Player Matchup

Bacchus
Bacchus
Jemplastic
Bacchus
Level 49
God Stats
3W - 3L
1,438 SR
Queue Stats
10W - 13L
1,373 Elo+
Solo
Ra
Ra
Terminatorispie
Ra
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,414 Elo+
Solo
Izanami
Izanami
simplystahlzy
Izanami
Level 39
God Stats
25W - 13L
1,543 SR
Queue Stats
212W - 188L
1,499 Elo+
Solo
Team Averages
Level 51
1,494 SR
1,429 Elo+

VS

Team Averages
Level 28
1,510 SR
1,325 Elo+
Discordia
Discordia
Breserk666
Discordia
Level 14
God Stats
16W - 13L
1,594 SR
Queue Stats
43W - 50L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
Kuderewko
Cthulhu
Level 64
God Stats
3W - 2L
1,624 SR
Queue Stats
43W - 49L
1,329 Elo+
Party 1
Medusa
Medusa
shadowdragonmoon
Medusa
Level 7
God Stats
0W - 2L
1,312 SR
Queue Stats
1W - 5L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jemplastic
Bacchus
12
4 / 1 / 9
9,276
773
6,017
8,909
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 0 / 12
8,739
728
6,214
5,171
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
13
10 / 4 / 5
9,950
829
12,898
10,067
3,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Breserk666
Discordia
9
0 / 4 / 3
7,021
585
3,278
7,782
2,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kuderewko
Cthulhu
12
3 / 3 / 2
8,277
690
7,425
10,748
5,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 9 / 2
7,813
651
6,572
12,078
3,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
5
5
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
Breserk666
Discordia
0
4
3
0.38
W
Bacchus
Jemplastic
Bacchus
4
1
9
8.5
L
Cthulhu
Kuderewko
Cthulhu
3
3
2
1.33
W
2
0
12
8
L
2
9
2
0.33
W
Izanami
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,129
Damage
17,275
24,147
Taken
30,608
16,416
Mitigated
11,150
6,532
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Breserk666
Discordia
3,278
367
0
109
7,782
2,239
203
4,585
2,925
18,256
0
W
Bacchus
Jemplastic
Bacchus
6,017
900
0
776
8,909
10,525
236
3,861
5,048
12,251
0
L
Cthulhu
Kuderewko
Cthulhu
7,425
227
422
1,690
10,748
5,546
0
1,998
8,563
26,279
0
W
6,214
204
1,645
2,590
5,171
1,947
679
3,011
2,160
38,332
0
L
6,572
3,483
0
1,618
12,078
3,365
252
5,057
6,841
0
22,525
W
Izanami
12,898
8,817
0
1,521
10,067
3,944
823
3,853
6,214
0
35,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
23,111
133
Minions Killed
105
0
Camps Cleared
0
631,649
Distance Traveled
527,674
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,021
585
33
3
0
173,848
0
W
Bacchus
9,276
773
17
1
0
238,650
0
L
Cthulhu
8,277
690
40
3
0
211,244
2
W
Ra
8,739
728
63
5
0
216,308
3
L
Medusa
7,813
651
32
3
0
142,582
1
W
Izanami
9,950
829
53
4
0
176,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role