Player Matchup

Hun Batz
Hun Batz
Deerizen
Hun Batz
Level 52
God Stats
3W - 5L
1,121 SR
Queue Stats
528W - 415L
1,590 Elo+
Party 1
Hades
Hades
EnvyObsidian
Hades
Level 57
God Stats
28W - 8L
1,704 SR
Queue Stats
541W - 397L
1,619 Elo+
Party 1
Guan Yu
Guan Yu
SkittlesSenpaii
Guan Yu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 195L
1,539 Elo+
Party 1
Team Averages
Level 46
1,442 SR
1,583 Elo+

VS

Team Averages
Level 42
1,607 SR
1,515 Elo+
Gilgamesh
Gilgamesh
Dino172
Gilgamesh
Level 23
God Stats
2W - 3L
1,339 SR
Queue Stats
16W - 24L
1,382 Elo+
Solo
Danzaburou
Danzaburou
GuhuuhMan
Danzaburou
Level 17
God Stats
10W - 6L
1,756 SR
Queue Stats
181W - 116L
1,694 Elo+
Party 2
Eset
Eset
RaijinCajun6445
Eset
Level 86
God Stats
0W - 3L
1,727 SR
Queue Stats
294W - 244L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deerizen
Hun Batz
18
12 / 5 / 8
15,053
753
19,823
19,124
10,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 3 / 11
14,595
730
24,925
19,425
14,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 7 / 14
12,538
627
9,741
24,396
31,877
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dino172
Gilgamesh
16
7 / 4 / 8
14,396
720
18,893
28,950
35,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
GuhuuhMan
Danzaburou
15
4 / 7 / 6
12,719
636
12,314
19,563
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 10 / 8
12,840
642
15,348
18,209
8,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
21
Kills
15
15
Deaths
21
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Deerizen
Hun Batz
12
5
8
3.2
L
Gilgamesh
Dino172
Gilgamesh
7
4
8
2.75
W
7
3
11
4.17
L
Danzaburou
GuhuuhMan
Danzaburou
4
7
6
1
L
4
10
8
0.8
W
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,489
Damage
46,555
62,945
Taken
66,722
56,547
Mitigated
50,883
12,395
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Deerizen
Hun Batz
19,823
7,177
0
0
19,124
10,118
2,122
4,922
14,002
0
56,375
L
Gilgamesh
Dino172
Gilgamesh
18,893
4,449
0
7,250
28,950
35,589
605
6,188
22,762
3,384
44,013
W
24,925
836
1,114
6,458
19,425
14,552
1,092
5,043
14,159
108,934
0
L
Danzaburou
GuhuuhMan
Danzaburou
12,314
6,908
0
4,732
19,563
6,656
1,141
10,741
8,822
0
61,364
L
15,348
867
1,416
2,768
18,209
8,638
1,244
8,055
10,154
41,641
0
W
9,741
1,525
1,655
3,168
24,396
31,877
468
7,050
16,896
0
22,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,186
Gold Earned
39,955
210
Minions Killed
180
0
Camps Cleared
0
1,124,982
Distance Traveled
1,001,481
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,053
753
66
3
0
364,963
8
L
Gilgamesh
14,396
720
37
2
0
367,543
2
W
Hades
14,595
730
133
7
0
375,451
7
L
Danzaburou
12,719
636
96
5
0
308,350
0
L
Eset
12,840
642
47
2
0
325,588
2
W
Guan Yu
12,538
627
11
1
0
384,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role