Player Matchup

Fenrir
Fenrir
Gold II
Blerome
Fenrir
Gold II
Level 160
God Stats
6W - 9L
1,492 SR
Queue Stats
334W - 322L
1,632 MMR
Solo
Sobek
Sobek
Silver I
JrodL
Sobek
Silver I
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,550 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
SirPlat69
Sun Wukong
Diamond IV
Level 152
God Stats
3W - 8L
1,331 SR
Queue Stats
163W - 165L
2,239 MMR
Solo
Heimdallr
Heimdallr
Diamond V
XenoButtLips
Heimdallr
Diamond V
Level 67
God Stats
28W - 15L
1,752 SR
Queue Stats
92W - 76L
2,164 MMR
Solo
Raijin
Raijin
Platinum IV
oBlucaso
Raijin
Platinum IV
Level 154
God Stats
13W - 10L
1,613 SR
Queue Stats
192W - 178L
1,644 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,537 SR
1,846 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,599 SR
1,731 MMR
Xbalanque
Xbalanque
Platinum V
David_JLD
Xbalanque
Platinum V
Level 146
God Stats
17W - 9L
1,723 SR
Queue Stats
86W - 79L
1,765 MMR
Solo
Ymir
Ymir
Bronze III
Gladiator0099
Ymir
Bronze III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond IV
KrackedChimp
Tyr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum II
LemmeEatJAnus
Loki
Platinum II
Level 129
God Stats
31W - 15L
1,814 SR
Queue Stats
140W - 118L
2,186 MMR
Solo
Scylla
Scylla
Gold III
RevDovah
Scylla
Gold III
Level 120
God Stats
0W - 3L
1,457 SR
Queue Stats
59W - 53L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blerome
Fenrir
19
4 / 3 / 8
12,943
588
12,583
20,440
15,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
JrodL
Sobek
18
3 / 4 / 19
13,804
627
7,280
21,514
22,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SirPlat69
Sun Wukong
20
3 / 3 / 5
13,461
612
14,639
24,902
22,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
XenoButtLips
Heimdallr
20
16 / 2 / 10
16,225
738
25,863
20,462
10,352
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
oBlucaso
Raijin
20
6 / 4 / 5
13,633
620
10,685
13,669
5,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ao KuangAthenaTiamatSetGuan Yu

VS

Bans
TsukuyomiJanusApolloNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
David_JLD
Xbalanque
15
1 / 7 / 5
9,424
428
10,372
15,049
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 10 / 9
8,683
395
5,864
20,874
16,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 4 / 5
12,440
565
22,136
27,283
34,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 7 / 3
11,184
508
13,099
15,578
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
RevDovah
Scylla
17
1 / 4 / 5
10,770
490
9,329
11,845
4,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
32
Kills
16
16
Deaths
32
47
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blerome
Fenrir
4
3
8
2.67
L
Xbalanque
David_JLD
Xbalanque
1
7
5
0.5
L
0
10
9
0.45
W
Sobek
JrodL
Sobek
3
4
19
3.13
L
5
4
5
1.88
L
9
7
3
1.5
L
Scylla
RevDovah
Scylla
1
4
5
0.88
W
Sun Wukong
SirPlat69
Sun Wukong
3
3
5
1.83
W
Heimdallr
XenoButtLips
Heimdallr
16
2
10
10.5
W
Raijin
oBlucaso
Raijin
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,050
Damage
60,800
100,987
Taken
90,629
76,015
Mitigated
66,265
44,335
Healing
19,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blerome
Fenrir
12,583
4,355
0
9,576
20,440
15,232
779
2,939
17,501
0
84,462
L
Xbalanque
David_JLD
Xbalanque
10,372
4,948
0
3,222
15,049
5,117
920
2,319
12,710
0
68,462
L
5,864
501
0
492
20,874
16,583
0
7,994
12,405
26,276
0
W
Sobek
JrodL
Sobek
7,280
837
0
6,874
21,514
22,373
895
7,732
13,782
21,946
0
L
22,136
3,317
0
11,614
27,283
34,230
0
1,242
25,937
874
90,193
L
13,099
4,349
0
3,460
15,578
5,944
0
2,446
12,823
0
67,062
L
Scylla
RevDovah
Scylla
9,329
599
0
750
11,845
4,391
0
3,160
8,566
88,045
0
W
Sun Wukong
SirPlat69
Sun Wukong
14,639
3,815
0
12,299
24,902
22,390
1,715
3,271
21,631
0
100,807
W
Heimdallr
XenoButtLips
Heimdallr
25,863
18,162
0
12,471
20,462
10,352
11,278
3,673
16,789
0
144,233
W
Raijin
oBlucaso
Raijin
10,685
805
14
3,101
13,669
5,668
980
1,122
12,547
98,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,066
Gold Earned
52,501
684
Minions Killed
634
0
Camps Cleared
0
2,243,174
Distance Traveled
2,065,338
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,943
588
134
6
0
492,443
6
L
Xbalanque
9,424
428
117
5
0
368,259
8
L
Ymir
8,683
395
43
2
0
446,906
5
W
Sobek
13,804
627
29
1
0
457,296
9
L
Tyr
12,440
565
159
7
0
443,761
2
L
Loki
11,184
508
118
5
0
422,697
7
L
Scylla
10,770
490
197
9
0
383,715
6
W
Sun Wukong
13,461
612
182
8
0
472,208
7
W
Heimdallr
16,225
738
182
8
0
420,697
3
W
Raijin
13,633
620
157
7
0
400,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role