Player Matchup

Gilgamesh
Gilgamesh
LokiMain667
Gilgamesh
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,657 Elo+
Solo
Merlin
Merlin
Philiptanner
Merlin
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 56L
1,732 Elo+
Party 1
Skadi
Skadi
Win 0r Tr0ll
Skadi
Level 26
God Stats
4W - 4L
1,814 SR
Queue Stats
158W - 112L
1,665 Elo+
Party 1
Neith
Neith
Xi Lyrae
Neith
Level 17
God Stats
7W - 4L
1,969 SR
Queue Stats
14W - 14L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
xUmbralSagex
Kuzenbo
Level 28
God Stats
1W - 2L
1,311 SR
Queue Stats
303W - 350L
1,513 Elo+
Solo
Team Averages
Level 22
1,619 SR
1,625 Elo+

VS

Team Averages
Level 19
1,479 SR
1,622 Elo+
Cu Chulainn
Cu Chulainn
CallMeDaddy5683
Cu Chulainn
Level 25
God Stats
2W - 3L
1,306 SR
Queue Stats
115W - 80L
1,602 Elo+
Solo
Hel
Hel
Its_Iris1
Hel
Level 26
God Stats
2W - 6L
1,381 SR
Queue Stats
97W - 103L
1,536 Elo+
Solo
Ah Puch
Ah Puch
SemNenhuM
Ah Puch
Level 14
God Stats
6W - 6L
1,570 SR
Queue Stats
13W - 16L
1,648 Elo+
Solo
Heimdallr
Heimdallr
Thoughtful6254
Heimdallr
Level 23
God Stats
0W - 2L
1,638 SR
Queue Stats
28W - 26L
1,673 Elo+
Solo
Yemoja
Yemoja
pink-format
Yemoja
Level 5
God Stats
4W - 7L
1,500 SR
Queue Stats
39W - 36L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LokiMain667
Gilgamesh
16
3 / 2 / 3
10,912
546
4,519
12,944
6,703
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
18
4 / 5 / 1
11,964
598
13,795
10,537
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 0 / 2
14,214
711
12,372
10,258
4,011
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Xi Lyrae
Neith
14
1 / 2 / 1
9,695
485
3,576
6,957
2,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
xUmbralSagex
Kuzenbo
15
0 / 1 / 1
10,302
515
2,743
9,801
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CallMeDaddy5683
Cu Chulainn
14
4 / 4 / 0
9,067
453
4,577
13,071
5,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 3 / 0
8,924
446
7,484
9,995
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SemNenhuM
Ah Puch
12
0 / 8 / 1
7,457
373
1,979
9,264
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Thoughtful6254
Heimdallr
16
2 / 0 / 1
9,324
466
7,679
11,383
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
14
1 / 2 / 2
8,043
402
4,034
10,985
6,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
17
Kills
10
10
Deaths
17
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CallMeDaddy5683
Cu Chulainn
4
4
0
1
L
3
3
0
1
W
Gilgamesh
LokiMain667
Gilgamesh
3
2
3
2.25
W
Merlin
4
5
1
0.9
L
Ah Puch
SemNenhuM
Ah Puch
0
8
1
0.06
L
Heimdallr
Thoughtful6254
Heimdallr
2
0
1
2.5
W
9
0
2
10
W
Neith
Xi Lyrae
Neith
1
2
1
0.75
L
Yemoja
1
2
2
1
W
Kuzenbo
xUmbralSagex
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,005
Damage
25,753
50,497
Taken
54,698
25,471
Mitigated
21,965
11,724
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CallMeDaddy5683
Cu Chulainn
4,577
874
0
1,623
13,071
5,023
0
1,860
11,119
0
50,062
L
7,484
198
111
2,868
9,995
3,698
688
3,828
5,917
53,382
0
W
Gilgamesh
LokiMain667
Gilgamesh
4,519
939
0
3,964
12,944
6,703
1,468
3,113
9,831
0
64,769
W
Merlin
13,795
578
0
1,791
10,537
4,352
4,287
4,104
6,433
80,285
0
L
Ah Puch
SemNenhuM
Ah Puch
1,979
49
0
343
9,264
2,523
117
2,284
6,912
33,318
0
L
Heimdallr
Thoughtful6254
Heimdallr
7,679
3,260
0
4,283
11,383
4,436
0
3,830
7,397
0
70,089
W
12,372
6,415
0
3,074
10,258
4,011
6,414
4,873
5,385
0
115,216
W
Neith
Xi Lyrae
Neith
3,576
431
0
1,518
6,957
2,692
5,151
1,080
5,877
0
43,654
L
Yemoja
4,034
450
2,540
1,561
10,985
6,285
972
4,064
6,815
29,836
0
W
Kuzenbo
xUmbralSagex
Kuzenbo
2,743
1,110
0
1,377
9,801
7,713
477
1,145
8,656
39,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,087
Gold Earned
42,815
615
Minions Killed
457
0
Camps Cleared
0
1,734,313
Distance Traveled
1,598,289
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,067
453
86
4
0
344,461
1
L
Hel
8,924
446
99
5
0
256,240
0
W
Gilgamesh
10,912
546
117
6
0
459,682
4
W
Merlin
11,964
598
145
7
0
274,764
8
L
Ah Puch
7,457
373
78
4
0
304,333
0
L
Heimdallr
9,324
466
136
7
0
347,493
1
W
Skadi
14,214
711
200
10
0
365,541
2
W
Neith
9,695
485
92
5
0
280,195
4
L
Yemoja
8,043
402
58
3
0
345,762
1
W
Kuzenbo
10,302
515
61
3
0
354,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role