Player Matchup

Janus
Janus
Diamond III
Aeraxis
Janus
Diamond III
Level 160
God Stats
48W - 58L
1,536 SR
Queue Stats
308W - 285L
2,226 MMR
Solo
Fenrir
Fenrir
Diamond III
Lperkal
Fenrir
Diamond III
Level 76
God Stats
13W - 15L
1,619 SR
Queue Stats
329W - 319L
2,206 MMR
Solo
Anhur
Anhur
Diamond IV
Nexamiss
Anhur
Diamond IV
Level 160
God Stats
52W - 43L
1,675 SR
Queue Stats
286W - 251L
2,105 MMR
Party 1
Horus
Horus
Diamond V
TRNQ
Horus
Diamond V
Level 147
God Stats
14W - 8L
2,052 SR
Queue Stats
400W - 379L
2,042 MMR
Party 1
Ares
Ares
Diamond III
trioculate
Ares
Diamond III
Level 158
God Stats
6W - 4L
1,750 SR
Queue Stats
394W - 364L
2,155 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,726 SR
2,147 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,625 SR
2,148 MMR
Awilix
Awilix
Diamond V
Helloxo
Awilix
Diamond V
Level 146
God Stats
0W - 3L
1,336 SR
Queue Stats
219W - 198L
2,058 MMR
Solo
Chernobog
Chernobog
Diamond III
Kïut
Chernobog
Diamond III
Level 157
God Stats
1W - 2L
1,623 SR
Queue Stats
286W - 248L
2,256 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
P1oN
Kuzenbo
Diamond III
Level 132
God Stats
8W - 14L
1,629 SR
Queue Stats
245W - 233L
2,120 MMR
Solo
Thoth
Thoth
Diamond III
SnipeStatus
Thoth
Diamond III
Level 160
God Stats
0W - 1L
1,899 SR
Queue Stats
150W - 139L
2,249 MMR
Solo
Tyr
Tyr
Diamond V
lWeaknes
Tyr
Diamond V
Level 158
God Stats
0W - 2L
1,637 SR
Queue Stats
75W - 58L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aeraxis
Janus
20
8 / 1 / 9
17,465
624
20,741
13,328
5,522
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fenrir
Lperkal
Fenrir
20
10 / 4 / 13
17,147
612
20,455
26,361
19,271
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anhur
Nexamiss
Anhur
20
5 / 5 / 12
16,776
599
24,525
26,302
13,194
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
TRNQ
Horus
20
2 / 5 / 18
15,156
541
8,446
32,559
37,367
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 3 / 11
15,872
567
22,888
28,081
43,131
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetTiamatSobekGuan YuApollo

VS

Bans
AthenaSun WukongTsukuyomiCu ChulainnSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Helloxo
Awilix
20
5 / 5 / 4
14,072
503
8,712
22,515
17,474
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
Kïut
Chernobog
20
6 / 6 / 7
14,884
532
25,990
23,428
9,999
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
P1oN
Kuzenbo
17
2 / 6 / 11
13,385
478
14,563
32,660
38,420
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 10 / 5
12,713
454
14,555
18,362
6,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 5 / 5
14,574
521
14,958
35,875
41,851
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
50
32
Kills
18
18
Deaths
32
63
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
Aeraxis
Janus
8
1
9
12.5
L
Awilix
Helloxo
Awilix
5
5
4
1.4
L
Chernobog
Kïut
Chernobog
6
6
7
1.58
W
Fenrir
Lperkal
Fenrir
10
4
13
4.13
W
Anhur
Nexamiss
Anhur
5
5
12
2.2
L
Kuzenbo
P1oN
Kuzenbo
2
6
11
1.25
L
3
10
5
0.55
W
Horus
TRNQ
Horus
2
5
18
2.2
L
2
5
5
0.9
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,055
Damage
78,778
126,631
Taken
132,840
118,485
Mitigated
113,765
54,662
Healing
39,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aeraxis
Janus
20,741
1,736
0
5,965
13,328
5,522
1,123
5,120
7,990
155,333
0
L
Awilix
Helloxo
Awilix
8,712
3,401
0
6,867
22,515
17,474
0
7,900
14,315
0
107,806
L
Chernobog
Kïut
Chernobog
25,990
19,333
0
8,946
23,428
9,999
368
6,209
17,103
0
118,611
W
Fenrir
Lperkal
Fenrir
20,455
9,634
0
8,761
26,361
19,271
3,498
5,041
20,723
0
140,369
W
Anhur
Nexamiss
Anhur
24,525
17,746
0
12,531
26,302
13,194
5,698
5,560
19,515
0
154,896
L
Kuzenbo
P1oN
Kuzenbo
14,563
3,260
0
9,359
32,660
38,420
90
10,184
22,312
35,514
0
L
14,555
266
0
2,805
18,362
6,021
454
6,910
11,231
88,693
0
W
Horus
TRNQ
Horus
8,446
2,952
7,353
12,963
32,559
37,367
1,016
8,175
23,738
0
24,098
L
14,958
2,580
0
11,470
35,875
41,851
0
12,800
22,277
0
113,138
W
22,888
549
0
7,089
28,081
43,131
637
4,760
22,467
80,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,416
Gold Earned
69,628
781
Minions Killed
757
0
Camps Cleared
0
2,794,735
Distance Traveled
2,641,244
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
17,465
624
261
9
0
631,655
7
L
Awilix
14,072
503
167
6
0
596,024
2
L
Chernobog
14,884
532
166
6
0
481,318
6
W
Fenrir
17,147
612
169
6
0
615,068
5
W
Anhur
16,776
599
198
7
0
428,769
4
L
Kuzenbo
13,385
478
42
2
0
530,900
3
L
Thoth
12,713
454
173
6
0
484,205
6
W
Horus
15,156
541
21
1
0
572,961
13
L
Tyr
14,574
521
209
7
0
548,797
3
W
Ares
15,872
567
132
5
0
546,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role