Player Matchup

Ares
Ares
ArtONzy
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 19L
1,204 Elo+
Party 1
Thor
Thor
SnaiterKot
Thor
Level 8
God Stats
3W - 1L
1,585 SR
Queue Stats
32W - 18L
1,353 Elo+
Party 1
Horus
Horus
bu7etma
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,252 Elo+
Solo
Cernunnos
Cernunnos
xCeTroK
Cernunnos
Level 17
God Stats
16W - 19L
1,481 SR
Queue Stats
38W - 55L
1,432 Elo+
Party 3
Anubis
Anubis
xNeTroK
Anubis
Level 40
God Stats
22W - 17L
1,660 SR
Queue Stats
212W - 212L
1,435 Elo+
Party 3
Team Averages
Level 18
1,545 SR
1,335 Elo+

VS

Team Averages
Level 27
1,381 SR
1,329 Elo+
Medusa
Medusa
BlacJac02
Medusa
Level 26
God Stats
9W - 12L
1,449 SR
Queue Stats
165W - 243L
1,351 Elo+
Party 2
Janus
Janus
DEATHANGEL01221
Janus
Level 29
God Stats
16W - 37L
1,043 SR
Queue Stats
410W - 527L
1,202 Elo+
Solo
Ymir
Ymir
ScarredFace1
Ymir
Level 27
God Stats
52W - 68L
1,503 SR
Queue Stats
157W - 245L
1,375 Elo+
Party 2
Loki
Loki
Zwaynee
Loki
Level 26
God Stats
11W - 15L
1,663 SR
Queue Stats
188W - 269L
1,370 Elo+
Party 2
Sun Wukong
Sun Wukong
lambda8145
Sun Wukong
Level 29
God Stats
6W - 10L
1,249 SR
Queue Stats
297W - 397L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ArtONzy
Ares
14
3 / 5 / 7
10,138
483
8,048
16,163
16,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 7 / 2
9,819
468
5,958
13,419
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
bu7etma
Horus
15
2 / 5 / 4
9,614
458
4,697
10,018
6,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
xCeTroK
Cernunnos
16
6 / 0 / 2
10,186
485
11,395
12,840
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
xNeTroK
Anubis
18
10 / 1 / 5
11,769
560
16,201
11,361
6,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlacJac02
Medusa
13
1 / 7 / 4
9,004
429
9,649
13,669
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 9 / 0
8,837
421
4,032
12,490
2,712
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 2
7,744
369
3,103
9,371
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Loki
Zwaynee
Loki
14
4 / 3 / 4
9,246
440
7,607
12,201
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
lambda8145
Sun Wukong
17
10 / 3 / 3
11,518
548
17,877
17,516
10,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
24
Kills
18
18
Deaths
24
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
ArtONzy
Ares
3
5
7
1.3
L
Medusa
BlacJac02
Medusa
1
7
4
0.43
L
1
9
0
0.11
L
2
2
2
1.5
W
3
7
2
0.57
L
Loki
Zwaynee
Loki
4
3
4
2
W
Horus
bu7etma
Horus
2
5
4
0.8
L
Sun Wukong
lambda8145
Sun Wukong
10
3
3
3.83
W
Cernunnos
xCeTroK
Cernunnos
6
0
2
7
W
Anubis
xNeTroK
Anubis
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,299
Damage
42,268
63,801
Taken
65,247
39,664
Mitigated
26,787
22,586
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ArtONzy
Ares
8,048
718
0
1,217
16,163
16,495
475
1,844
14,319
20,888
0
L
Medusa
BlacJac02
Medusa
9,649
4,480
0
1,757
13,669
4,549
962
3,464
10,205
0
48,531
L
4,032
44
0
2,080
12,490
2,712
459
8,053
4,437
47,771
0
L
3,103
643
0
778
9,371
5,550
0
2,899
6,472
12,270
0
W
5,958
2,161
0
3,521
13,419
4,628
0
510
12,909
0
56,661
L
Loki
Zwaynee
Loki
7,607
2,088
0
5,488
12,201
3,352
0
3,654
8,547
0
61,199
W
Horus
bu7etma
Horus
4,697
2,626
929
1,308
10,018
6,359
1,404
772
9,246
0
35,339
L
Sun Wukong
lambda8145
Sun Wukong
17,877
4,686
0
5,461
17,516
10,624
331
6,179
11,337
0
68,433
W
Cernunnos
xCeTroK
Cernunnos
11,395
4,914
171
6,490
12,840
5,296
1,681
1,971
10,869
0
73,206
W
Anubis
xNeTroK
Anubis
16,201
307
431
8,519
11,361
6,886
1,710
2,038
9,323
83,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,526
Gold Earned
46,349
444
Minions Killed
405
0
Camps Cleared
0
1,780,420
Distance Traveled
1,825,151
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,138
483
27
1
0
362,886
1
L
Medusa
9,004
429
86
4
0
363,486
0
L
Janus
8,837
421
90
4
0
309,896
5
L
Ymir
7,744
369
14
1
0
314,767
1
W
Thor
9,819
468
78
4
0
352,985
0
L
Loki
9,246
440
91
4
0
420,070
0
W
Horus
9,614
458
81
4
0
386,393
2
L
Sun Wukong
11,518
548
124
6
0
416,932
0
W
Cernunnos
10,186
485
120
6
0
325,261
3
W
Anubis
11,769
560
138
7
0
352,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role