Player Matchup

King Arthur
King Arthur
Nergiga
King Arthur
Level 28
God Stats
3W - 2L
1,467 SR
Queue Stats
40W - 43L
1,358 Elo+
Solo
Neith
Neith
Petroff1994
Neith
Level 27
God Stats
38W - 51L
1,416 SR
Queue Stats
96W - 102L
1,313 Elo+
Solo
The Morrigan
The Morrigan
Ramosºº
The Morrigan
Level 16
God Stats
3W - 6L
1,350 SR
Queue Stats
47W - 63L
1,260 Elo+
Solo
Medusa
Medusa
fly375riotous
Medusa
Level 28
God Stats
21W - 14L
1,508 SR
Queue Stats
347W - 323L
1,407 Elo+
Solo
Loki
Loki
jamie956
Loki
Level 16
God Stats
3W - 2L
1,524 SR
Queue Stats
5W - 2L
1,428 Elo+
Solo
Team Averages
Level 23
1,453 SR
1,353 Elo+

VS

Team Averages
Level 36
1,470 SR
1,332 Elo+
Fenrir
Fenrir
A hacker9450
Fenrir
Level 28
God Stats
1W - 1L
1,753 SR
Queue Stats
54W - 53L
1,395 Elo+
Solo
Bellona
Bellona
Kloorang-Utan
Bellona
Level 4
God Stats
11W - 15L
1,223 SR
Queue Stats
23W - 26L
1,126 Elo+
Party 1
Thanatos
Thanatos
Mur41k
Thanatos
Level 20
God Stats
0W - 2L
1,363 SR
Queue Stats
22W - 31L
1,237 Elo+
Solo
Kukulkan
Kukulkan
SuperSaiyaStirn
Kukulkan
Level 101
God Stats
6W - 5L
1,390 SR
Queue Stats
220W - 218L
1,488 Elo+
Party 1
Medusa
Medusa
Tomdollie22
Medusa
Level 25
God Stats
76W - 75L
1,621 SR
Queue Stats
280W - 304L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nergiga
King Arthur
20
11 / 0 / 9
15,512
646
20,456
22,533
21,212
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 9 / 5
12,102
504
9,152
18,703
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

The Morrigan
Ramosºº
The Morrigan
18
2 / 5 / 11
12,273
511
6,734
14,696
5,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 8 / 3
13,744
573
19,280
17,356
6,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
20
4 / 3 / 8
13,454
561
11,213
19,033
7,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 5 / 1
9,676
403
3,197
15,709
7,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
14
0 / 3 / 0
8,429
351
2,466
11,381
9,788
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
Mur41k
Thanatos
14
3 / 14 / 3
9,111
380
10,055
21,611
9,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
20
12 / 4 / 3
13,138
547
22,551
18,219
9,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
17
6 / 8 / 10
11,165
465
15,871
19,174
8,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
34
Kills
22
25
Deaths
34
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
1
0.3
L
Bellona
0
3
0
0
L
Thanatos
Mur41k
Thanatos
3
14
3
0.32
W
King Arthur
Nergiga
King Arthur
11
0
9
15.5
W
6
9
5
0.94
W
The Morrigan
Ramosºº
The Morrigan
2
5
11
1.5
L
Kukulkan
12
4
3
3.38
L
Medusa
6
8
10
1.38
W
11
8
3
1.56
W
Loki
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,835
Damage
54,140
92,321
Taken
86,094
48,578
Mitigated
44,437
32,316
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,197
163
0
1,066
15,709
7,330
0
2,039
13,410
0
36,623
L
Bellona
2,466
563
0
42
11,381
9,788
329
371
10,946
0
23,381
L
Thanatos
Mur41k
Thanatos
10,055
989
504
8,635
21,611
9,633
341
1,294
20,171
0
37,852
W
King Arthur
Nergiga
King Arthur
20,456
3,010
0
11,460
22,533
21,212
1,656
5,360
16,995
0
95,428
W
9,152
4,158
0
4,561
18,703
6,966
1,490
4,928
13,527
0
50,352
W
The Morrigan
Ramosºº
The Morrigan
6,734
693
717
6,498
14,696
5,859
1,644
6,197
8,265
42,186
2,006
L
Kukulkan
22,551
1,569
0
1,638
18,219
9,305
0
496
17,665
103,908
0
L
Medusa
15,871
6,835
0
0
19,174
8,381
1,176
0
19,174
0
64,810
W
19,280
7,286
0
1,963
17,356
6,745
4,987
4,063
13,101
0
87,707
W
Loki
11,213
3,185
0
7,117
19,033
7,796
1,395
3,245
15,753
0
114,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,085
Gold Earned
51,519
599
Minions Killed
446
0
Camps Cleared
0
2,190,010
Distance Traveled
1,971,293
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,676
403
69
3
0
380,329
0
L
Bellona
8,429
351
56
2
0
401,959
1
L
Thanatos
9,111
380
65
3
0
396,731
4
W
King Arthur
15,512
646
157
7
0
464,571
3
W
Neith
12,102
504
57
2
0
380,518
3
W
The Morrigan
12,273
511
93
4
0
486,973
0
L
Kukulkan
13,138
547
170
7
0
403,730
6
L
Medusa
11,165
465
86
4
0
388,544
0
W
Medusa
13,744
573
121
5
0
418,541
5
W
Loki
13,454
561
171
7
0
439,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role