Player Matchup

Anhur
Anhur
Sab3a
Anhur
Level 115
God Stats
2W - 0L
1,718 SR
Queue Stats
14W - 21L
1,423 Elo+
Solo
Anubis
Anubis
ZobRgy
Anubis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
csyh
Medusa
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,259 Elo+
Solo
Team Averages
Level 53
1,573 SR
1,394 Elo+

VS

Team Averages
Level 73
1,291 SR
1,526 Elo+
Ares
Ares
H1GHv0LT4G3
Ares
Level 160
God Stats
1W - 4L
1,398 SR
Queue Stats
465W - 376L
1,665 Elo+
Solo
Hera
Hera
MultiNucleated
Hera
Level 50
God Stats
1W - 1L
1,359 SR
Queue Stats
129W - 187L
1,413 Elo+
Solo
Thor
Thor
eXeDeadlyEye
Thor
Level 10
God Stats
0W - 1L
1,116 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Sab3a
Anhur
14
2 / 4 / 5
10,411
694
6,194
11,561
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
ZobRgy
Anubis
16
8 / 0 / 4
11,820
788
13,314
11,016
5,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
csyh
Medusa
12
1 / 4 / 3
9,240
616
3,361
9,769
3,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
11,113
741
16,498
17,189
19,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 8 / 4
9,462
631
4,650
10,925
3,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 1
7,453
497
474
2,093
504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
8
8
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
L
2
8
4
0.5
W
Anhur
Sab3a
Anhur
2
4
5
1.13
W
Anubis
ZobRgy
Anubis
8
0
4
10
W
Medusa
csyh
Medusa
1
4
3
0.63
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,869
Damage
21,622
32,346
Taken
30,207
12,852
Mitigated
23,251
12,542
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,498
1,021
0
4,770
17,189
19,136
0
6,046
11,143
41,008
0
L
4,650
971
0
1,150
10,925
3,611
13
6,593
4,332
42,936
0
W
Anhur
Sab3a
Anhur
6,194
3,009
0
1,902
11,561
4,093
1,759
6,888
4,673
0
51,407
W
Anubis
ZobRgy
Anubis
13,314
379
0
8,535
11,016
5,530
183
7,847
3,169
60,118
0
W
Medusa
csyh
Medusa
3,361
1,666
302
1,803
9,769
3,229
882
6,697
2,980
0
31,605
L
474
0
0
0
2,093
504
30
719
1,374
0
4,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,471
Gold Earned
28,028
201
Minions Killed
120
0
Camps Cleared
0
691,558
Distance Traveled
570,049
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,113
741
34
2
0
274,214
0
L
Hera
9,462
631
76
5
0
205,698
1
W
Anhur
10,411
694
73
5
0
228,099
0
W
Anubis
11,820
788
82
5
0
233,679
4
W
Medusa
9,240
616
46
3
0
229,780
0
L
Thor
7,453
497
10
1
0
90,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role