Player Matchup

Khepri
Khepri
EnderFoxBlazeIt
Khepri
Level 38
God Stats
11W - 4L
1,595 SR
Queue Stats
73W - 63L
1,527 Elo+
Party 2
King Arthur
King Arthur
NoT1hinG
King Arthur
Level 46
God Stats
6W - 5L
1,642 SR
Queue Stats
129W - 107L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
Tuhkis
Baron Samedi
Level 36
God Stats
5W - 4L
1,625 SR
Queue Stats
176W - 110L
1,755 Elo+
Party 3
Pele
Pele
takatulppa
Pele
Level 41
God Stats
4W - 2L
1,625 SR
Queue Stats
165W - 98L
1,747 Elo+
Party 3
Anhur
Anhur
viorelwalker
Anhur
Level 126
God Stats
3W - 4L
1,644 SR
Queue Stats
179W - 155L
1,569 Elo+
Party 2
Team Averages
Level 57
1,626 SR
1,633 Elo+

VS

Team Averages
Level 51
1,503 SR
1,525 Elo+
Thanatos
Thanatos
InSanityPappi
Thanatos
Level 26
God Stats
57W - 53L
1,453 SR
Queue Stats
66W - 58L
1,428 Elo+
Party 1
Apollo
Apollo
Ivankst325
Apollo
Level 94
God Stats
5W - 8L
1,343 SR
Queue Stats
210W - 233L
1,485 Elo+
Party 1
Sobek
Sobek
davidpg_03
Sobek
Level 81
God Stats
1W - 2L
1,693 SR
Queue Stats
96W - 85L
1,494 Elo+
Party 1
Agni
Agni
dedok377
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,549 Elo+
Solo
Bellona
Bellona
deyoxx
Bellona
Level 14
God Stats
19W - 31L
1,528 SR
Queue Stats
89W - 98L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 10
7,386
492
3,243
5,939
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
NoT1hinG
King Arthur
15
4 / 0 / 0
8,779
585
6,936
9,649
7,741
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Tuhkis
Baron Samedi
14
6 / 3 / 6
8,661
577
7,016
8,391
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 6
8,683
579
7,751
8,635
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 2 / 5
8,404
560
7,296
6,362
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
InSanityPappi
Thanatos
13
3 / 3 / 1
7,878
525
5,827
9,325
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Ivankst325
Apollo
10
1 / 5 / 1
6,270
418
1,668
9,763
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
10
0 / 3 / 2
6,377
425
2,971
11,506
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
11
3 / 8 / 0
7,098
473
6,492
8,686
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
deyoxx
Bellona
13
0 / 2 / 0
7,408
494
2,057
8,910
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
21
Kills
7
7
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Thanatos
InSanityPappi
Thanatos
3
3
1
1.17
L
Apollo
Ivankst325
Apollo
1
5
1
0.3
W
King Arthur
NoT1hinG
King Arthur
4
0
0
4
W
Baron Samedi
Tuhkis
Baron Samedi
6
3
6
3
L
Sobek
0
3
2
0.33
L
Agni
3
8
0
0.38
L
Bellona
deyoxx
Bellona
0
2
0
0
W
5
2
6
4
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,242
Damage
19,015
38,976
Taken
48,190
19,669
Mitigated
20,734
15,254
Healing
19,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,243
425
0
1,318
5,939
3,684
0
2,512
3,357
16,085
0
L
Thanatos
InSanityPappi
Thanatos
5,827
1,782
0
8,457
9,325
3,965
0
580
8,691
0
50,168
L
Apollo
Ivankst325
Apollo
1,668
779
0
1,525
9,763
2,155
539
2,438
7,201
0
33,827
W
King Arthur
NoT1hinG
King Arthur
6,936
805
0
3,226
9,649
7,741
112
575
9,049
0
57,719
W
Baron Samedi
Tuhkis
Baron Samedi
7,016
946
554
3,364
8,391
3,436
374
3,127
4,956
49,832
0
L
Sobek
2,971
334
0
5,037
11,506
6,900
165
2,255
9,205
21,921
0
L
Agni
6,492
265
0
106
8,686
2,139
240
3,990
4,328
28,872
0
L
Bellona
deyoxx
Bellona
2,057
746
0
4,023
8,910
5,575
525
404
8,506
0
40,910
W
7,751
1,540
0
4,224
8,635
2,872
0
1,464
7,127
0
60,373
W
7,296
4,135
0
2,568
6,362
1,936
72
1,292
5,024
0
50,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,913
Gold Earned
35,031
456
Minions Killed
364
0
Camps Cleared
0
1,489,753
Distance Traveled
1,329,063
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,386
492
19
1
0
323,911
8
L
Thanatos
7,878
525
94
6
0
267,864
0
L
Apollo
6,270
418
73
5
0
261,738
1
W
King Arthur
8,779
585
129
9
0
285,372
5
W
Baron Samedi
8,661
577
89
6
0
273,260
4
L
Sobek
6,377
425
33
2
0
293,598
1
L
Agni
7,098
473
56
4
0
267,949
3
L
Bellona
7,408
494
108
7
0
237,914
5
W
Pele
8,683
579
112
7
0
334,912
8
W
Anhur
8,404
560
107
7
0
272,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role