Player Matchup

Vulcan
Vulcan
Diamond IV
Dieglol
Vulcan
Diamond IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 265L
2,162 MMR
Party 1
Cerberus
Cerberus
Diamond IV
JorgeNitaIes
Cerberus
Diamond IV
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 100L
2,200 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
Mentinasuinsta
Sun Wukong
Diamond III
Level 56
God Stats
11W - 4L
1,854 SR
Queue Stats
121W - 100L
2,254 MMR
Party 2
Chernobog
Chernobog
Diamond IV
SIUUUUM
Chernobog
Diamond IV
Level 62
God Stats
4W - 1L
1,930 SR
Queue Stats
109W - 96L
2,219 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond V
kikoskia
Ao Kuang
Diamond V
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 82
1,657 SR
2,067 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,601 SR
2,062 MMR
Da Ji
Da Ji
Diamond IV
Azreill
Da Ji
Diamond IV
Level 160
God Stats
15W - 13L
1,686 SR
Queue Stats
516W - 505L
2,185 MMR
Solo
Scylla
Scylla
Diamond II
FyzhXII
Scylla
Diamond II
Level 104
God Stats
9W - 7L
1,788 SR
Queue Stats
79W - 103L
2,290 MMR
Party 3
Khepri
Khepri
Diamond V
GxxG
Khepri
Diamond V
Level 160
God Stats
11W - 14L
1,586 SR
Queue Stats
266W - 273L
2,186 MMR
Solo
Ullr
Ullr
Diamond III
PR0RMtv
Ullr
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Diamond V
Tri0
Sylvanus
Diamond V
Level 160
God Stats
10W - 16L
1,446 SR
Queue Stats
554W - 559L
2,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dieglol
Vulcan
20
5 / 4 / 9
14,292
550
27,618
13,107
6,041
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
JorgeNitaIes
Cerberus
20
3 / 3 / 11
14,637
563
11,622
32,742
34,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Mentinasuinsta
Sun Wukong
20
6 / 3 / 8
16,489
634
25,515
33,919
20,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
SIUUUUM
Chernobog
20
7 / 1 / 7
17,027
655
16,247
17,252
8,135
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
kikoskia
Ao Kuang
20
3 / 4 / 9
13,883
534
10,185
20,322
7,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AthenaSetAphroditeApolloTiamat

VS

Bans
TsukuyomiSobekTyrFenrirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azreill
Da Ji
20
3 / 4 / 7
12,276
472
14,417
20,505
10,842
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
FyzhXII
Scylla
19
8 / 6 / 6
12,409
477
22,788
19,751
8,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
GxxG
Khepri
18
1 / 5 / 3
11,256
433
8,411
23,851
17,881
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
PR0RMtv
Ullr
20
2 / 2 / 1
12,975
499
12,352
12,917
6,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
Tri0
Sylvanus
16
1 / 7 / 8
10,867
418
11,464
31,248
31,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
24
Kills
15
15
Deaths
24
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Azreill
Da Ji
3
4
7
1.63
W
Vulcan
Dieglol
Vulcan
5
4
9
2.38
L
Scylla
FyzhXII
Scylla
8
6
6
1.83
L
Khepri
GxxG
Khepri
1
5
3
0.5
W
Cerberus
JorgeNitaIes
Cerberus
3
3
11
2.83
W
Sun Wukong
Mentinasuinsta
Sun Wukong
6
3
8
3.33
L
Ullr
PR0RMtv
Ullr
2
2
1
1.25
W
Chernobog
SIUUUUM
Chernobog
7
1
7
10.5
L
Sylvanus
Tri0
Sylvanus
1
7
8
0.71
W
Ao Kuang
kikoskia
Ao Kuang
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,187
Damage
69,432
117,342
Taken
108,272
76,559
Mitigated
75,564
46,740
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Azreill
Da Ji
14,417
3,646
0
280
20,505
10,842
0
6,294
14,113
0
101,873
W
Vulcan
Dieglol
Vulcan
27,618
7,828
268
3,992
13,107
6,041
791
6,255
6,852
122,819
0
L
Scylla
FyzhXII
Scylla
22,788
3,715
0
2,511
19,751
8,601
0
13,187
6,388
80,268
0
L
Khepri
GxxG
Khepri
8,411
256
0
530
23,851
17,881
0
7,340
16,429
75,295
0
W
Cerberus
JorgeNitaIes
Cerberus
11,622
359
0
6,403
32,742
34,997
396
15,727
17,015
52,708
0
W
Sun Wukong
Mentinasuinsta
Sun Wukong
25,515
7,172
0
16,609
33,919
20,011
2,327
9,836
24,083
0
141,894
L
Ullr
PR0RMtv
Ullr
12,352
4,948
0
1,279
12,917
6,258
428
3,616
9,285
0
121,043
W
Chernobog
SIUUUUM
Chernobog
16,247
13,011
0
10,102
17,252
8,135
6,922
4,006
13,246
0
159,820
L
Sylvanus
Tri0
Sylvanus
11,464
2,550
2,807
8,810
31,248
31,982
0
18,234
12,632
45,081
0
W
Ao Kuang
kikoskia
Ao Kuang
10,185
1,601
332
9,034
20,322
7,375
1,170
7,129
13,193
106,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,328
Gold Earned
59,783
865
Minions Killed
707
0
Camps Cleared
0
2,596,322
Distance Traveled
2,419,119
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,276
472
138
5
0
523,503
1
W
Vulcan
14,292
550
199
8
0
526,604
4
L
Scylla
12,409
477
142
5
0
439,492
2
L
Khepri
11,256
433
141
5
0
486,783
8
W
Cerberus
14,637
563
59
2
0
502,992
8
W
Sun Wukong
16,489
634
244
9
0
509,427
4
L
Ullr
12,975
499
236
9
0
526,637
10
W
Chernobog
17,027
655
213
8
0
530,292
6
L
Sylvanus
10,867
418
50
2
0
442,704
3
W
Ao Kuang
13,883
534
150
6
0
527,007
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role