 3 / 4
8,975
690
4,851
15,775
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 5 / 3
8,605
662
6,983
10,991
7,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
7
7
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Jack Napier989
Discordia
1
2
4
1.5
L
Cthulhu
MESZZ 4747
Cthulhu
2
3
4
1.33
W
Gilgamesh
Obok5867
Gilgamesh
5
1
4
7
W
Artemis
0
5
6
0.6
L
4
5
3
1.1
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
16,618
19,831
Taken
31,177
9,006
Mitigated
18,842
878
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Jack Napier989
Discordia
4,784
286
0
941
4,411
1,799
0
2,624
1,787
24,916
0
L
Cthulhu
MESZZ 4747
Cthulhu
4,851
273
0
4,114
15,775
9,776
0
8,810
6,965
30,761
0
W
Gilgamesh
Obok5867
Gilgamesh
9,286
1,795
0
144
7,251
3,988
504
4,406
2,845
0
20,116
W
Artemis
1,568
225
0
20
8,172
3,497
364
3,441
4,731
0
16,038
L
6,983
1,901
0
1,988
10,991
7,267
0
4,537
6,454
0
31,617
W
15,931
539
0
714
4,408
1,521
343
1,845
2,563
78,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,244
Gold Earned
25,563
182
Minions Killed
145
0
Camps Cleared
0
723,401
Distance Traveled
711,150
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,983
614
64
5
0
202,440
1
L
Cthulhu
8,975
690
40
3
0
269,262
6
W
Gilgamesh
9,259
712
26
2
0
255,738
0
W
Artemis
7,927
610
20
2
0
212,115
4
L
Odin
8,605
662
41
3
0
239,448
1
W
Ah Puch
10,058
774
136
10
0
255,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role