Player Matchup

Anubis
Anubis
Daddyteo0214
Anubis
Level 27
God Stats
18W - 16L
1,585 SR
Queue Stats
25W - 28L
1,361 Elo+
Solo
Sobek
Sobek
MBB0000
Sobek
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Nastahlgia
Pele
Level 28
God Stats
28W - 10L
1,461 SR
Queue Stats
222W - 138L
1,680 Elo+
Solo
Neith
Neith
Nitewolf_96_
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,229 Elo+
Solo
Cthulhu
Cthulhu
TvHostSpaceGhost
Cthulhu
Level 28
God Stats
36W - 41L
1,354 SR
Queue Stats
38W - 44L
1,259 Elo+
Solo
Team Averages
Level 26
1,480 SR
1,406 Elo+

VS

Team Averages
Level 24
1,402 SR
1,308 Elo+
Amaterasu
Amaterasu
EmeraldRaes
Amaterasu
Level 29
God Stats
0W - 1L
1,548 SR
Queue Stats
46W - 46L
1,391 Elo+
Solo
Neith
Neith
Kelsar4200
Neith
Level 16
God Stats
41W - 48L
1,342 SR
Queue Stats
118W - 142L
1,229 Elo+
Solo
Fenrir
Fenrir
kolohorse
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 26L
1,399 Elo+
Solo
Merlin
Merlin
nefisto221188
Merlin
Level 27
God Stats
34W - 51L
1,123 SR
Queue Stats
544W - 621L
1,272 Elo+
Solo
Ao Kuang
Ao Kuang
zipzeroproblems2
Ao Kuang
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 246L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 2 / 3
13,426
584
21,531
17,501
8,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
MBB0000
Sobek
14
1 / 2 / 8
10,039
436
2,795
13,359
11,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 3 / 3
13,578
590
13,029
18,059
8,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 5
10,204
444
5,990
8,146
3,042
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 3 / 11
11,953
520
16,595
20,591
13,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EmeraldRaes
Amaterasu
17
3 / 2 / 2
10,943
476
6,574
20,873
11,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
15
2 / 6 / 2
9,483
412
10,610
16,961
5,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
kolohorse
Fenrir
16
6 / 7 / 2
10,992
478
15,733
23,166
10,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 7 / 3
9,582
417
7,460
12,949
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 9 / 3
8,343
363
7,407
17,767
5,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
30
Kills
12
12
Deaths
31
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
12
2
3
6.75
L
Amaterasu
EmeraldRaes
Amaterasu
3
2
2
2
L
Neith
2
6
2
0.5
W
Sobek
MBB0000
Sobek
1
2
8
2.5
W
10
3
3
3.83
W
1
2
5
1.75
W
6
3
11
3.83
L
Fenrir
kolohorse
Fenrir
6
7
2
1
L
1
7
3
0.36
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,940
Damage
47,784
77,656
Taken
91,716
45,224
Mitigated
36,421
30,983
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
21,531
1,252
192
9,533
17,501
8,554
2,510
3,389
14,112
102,225
0
L
Amaterasu
EmeraldRaes
Amaterasu
6,574
3,219
0
3,958
20,873
11,539
502
9,394
11,182
0
48,501
L
Neith
10,610
4,917
0
4,230
16,961
5,736
1,429
4,180
12,731
0
57,208
W
Sobek
MBB0000
Sobek
2,795
552
0
2,745
13,359
11,890
1,085
1,638
11,721
10,817
0
W
13,029
3,001
0
6,873
18,059
8,359
5,913
2,703
15,356
0
123,904
W
5,990
1,290
111
2,878
8,146
3,042
1,556
836
7,310
0
41,113
W
16,595
1,467
439
8,212
20,591
13,379
1,602
6,301
14,290
55,774
0
L
Fenrir
kolohorse
Fenrir
15,733
6,469
0
3,379
23,166
10,108
0
9,918
13,098
0
67,117
L
7,460
474
465
2,222
12,949
3,807
524
5,958
6,866
50,253
0
L
7,407
2,453
0
2,593
17,767
5,231
342
10,674
6,918
26,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,200
Gold Earned
49,343
506
Minions Killed
358
0
Camps Cleared
0
2,051,330
Distance Traveled
1,890,253
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,426
584
153
7
0
362,087
0
L
Amaterasu
10,943
476
96
4
0
430,352
0
L
Neith
9,483
412
76
3
0
348,690
0
W
Sobek
10,039
436
23
1
0
381,927
7
W
Pele
13,578
590
184
8
0
449,449
2
W
Neith
10,204
444
72
3
0
440,508
4
W
Cthulhu
11,953
520
74
3
0
417,359
6
L
Fenrir
10,992
478
81
4
0
425,663
0
L
Merlin
9,582
417
71
3
0
336,929
0
L
Ao Kuang
8,343
363
34
1
0
348,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role