Player Matchup

Hachiman
Hachiman
JagerShiester
Hachiman
Level 29
God Stats
1W - 1L
1,660 SR
Queue Stats
140W - 165L
1,315 Elo+
Solo
Nemesis
Nemesis
Lalojon_19
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 85L
1,314 Elo+
Party 2
Bellona
Bellona
Oeren7
Bellona
Level 27
God Stats
0W - 2L
1,710 SR
Queue Stats
34W - 49L
1,211 Elo+
Party 2
Chang'e
Chang'e
SAVAGE_LIFE_44
Chang'e
Level 29
God Stats
5W - 7L
1,480 SR
Queue Stats
127W - 150L
1,443 Elo+
Solo
Yemoja
Yemoja
VoiDSinSteR
Yemoja
Level 6
God Stats
22W - 21L
1,500 SR
Queue Stats
87W - 114L
1,257 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,308 Elo+

VS

Team Averages
Level 30
1,569 SR
1,430 Elo+
Arachne
Arachne
ClayMAN332
Arachne
Level 29
God Stats
23W - 34L
1,372 SR
Queue Stats
254W - 323L
1,353 Elo+
Party 1
Achilles
Achilles
EyeQDontMiss
Achilles
Level 28
God Stats
38W - 28L
1,615 SR
Queue Stats
567W - 570L
1,471 Elo+
Party 1
Discordia
Discordia
Light Il
Discordia
Level 9
God Stats
2W - 1L
1,694 SR
Queue Stats
15W - 12L
1,342 Elo+
Party 1
Aphrodite
Aphrodite
Raketteere
Aphrodite
Level 17
God Stats
1W - 2L
1,491 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Heimdallr
Heimdallr
quick scooper88
Heimdallr
Level 67
God Stats
9W - 14L
1,674 SR
Queue Stats
522W - 566L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JagerShiester
Hachiman
11
0 / 11 / 0
7,175
326
9,410
19,043
5,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Lalojon_19
Nemesis
11
0 / 6 / 0
7,732
351
4,626
14,019
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Oeren7
Bellona
10
0 / 10 / 0
7,469
340
3,339
15,183
9,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 6 / 1
10,431
474
11,341
21,391
12,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
1 / 6 / 1
9,494
432
3,059
18,183
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ClayMAN332
Arachne
17
7 / 1 / 10
11,435
520
7,223
16,472
9,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
EyeQDontMiss
Achilles
19
14 / 0 / 6
13,225
601
19,115
16,376
16,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Light Il
Discordia
19
8 / 0 / 6
12,400
564
24,146
13,440
5,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
Raketteere
Aphrodite
16
2 / 1 / 12
10,019
455
6,537
6,704
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
quick scooper88
Heimdallr
19
8 / 2 / 8
11,936
543
12,014
20,996
10,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
81
3
Kills
39
39
Deaths
4
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Arachne
ClayMAN332
Arachne
7
1
10
12
W
Achilles
EyeQDontMiss
Achilles
14
0
6
17
L
Hachiman
JagerShiester
Hachiman
0
11
0
0
L
Nemesis
Lalojon_19
Nemesis
0
6
0
0
W
Discordia
Light Il
Discordia
8
0
6
11
L
Bellona
Oeren7
Bellona
0
10
0
0
W
Aphrodite
Raketteere
Aphrodite
2
1
12
8
L
2
6
1
0.42
L
Yemoja
1
6
1
0.25
W
Heimdallr
quick scooper88
Heimdallr
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,775
Damage
69,035
87,819
Taken
73,988
46,508
Mitigated
44,784
18,754
Healing
36,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ClayMAN332
Arachne
7,223
5,667
0
5,710
16,472
9,181
1,689
3,188
13,284
0
53,140
W
Achilles
EyeQDontMiss
Achilles
19,115
5,816
0
4,763
16,376
16,570
4,224
966
15,410
0
78,307
L
Hachiman
JagerShiester
Hachiman
9,410
5,084
0
2,313
19,043
5,984
275
5,553
13,101
0
33,022
L
Nemesis
Lalojon_19
Nemesis
4,626
1,887
0
1,784
14,019
5,957
892
2,466
11,397
0
29,562
W
Discordia
Light Il
Discordia
24,146
1,461
176
5,877
13,440
5,895
2,116
3,964
9,476
99,236
0
L
Bellona
Oeren7
Bellona
3,339
418
0
642
15,183
9,088
105
1,258
13,865
0
23,468
W
Aphrodite
Raketteere
Aphrodite
6,537
903
7,593
4,634
6,704
3,100
1,066
2,993
3,711
25,927
0
L
11,341
837
3,180
8,300
21,391
12,045
0
11,238
9,295
64,423
0
L
Yemoja
3,059
650
1,318
1,217
18,183
13,434
627
8,166
9,477
29,360
0
W
Heimdallr
quick scooper88
Heimdallr
12,014
4,956
0
7,990
20,996
10,038
3,091
3,289
17,707
0
108,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,301
Gold Earned
59,015
333
Minions Killed
579
0
Camps Cleared
0
1,795,887
Distance Traveled
2,058,315
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,435
520
89
4
0
461,016
4
W
Achilles
13,225
601
140
6
0
456,197
3
L
Hachiman
7,175
326
44
2
0
399,709
0
L
Nemesis
7,732
351
64
3
0
316,384
2
W
Discordia
12,400
564
172
8
0
381,295
3
L
Bellona
7,469
340
57
3
0
353,637
1
W
Aphrodite
10,019
455
60
3
0
403,490
4
L
Chang'e
10,431
474
122
6
0
414,044
4
L
Yemoja
9,494
432
46
2
0
312,113
0
W
Heimdallr
11,936
543
118
5
0
356,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role