Player Matchup

Scylla
Scylla
Gold III
Asialils
Scylla
Gold III
Level 156
God Stats
59W - 54L
1,596 SR
Queue Stats
357W - 358L
1,295 MMR
Solo
Sylvanus
Sylvanus
Silver III
OJBKxinan
Sylvanus
Silver III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold IV
Pumpkìn
Serqet
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
Utiradien127
Chiron
Bronze III
Level 124
God Stats
7W - 5L
1,617 SR
Queue Stats
193W - 199L
1,308 MMR
Solo
Chaac
Chaac
Gold III
青风无痕
Chaac
Gold III
Level 154
God Stats
10W - 6L
1,714 SR
Queue Stats
172W - 169L
1,366 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,585 SR
1,394 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,491 SR
1,246 MMR
Neith
Neith
Bronze III
BasiliosX
Neith
Bronze III
Level 55
God Stats
0W - 2L
1,401 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Damnwolf
Baron Samedi
Silver IV
Level 157
God Stats
2W - 3L
1,301 SR
Queue Stats
109W - 129L
1,266 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
DangerousDragon
Kuzenbo
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver III
DavsGPiñaPatata
Aphrodite
Silver III
Level 124
God Stats
0W - 4L
1,475 SR
Queue Stats
401W - 409L
838 MMR
Solo
Arachne
Arachne
Bronze IV
MockDR
Arachne
Bronze IV
Level 129
God Stats
1W - 3L
1,777 SR
Queue Stats
56W - 67L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Asialils
Scylla
20
13 / 1 / 12
13,844
629
24,048
11,271
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sylvanus
OJBKxinan
Sylvanus
15
3 / 6 / 9
11,446
520
7,572
23,151
26,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
Pumpkìn
Serqet
19
9 / 3 / 8
13,027
592
10,655
18,681
8,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
19
3 / 3 / 14
13,005
591
14,140
17,497
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 0 / 8
13,718
624
16,201
17,832
21,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
TiamatThothTsukuyomiKing ArthurApollo

VS

Bans
SetKhepriGuan YuChang'eNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BasiliosX
Neith
16
4 / 6 / 4
9,819
446
13,771
14,308
5,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
Damnwolf
Baron Samedi
13
2 / 8 / 6
8,895
404
8,804
18,746
11,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 4 / 0
9,938
452
13,435
20,357
26,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
14
1 / 12 / 2
9,300
423
6,249
21,372
9,160
Arachne
MockDR
Arachne
17
5 / 7 / 2
10,980
499
9,125
22,375
8,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
35
Kills
13
13
Deaths
37
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
Asialils
Scylla
13
1
12
19
L
Neith
BasiliosX
Neith
4
6
4
1
L
Baron Samedi
Damnwolf
Baron Samedi
2
8
6
0.63
L
1
4
0
0.25
L
Aphrodite
1
12
2
0.17
L
Arachne
MockDR
Arachne
5
7
2
0.86
W
Sylvanus
OJBKxinan
Sylvanus
3
6
9
1.25
W
Serqet
Pumpkìn
Serqet
9
3
8
4.33
W
Chiron
3
3
14
3.33
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,616
Damage
51,384
88,432
Taken
97,158
68,553
Mitigated
61,201
44,986
Healing
27,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Asialils
Scylla
24,048
5,362
0
4,449
11,271
4,792
4,453
4,535
6,711
108,605
0
L
Neith
BasiliosX
Neith
13,771
8,532
0
3,577
14,308
5,308
220
2,805
10,977
0
64,309
L
Baron Samedi
Damnwolf
Baron Samedi
8,804
1,145
388
2,896
18,746
11,507
705
9,389
9,357
40,858
0
L
13,435
2,761
0
4,239
20,357
26,656
0
3,805
16,422
73,340
0
L
Aphrodite
6,249
687
1,772
7,335
21,372
9,160
0
9,626
11,491
55,722
0
L
Arachne
MockDR
Arachne
9,125
6,513
0
7,599
22,375
8,570
0
5,995
16,150
0
61,675
W
Sylvanus
OJBKxinan
Sylvanus
7,572
1,559
2,744
9,005
23,151
26,749
1,383
6,440
16,661
25,766
0
W
Serqet
Pumpkìn
Serqet
10,655
1,260
0
6,375
18,681
8,422
402
2,723
15,958
0
88,254
W
Chiron
14,140
5,508
2,266
9,380
17,497
7,333
8,066
7,385
10,037
0
95,460
W
16,201
2,865
0
10,767
17,832
21,257
475
7,219
10,052
0
94,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,040
Gold Earned
48,932
657
Minions Killed
507
0
Camps Cleared
0
2,119,475
Distance Traveled
1,847,677
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,844
629
169
8
0
418,979
9
L
Neith
9,819
446
96
4
0
349,572
4
L
Baron Samedi
8,895
404
64
3
0
339,033
4
L
Kuzenbo
9,938
452
133
6
0
401,475
6
L
Aphrodite
9,300
423
113
5
0
317,142
4
L
Arachne
10,980
499
101
5
0
440,455
7
W
Sylvanus
11,446
520
38
2
0
367,875
2
W
Serqet
13,027
592
143
7
0
466,962
8
W
Chiron
13,005
591
145
7
0
391,163
1
W
Chaac
13,718
624
162
7
0
474,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role