Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArtONzy
Ah Muzen Cab
Level 7
God Stats
5W - 1L
1,477 SR
Queue Stats
32W - 19L
1,112 Elo+
Party 1
Hachiman
Hachiman
JezzeJamez
Hachiman
Level 24
God Stats
2W - 0L
1,736 SR
Queue Stats
159W - 126L
1,481 Elo+
Party 2
Thor
Thor
SnaiterKot
Thor
Level 7
God Stats
3W - 1L
1,479 SR
Queue Stats
32W - 18L
1,309 Elo+
Party 1
Yemoja
Yemoja
arturakh
Yemoja
Level 16
God Stats
3W - 3L
1,274 SR
Queue Stats
89W - 96L
1,227 Elo+
Solo
Kukulkan
Kukulkan
iNaisu
Kukulkan
Level 16
God Stats
12W - 5L
1,615 SR
Queue Stats
31W - 26L
1,404 Elo+
Party 2
Team Averages
Level 14
1,516 SR
1,307 Elo+

VS

Team Averages
Level 26
1,414 SR
1,248 Elo+
Ra
Ra
Blackgamer1
Ra
Level 29
God Stats
2W - 3L
1,402 SR
Queue Stats
77W - 94L
1,389 Elo+
Party 3
Ratatoskr
Ratatoskr
Dimdim4
Ratatoskr
Level 29
God Stats
1W - 2L
1,484 SR
Queue Stats
3W - 10L
1,127 Elo+
Solo
The Morrigan
The Morrigan
HypaModul
The Morrigan
Level 29
God Stats
6W - 9L
1,564 SR
Queue Stats
65W - 90L
1,359 Elo+
Party 3
Neith
Neith
Rhyzballs
Neith
Level 13
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 3L
1,094 Elo+
Party 4
Janus
Janus
deku221216
Janus
Level 28
God Stats
1W - 2L
1,339 SR
Queue Stats
57W - 76L
1,272 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArtONzy
Ah Muzen Cab
16
6 / 5 / 6
10,362
471
10,358
13,616
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
JezzeJamez
Hachiman
20
12 / 1 / 8
13,002
591
14,332
13,396
5,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
12 / 3 / 6
11,251
511
12,360
15,850
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
arturakh
Yemoja
16
1 / 4 / 11
10,410
473
5,041
14,326
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
iNaisu
Kukulkan
17
13 / 4 / 10
11,713
532
12,777
12,324
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 4
10,545
479
12,442
15,083
6,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
Dimdim4
Ratatoskr
12
1 / 10 / 2
8,454
384
5,347
12,723
3,802
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mace

Mace

+10
Physical Power

The Morrigan
HypaModul
The Morrigan
15
6 / 7 / 4
10,232
465
12,471
12,733
5,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Rhyzballs
Neith
11
1 / 8 / 0
8,187
372
4,270
16,769
4,972
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
15
3 / 9 / 3
9,875
449
9,898
15,672
5,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
44
Kills
17
17
Deaths
44
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ArtONzy
Ah Muzen Cab
6
5
6
1.8
L
6
10
4
0.8
L
Ratatoskr
Dimdim4
Ratatoskr
1
10
2
0.2
L
The Morrigan
HypaModul
The Morrigan
6
7
4
1.14
W
Hachiman
JezzeJamez
Hachiman
12
1
8
16
L
Neith
Rhyzballs
Neith
1
8
0
0.13
W
12
3
6
5
W
Yemoja
arturakh
Yemoja
1
4
11
1.63
L
Janus
3
9
3
0.5
W
Kukulkan
iNaisu
Kukulkan
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,868
Damage
44,428
69,512
Taken
72,980
33,466
Mitigated
25,134
17,586
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ArtONzy
Ah Muzen Cab
10,358
4,251
0
2,501
13,616
6,125
2,755
5,711
7,905
0
67,620
L
12,442
1,568
598
2,110
15,083
6,199
90
3,205
11,718
52,830
0
L
Ratatoskr
Dimdim4
Ratatoskr
5,347
1,754
0
0
12,723
3,802
1,897
4,574
7,969
0
23,218
L
The Morrigan
HypaModul
The Morrigan
12,471
1,808
489
3,077
12,733
5,113
0
2,799
9,682
37,998
6,180
W
Hachiman
JezzeJamez
Hachiman
14,332
10,706
0
4,451
13,396
5,698
3,464
6,694
6,702
0
90,518
L
Neith
Rhyzballs
Neith
4,270
1,510
0
1,315
16,769
4,972
232
1,491
15,236
0
29,800
W
12,360
4,575
0
3,387
15,850
6,427
880
6,556
9,294
0
63,029
W
Yemoja
arturakh
Yemoja
5,041
1,146
2,474
2,786
14,326
10,514
1,826
7,190
7,136
38,703
0
L
Janus
9,898
1,097
0
2,502
15,672
5,048
1,716
4,785
10,557
55,011
0
W
Kukulkan
iNaisu
Kukulkan
12,777
1,293
0
1,987
12,324
4,702
2,310
6,665
5,659
49,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,738
Gold Earned
47,293
507
Minions Killed
355
0
Camps Cleared
0
2,053,843
Distance Traveled
1,857,248
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,362
471
104
5
0
393,348
1
L
Ra
10,545
479
94
4
0
380,616
0
L
Ratatoskr
8,454
384
43
2
0
410,084
2
L
The Morrigan
10,232
465
62
3
0
377,319
0
W
Hachiman
13,002
591
157
7
0
438,176
6
L
Neith
8,187
372
41
2
0
366,396
2
W
Thor
11,251
511
85
4
0
425,723
0
W
Yemoja
10,410
473
66
3
0
388,678
0
L
Janus
9,875
449
115
5
0
322,833
3
W
Kukulkan
11,713
532
95
4
0
407,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role