Player Matchup

Terra
Terra
Alexmonster99
Terra
Level 29
God Stats
3W - 3L
1,598 SR
Queue Stats
84W - 88L
1,476 Elo+
Solo
Vulcan
Vulcan
Alpha_Tomaz
Vulcan
Level 30
God Stats
5W - 2L
1,653 SR
Queue Stats
149W - 149L
1,388 Elo+
Solo
Chernobog
Chernobog
JordonReid99
Chernobog
Level 28
God Stats
50W - 45L
1,544 SR
Queue Stats
174W - 159L
1,483 Elo+
Solo
Guan Yu
Guan Yu
MichiLava439187
Guan Yu
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 14L
1,693 Elo+
Solo
Achilles
Achilles
Neosbsotiris
Achilles
Level 7
God Stats
9W - 10L
1,539 SR
Queue Stats
21W - 22L
1,513 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,511 Elo+

VS

Team Averages
Level 26
1,463 SR
1,427 Elo+
Ymir
Ymir
Drakkerdnoir
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,254 Elo+
Party 1
Artemis
Artemis
ShaggaRon
Artemis
Level 27
God Stats
1W - 1L
1,583 SR
Queue Stats
2W - 4L
1,254 Elo+
Party 1
Gilgamesh
Gilgamesh
Smallx-Demon
Gilgamesh
Level 23
God Stats
1W - 1L
1,257 SR
Queue Stats
67W - 55L
1,378 Elo+
Solo
Hera
Hera
xCarryPotterz
Hera
Level 25
God Stats
1W - 0L
1,350 SR
Queue Stats
22W - 9L
1,647 Elo+
Party 2
Mercury
Mercury
zCarryPotterx
Mercury
Level 28
God Stats
33W - 14L
1,626 SR
Queue Stats
109W - 72L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,121
415
6,147
22,315
23,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
16
4 / 4 / 0
10,497
477
11,754
9,078
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
JordonReid99
Chernobog
16
4 / 3 / 3
10,209
464
12,697
17,578
7,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 7 / 1
9,703
441
4,945
13,337
15,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Neosbsotiris
Achilles
10
0 / 11 / 1
7,477
340
4,073
17,805
8,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
10,363
471
7,300
14,254
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
ShaggaRon
Artemis
17
4 / 3 / 7
10,370
471
15,209
13,367
6,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Smallx-Demon
Gilgamesh
18
4 / 2 / 2
11,108
505
5,786
13,367
7,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 7
11,125
506
8,713
9,221
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
20
16 / 1 / 7
13,377
608
24,279
16,957
6,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
10
Kills
32
32
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Vulcan
4
4
0
1
W
3
2
8
3.5
L
Chernobog
JordonReid99
Chernobog
4
3
3
1.83
L
1
7
1
0.21
L
Achilles
Neosbsotiris
Achilles
0
11
1
0.05
W
Artemis
ShaggaRon
Artemis
4
3
7
2.5
W
Gilgamesh
Smallx-Demon
Gilgamesh
4
2
2
2.5
W
5
2
7
4.25
W
Mercury
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,616
Damage
61,287
80,113
Taken
67,166
58,542
Mitigated
37,190
15,887
Healing
22,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,147
939
1,273
4,139
22,315
23,052
33
6,775
15,455
25,040
0
L
Vulcan
11,754
2,655
0
1,752
9,078
3,985
0
1,922
6,924
51,445
0
W
7,300
1,587
0
2,608
14,254
13,296
750
3,504
10,680
30,274
0
L
Chernobog
JordonReid99
Chernobog
12,697
7,191
501
4,157
17,578
7,790
671
3,767
13,670
0
76,424
L
4,945
1,110
210
1,438
13,337
15,256
339
535
12,802
0
38,231
L
Achilles
Neosbsotiris
Achilles
4,073
1,520
0
2,417
17,805
8,459
64
2,356
15,249
0
30,265
W
Artemis
ShaggaRon
Artemis
15,209
7,374
975
4,625
13,367
6,593
1,605
3,414
9,897
0
81,027
W
Gilgamesh
Smallx-Demon
Gilgamesh
5,786
1,460
0
3,849
13,367
7,510
2,675
837
12,152
0
50,420
W
8,713
1,844
409
3,450
9,221
3,180
1,025
4,826
4,053
64,094
0
W
Mercury
24,279
16,282
0
6,232
16,957
6,611
692
4,584
12,008
0
129,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,007
Gold Earned
56,343
368
Minions Killed
552
0
Camps Cleared
0
1,924,544
Distance Traveled
2,081,201
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,121
415
40
2
0
404,222
7
L
Vulcan
10,497
477
89
4
0
408,952
4
W
Ymir
10,363
471
49
2
0
410,364
0
L
Chernobog
10,209
464
112
5
0
388,531
5
L
Guan Yu
9,703
441
73
3
0
344,878
0
L
Achilles
7,477
340
54
2
0
377,961
0
W
Artemis
10,370
471
111
5
0
387,037
0
W
Gilgamesh
11,108
505
113
5
0
353,871
0
W
Hera
11,125
506
118
5
0
406,037
0
W
Mercury
13,377
608
161
7
0
523,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role