Player Matchup

Jing Wei
Jing Wei
Bloodnflames
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KingOfTheTrolles
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,218 Elo+
Party 2
Baron Samedi
Baron Samedi
NutriaFT
Baron Samedi
Level 21
God Stats
0W - 2L
1,225 SR
Queue Stats
16W - 21L
1,392 Elo+
Party 2
Fenrir
Fenrir
PRT_DarkChariot
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,392 Elo+
Party 2
Yemoja
Yemoja
XxxBastianxxX
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,313 Elo+
Party 2
Team Averages
Level 54
1,445 SR
1,363 Elo+

VS

Team Averages
Level 51
1,548 SR
1,398 Elo+
Cu Chulainn
Cu Chulainn
Gritim
Cu Chulainn
Level 31
God Stats
7W - 3L
1,509 SR
Queue Stats
26W - 15L
1,565 Elo+
Solo
Ao Kuang
Ao Kuang
OscarDMC20
Ao Kuang
Level 79
God Stats
51W - 48L
1,544 SR
Queue Stats
411W - 487L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
Sindaremma
Baron Samedi
Level 28
God Stats
8W - 7L
1,540 SR
Queue Stats
30W - 42L
1,292 Elo+
Party 3
Aphrodite
Aphrodite
Vic3r
Aphrodite
Level 69
God Stats
9W - 7L
1,544 SR
Queue Stats
203W - 213L
1,338 Elo+
Party 3
Chiron
Chiron
iRenDude
Chiron
Level 49
God Stats
10W - 5L
1,602 SR
Queue Stats
281W - 339L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bloodnflames
Jing Wei
17
2 / 4 / 3
10,476
476
9,411
14,509
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 5 / 1
9,680
440
14,466
19,224
18,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
NutriaFT
Baron Samedi
16
2 / 6 / 6
9,772
444
14,646
17,879
8,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 2
9,764
444
6,594
19,180
7,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 5 / 4
7,923
360
11,710
15,193
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gritim
Cu Chulainn
18
2 / 0 / 13
10,805
491
12,399
14,112
15,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
OscarDMC20
Ao Kuang
19
6 / 2 / 14
11,630
529
12,226
21,318
9,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Sindaremma
Baron Samedi
16
1 / 3 / 7
9,811
446
9,623
12,887
7,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Vic3r
Aphrodite
18
4 / 3 / 13
10,969
499
10,095
17,888
8,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
iRenDude
Chiron
20
13 / 2 / 6
12,741
579
20,574
18,302
7,523
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
10
Kills
26
26
Deaths
10
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bloodnflames
Jing Wei
2
4
3
0.88
W
Cu Chulainn
Gritim
Cu Chulainn
2
0
13
8.5
L
4
5
1
0.9
L
Baron Samedi
NutriaFT
Baron Samedi
2
6
6
0.83
W
Ao Kuang
OscarDMC20
Ao Kuang
6
2
14
6.5
L
2
6
2
0.5
W
Baron Samedi
Sindaremma
Baron Samedi
1
3
7
1.5
W
Aphrodite
Vic3r
Aphrodite
4
3
13
3.5
L
0
5
4
0.4
W
Chiron
iRenDude
Chiron
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,827
Damage
64,917
85,985
Taken
84,507
45,248
Mitigated
49,573
27,093
Healing
50,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bloodnflames
Jing Wei
9,411
6,943
0
4,402
14,509
5,044
942
4,117
10,236
0
68,063
W
Cu Chulainn
Gritim
Cu Chulainn
12,399
1,421
608
4,658
14,112
15,534
745
3,264
10,448
11,122
51,966
L
14,466
2,114
0
5,595
19,224
18,668
0
8,659
10,039
0
51,886
L
Baron Samedi
NutriaFT
Baron Samedi
14,646
784
2,165
5,950
17,879
8,529
320
8,583
8,809
57,397
0
W
Ao Kuang
OscarDMC20
Ao Kuang
12,226
2,748
0
11,459
21,318
9,990
1,059
4,614
16,456
81,308
0
L
6,594
769
0
5,748
19,180
7,446
0
6,401
12,605
0
56,972
W
Baron Samedi
Sindaremma
Baron Samedi
9,623
474
1,541
2,238
12,887
7,899
747
4,435
8,129
49,034
0
W
Aphrodite
Vic3r
Aphrodite
10,095
956
9,353
10,714
17,888
8,627
933
6,945
10,631
47,507
0
L
11,710
1,087
1,535
1,698
15,193
5,561
0
5,346
9,452
31,833
0
W
Chiron
iRenDude
Chiron
20,574
10,716
1,821
8,133
18,302
7,523
2,526
6,249
11,763
0
91,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,615
Gold Earned
55,956
453
Minions Killed
557
0
Camps Cleared
0
2,055,831
Distance Traveled
2,051,220
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,476
476
125
6
0
439,785
4
W
Cu Chulainn
10,805
491
86
4
0
368,969
0
L
Chaac
9,680
440
96
4
0
408,442
1
L
Baron Samedi
9,772
444
101
5
0
373,450
4
W
Ao Kuang
11,630
529
155
7
0
446,027
7
L
Fenrir
9,764
444
93
4
0
416,782
0
W
Baron Samedi
9,811
446
72
3
0
408,134
3
W
Aphrodite
10,969
499
89
4
0
413,122
9
L
Yemoja
7,923
360
38
2
0
417,372
6
W
Chiron
12,741
579
155
7
0
414,968
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role