Player Matchup

Gilgamesh
Gilgamesh
FTG BACON
Gilgamesh
Level 15
God Stats
2W - 4L
1,154 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Camazotz
Camazotz
JEDA_06
Camazotz
Level 69
God Stats
14W - 15L
1,518 SR
Queue Stats
316W - 303L
1,437 Elo+
Party 1
Fenrir
Fenrir
Red_Fox815
Fenrir
Level 2
God Stats
2W - 0L
1,729 SR
Queue Stats
4W - 0L
1,669 Elo+
Party 1
Cabrakan
Cabrakan
matthanch0
Cabrakan
Level 25
God Stats
1W - 1L
1,970 SR
Queue Stats
116W - 96L
1,479 Elo+
Solo
Ra
Ra
x--IndigoSnow--x
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,689 Elo+
Solo
Team Averages
Level 25
1,574 SR
1,555 Elo+

VS

Team Averages
Level 24
1,442 SR
1,411 Elo+
Neith
Neith
BLACKBEARDFU
Neith
Level 5
God Stats
4W - 3L
1,575 SR
Queue Stats
17W - 8L
1,412 Elo+
Solo
Thoth
Thoth
Dr Dragon AD
Thoth
Level 29
God Stats
2W - 5L
1,414 SR
Queue Stats
166W - 200L
1,359 Elo+
Solo
Horus
Horus
Laid2Rest907
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 126L
1,395 Elo+
Solo
Fenrir
Fenrir
Native_Savage55
Fenrir
Level 27
God Stats
6W - 6L
1,510 SR
Queue Stats
113W - 117L
1,489 Elo+
Party 2
Tiamat
Tiamat
azrael_27_
Tiamat
Level 28
God Stats
19W - 22L
1,213 SR
Queue Stats
145W - 176L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FTG BACON
Gilgamesh
14
6 / 7 / 7
9,453
525
7,657
12,204
4,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
JEDA_06
Camazotz
16
4 / 4 / 1
9,810
545
8,904
15,983
8,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Red_Fox815
Fenrir
19
14 / 2 / 4
11,861
659
13,683
14,710
9,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
matthanch0
Cabrakan
14
3 / 2 / 1
8,372
465
3,655
7,713
3,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 6 / 8
11,967
665
12,089
14,146
6,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
8,694
483
10,572
14,309
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 8 / 4
7,910
439
4,114
9,111
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 8 / 2
8,792
488
7,541
16,095
10,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
11 / 8 / 3
10,944
608
12,753
16,494
12,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
azrael_27_
Tiamat
13
1 / 7 / 2
7,532
418
3,897
9,227
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
35
Kills
21
21
Deaths
35
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
1
8
4
0.38
W
Gilgamesh
FTG BACON
Gilgamesh
6
7
7
1.36
W
Camazotz
JEDA_06
Camazotz
4
4
1
1.13
L
3
8
2
0.5
L
11
8
3
1.56
W
Fenrir
Red_Fox815
Fenrir
14
2
4
8
L
Tiamat
azrael_27_
Tiamat
1
7
2
0.29
W
Cabrakan
matthanch0
Cabrakan
3
2
1
1.75
W
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,988
Damage
38,877
64,756
Taken
65,236
33,406
Mitigated
33,530
21,375
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,572
5,315
0
5,306
14,309
5,180
455
5,374
8,935
0
59,974
L
4,114
71
0
648
9,111
2,369
80
3,568
5,543
29,698
0
W
Gilgamesh
FTG BACON
Gilgamesh
7,657
1,498
0
257
12,204
4,715
755
854
11,220
0
37,434
W
Camazotz
JEDA_06
Camazotz
8,904
2,208
0
9,191
15,983
8,842
3,121
0
15,983
0
58,902
L
7,541
4,142
0
3,004
16,095
10,238
0
270
15,825
0
30,310
L
12,753
2,335
0
3,275
16,494
12,196
0
3,845
12,649
0
59,020
W
Fenrir
Red_Fox815
Fenrir
13,683
4,230
0
5,692
14,710
9,735
559
1,140
13,404
0
79,484
L
Tiamat
azrael_27_
Tiamat
3,897
188
0
1,078
9,227
3,547
187
2,687
6,540
27,650
0
W
Cabrakan
matthanch0
Cabrakan
3,655
493
0
267
7,713
3,972
371
1,839
5,569
30,221
0
W
12,089
1,340
534
5,434
14,146
6,142
1,286
3,113
10,569
90,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,463
Gold Earned
43,872
521
Minions Killed
353
0
Camps Cleared
0
1,629,215
Distance Traveled
1,435,902
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,694
483
103
6
0
285,433
0
L
Thoth
7,910
439
69
4
0
266,053
1
W
Gilgamesh
9,453
525
56
3
0
335,436
0
W
Camazotz
9,810
545
121
7
0
305,695
0
L
Horus
8,792
488
47
3
0
275,836
0
L
Fenrir
10,944
608
78
4
0
314,073
0
W
Fenrir
11,861
659
135
8
0
366,506
2
L
Tiamat
7,532
418
56
3
0
294,507
0
W
Cabrakan
8,372
465
43
2
0
309,071
1
W
Ra
11,967
665
166
9
0
312,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role