Player Matchup

Odin
Odin
 
Odin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BlurrySnow
Pele
Level 120
God Stats
2W - 2L
1,178 SR
Queue Stats
88W - 79L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
KMONEYPLAYDEE
Nu Wa
Level 80
God Stats
3W - 3L
1,707 SR
Queue Stats
264W - 260L
1,422 Elo+
Party 1
Ullr
Ullr
LiLBongWater
Ullr
Level 108
God Stats
6W - 4L
1,662 SR
Queue Stats
136W - 131L
1,428 Elo+
Party 1
Team Averages
Level 101
1,510 SR
1,470 Elo+

VS

Team Averages
Level 118
1,592 SR
1,529 Elo+
Gilgamesh
Gilgamesh
A MediocreMouse
Gilgamesh
Level 147
God Stats
7W - 6L
1,637 SR
Queue Stats
517W - 489L
1,553 Elo+
Solo
Thanatos
Thanatos
ArvaldoNegravio
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 182L
1,516 Elo+
Solo
Sol
Sol
MRMARIO24
Sol
Level 112
God Stats
1W - 1L
1,760 SR
Queue Stats
147W - 138L
1,594 Elo+
Party 2
Hel
Hel
Zandorla
Hel
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,467 Elo+
Party 2
Tiamat
Tiamat
xScarface 916x
Tiamat
Level 149
God Stats
36W - 28L
1,565 SR
Queue Stats
418W - 379L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 1 / 2
10,134
563
9,956
11,107
10,391
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
 
Artio
13
3 / 3 / 4
8,198
455
3,113
14,050
10,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 3 / 7
10,651
592
13,643
11,535
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 2 / 4
10,168
565
7,518
8,146
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 5 / 4
8,995
500
7,314
9,711
3,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A MediocreMouse
Gilgamesh
16
1 / 2 / 1
9,090
505
6,470
13,483
11,089
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
15
2 / 5 / 1
8,757
487
3,684
13,585
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 4 / 5
10,044
558
11,913
18,331
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 6
8,251
458
5,359
9,982
2,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 2
9,708
539
7,858
10,530
6,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
19
Kills
13
14
Deaths
19
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
2
3
W
Artio
 
Artio
3
3
4
1.67
L
Gilgamesh
A MediocreMouse
Gilgamesh
1
2
1
0.75
L
Thanatos
2
5
1
0.5
W
8
3
7
3.83
W
3
2
4
2.5
W
3
5
4
1
L
6
4
5
2.13
L
2
4
6
1.25
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,544
Damage
35,284
54,549
Taken
65,911
30,958
Mitigated
28,859
13,523
Healing
35,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,956
1,708
0
1,769
11,107
10,391
869
608
10,499
305
63,191
W
Artio
 
Artio
3,113
470
231
5,230
14,050
10,131
0
7,008
6,988
18,304
0
L
Gilgamesh
A MediocreMouse
Gilgamesh
6,470
1,169
0
3,189
13,483
11,089
660
1,411
11,974
0
57,805
L
Thanatos
3,684
608
0
11,643
13,585
4,527
18
782
12,727
0
58,312
W
13,643
3,643
0
3,166
11,535
4,508
0
5,818
5,535
0
72,622
W
7,518
1,564
76
1,928
8,146
2,868
910
4,780
3,148
61,726
0
W
7,314
3,260
0
1,123
9,711
3,060
0
6,855
2,744
0
47,142
L
11,913
5,189
0
9,942
18,331
4,620
2,712
4,216
13,955
61,453
0
L
5,359
444
3,312
3,453
9,982
2,598
850
1,776
8,122
32,088
0
L
7,858
763
77
3,926
10,530
6,025
580
2,066
8,244
55,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,146
Gold Earned
45,850
488
Minions Killed
484
0
Camps Cleared
0
1,735,393
Distance Traveled
1,673,037
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,134
563
121
7
0
353,282
8
W
Artio
8,198
455
32
2
0
363,850
4
L
Gilgamesh
9,090
505
118
7
0
311,930
1
L
Thanatos
8,757
487
108
6
0
374,278
5
W
Pele
10,651
592
120
7
0
349,437
4
W
Nu Wa
10,168
565
142
8
0
330,888
2
W
Ullr
8,995
500
73
4
0
337,936
2
L
Sol
10,044
558
93
5
0
312,436
7
L
Hel
8,251
458
44
2
0
353,956
5
L
Tiamat
9,708
539
121
7
0
320,437
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role