Player Matchup

Nu Wa
Nu Wa
OmynRa
Nu Wa
Level 100
God Stats
9W - 9L
1,117 SR
Queue Stats
43W - 44L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
TeoKo2
Gilgamesh
Level 117
God Stats
25W - 24L
1,550 SR
Queue Stats
257W - 253L
1,473 Elo+
Party 3
Ravana
Ravana
Tobuli
Ravana
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
shagylee
Hera
Level 108
God Stats
0W - 2L
1,624 SR
Queue Stats
8W - 12L
1,488 Elo+
Party 1
Chiron
Chiron
youcantkillmetal
Chiron
Level 145
God Stats
3W - 12L
1,475 SR
Queue Stats
99W - 94L
1,564 Elo+
Party 1
Team Averages
Level 110
1,453 SR
1,496 Elo+

VS

Team Averages
Level 83
1,620 SR
1,502 Elo+
Chiron
Chiron
GamePrimeDeluxe
Chiron
Level 125
God Stats
2W - 0L
1,554 SR
Queue Stats
72W - 60L
1,461 Elo+
Party 2
Ra
Ra
ImSEPHIROTY
Ra
Level 46
God Stats
3W - 1L
1,836 SR
Queue Stats
31W - 22L
1,514 Elo+
Solo
Scylla
Scylla
TheAshenKnight
Scylla
Level 59
God Stats
1W - 1L
1,248 SR
Queue Stats
77W - 62L
1,514 Elo+
Party 2
Nike
Nike
anancagra
Nike
Level 158
God Stats
4W - 7L
1,782 SR
Queue Stats
50W - 49L
1,459 Elo+
Solo
Ymir
Ymir
thatata32
Ymir
Level 28
God Stats
5W - 1L
1,682 SR
Queue Stats
84W - 68L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
OmynRa
Nu Wa
14
1 / 5 / 4
7,646
695
8,926
10,269
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
TeoKo2
Gilgamesh
14
1 / 1 / 3
7,369
670
7,396
10,603
4,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Tobuli
Ravana
13
2 / 1 / 3
7,575
689
3,609
7,552
6,854
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hera
13
0 / 6 / 4
7,059
642
7,655
7,946
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
2 / 1 / 3
8,582
780
8,286
6,926
2,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
9,239
840
6,782
9,361
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 0 / 7
8,925
811
11,199
8,521
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 1 / 7
8,847
804
10,315
6,046
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
13
0 / 2 / 4
7,322
666
2,759
7,641
5,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
15
4 / 2 / 7
9,388
853
6,168
13,429
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
6
Kills
14
14
Deaths
6
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
3
0
7
6.5
L
Nu Wa
OmynRa
Nu Wa
1
5
4
0.6
L
Gilgamesh
TeoKo2
Gilgamesh
1
1
3
2.5
W
3
1
7
6.5
L
Ravana
Tobuli
Ravana
2
1
3
3.5
W
Nike
0
2
4
1
L
Hera
0
6
4
0.33
W
Ymir
4
2
7
3.75
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,872
Damage
37,223
43,296
Taken
44,998
19,970
Mitigated
25,458
13,479
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,782
2,380
770
2,954
9,361
3,796
243
4,244
5,114
0
37,152
W
11,199
1,266
1,364
3,714
8,521
3,769
57
3,482
5,039
48,489
0
L
Nu Wa
OmynRa
Nu Wa
8,926
2,750
0
2,252
10,269
3,543
66
6,603
3,466
33,840
0
L
Gilgamesh
TeoKo2
Gilgamesh
7,396
479
0
3,270
10,603
4,594
0
5,844
4,613
0
25,487
W
10,315
408
0
647
6,046
2,375
0
2,238
3,808
39,240
0
L
Ravana
Tobuli
Ravana
3,609
647
0
3,614
7,552
6,854
0
4,549
2,913
0
15,856
W
Nike
2,759
104
0
0
7,641
5,036
68
1,799
5,842
0
22,184
L
Hera
7,655
2,016
0
793
7,946
2,398
1
6,284
1,536
23,190
0
W
Ymir
6,168
1,069
0
2,442
13,429
10,482
0
5,343
8,086
19,084
0
L
8,286
1,041
711
2,839
6,926
2,581
0
4,207
2,713
0
40,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,231
Gold Earned
43,721
281
Minions Killed
350
7
Camps Cleared
10
1,026,578
Distance Traveled
1,141,867
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,239
840
75
7
1
233,282
0
W
Ra
8,925
811
108
10
4
247,541
1
L
Nu Wa
7,646
695
63
6
1
203,309
3
L
Gilgamesh
7,369
670
39
4
0
229,371
2
W
Scylla
8,847
804
99
9
2
231,549
0
L
Ravana
7,575
689
32
3
0
228,722
5
W
Nike
7,322
666
42
4
2
223,267
0
L
Hera
7,059
642
51
5
1
164,926
3
W
Ymir
9,388
853
26
2
1
206,228
5
L
Chiron
8,582
780
96
9
5
200,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role