Player Matchup

Cerberus
Cerberus
BlkSheepah
Cerberus
Level 27
God Stats
2W - 4L
1,259 SR
Queue Stats
105W - 104L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chased4321
Tsukuyomi
Level 29
God Stats
4W - 6L
1,173 SR
Queue Stats
324W - 401L
1,457 Elo+
Solo
Vamana
Vamana
G-ronomo
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,530 Elo+
Solo
Izanami
Izanami
MBN Ginger
Izanami
Level 27
God Stats
8W - 6L
1,893 SR
Queue Stats
66W - 65L
1,563 Elo+
Solo
Aphrodite
Aphrodite
YSA_Diggle
Aphrodite
Level 16
God Stats
7W - 7L
1,525 SR
Queue Stats
41W - 41L
1,498 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,504 Elo+

VS

Team Averages
Level 29
1,549 SR
1,445 Elo+
Freya
Freya
AVALANCHE325
Freya
Level 28
God Stats
2W - 2L
1,696 SR
Queue Stats
261W - 305L
1,466 Elo+
Party 1
Mercury
Mercury
Crimson_Korbra
Mercury
Level 13
God Stats
5W - 0L
1,812 SR
Queue Stats
100W - 83L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
Lucky7XS
Gilgamesh
Level 17
God Stats
11W - 6L
1,532 SR
Queue Stats
22W - 28L
1,359 Elo+
Party 1
Horus
Horus
Phantomphinex15
Horus
Level 58
God Stats
69W - 48L
1,444 SR
Queue Stats
606W - 663L
1,411 Elo+
Party 1
Discordia
Discordia
StagedHydra
Discordia
Level 27
God Stats
8W - 5L
1,260 SR
Queue Stats
264W - 300L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlkSheepah
Cerberus
8
0 / 6 / 2
5,435
418
4,050
10,742
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Chased4321
Tsukuyomi
9
0 / 7 / 0
5,320
409
3,256
11,036
4,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
G-ronomo
Vamana
3
0 / 2 / 0
4,277
329
598
1,560
551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
MBN Ginger
Izanami
11
2 / 2 / 0
6,404
493
6,173
7,267
2,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
YSA_Diggle
Aphrodite
9
0 / 4 / 1
5,536
426
5,113
9,708
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,681
514
3,056
5,600
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 1 / 5
7,589
584
5,719
8,862
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Lucky7XS
Gilgamesh
12
5 / 0 / 0
7,725
594
5,168
8,794
4,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
3 / 0 / 5
7,310
562
2,930
8,268
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
StagedHydra
Discordia
13
7 / 0 / 6
7,905
608
11,842
7,938
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
21
21
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Cerberus
BlkSheepah
Cerberus
0
6
2
0.17
L
Tsukuyomi
Chased4321
Tsukuyomi
0
7
0
0
W
5
1
5
7.5
L
Vamana
G-ronomo
Vamana
0
2
0
0
W
Gilgamesh
Lucky7XS
Gilgamesh
5
0
0
5
L
Izanami
MBN Ginger
Izanami
2
2
0
1
W
3
0
5
5.5
W
Discordia
StagedHydra
Discordia
7
0
6
10
L
Aphrodite
YSA_Diggle
Aphrodite
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,190
Damage
28,715
40,313
Taken
39,462
14,682
Mitigated
15,701
12,134
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,056
1,170
0
1,455
5,600
2,017
1,051
1,193
4,317
29,394
2,707
L
Cerberus
BlkSheepah
Cerberus
4,050
158
0
1,270
10,742
4,284
78
5,009
5,483
13,570
0
L
Tsukuyomi
Chased4321
Tsukuyomi
3,256
995
0
2,492
11,036
4,276
102
2,047
8,827
0
24,672
W
5,719
3,130
0
1,250
8,862
2,732
0
2,408
6,288
0
42,669
L
Vamana
G-ronomo
Vamana
598
211
0
30
1,560
551
0
0
1,560
0
3,051
W
Gilgamesh
Lucky7XS
Gilgamesh
5,168
630
0
1,520
8,794
4,125
2,124
100
8,694
88
33,283
L
Izanami
MBN Ginger
Izanami
6,173
3,727
0
801
7,267
2,246
0
3,159
3,984
0
40,586
W
2,930
1,334
1,651
4,962
8,268
4,257
701
1,781
6,457
0
13,314
W
Discordia
StagedHydra
Discordia
11,842
1,655
0
2,881
7,938
2,570
533
3,125
4,543
50,110
0
L
Aphrodite
YSA_Diggle
Aphrodite
5,113
465
1,636
5,905
9,708
3,325
0
3,606
5,746
27,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
37,210
209
Minions Killed
325
0
Camps Cleared
0
1,011,911
Distance Traveled
1,300,360
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,681
514
60
5
0
265,261
4
L
Cerberus
5,435
418
12
1
0
243,012
4
L
Tsukuyomi
5,320
409
41
3
0
247,528
1
W
Mercury
7,589
584
76
6
0
282,871
3
L
Vamana
4,277
329
7
1
0
57,251
0
W
Gilgamesh
7,725
594
74
6
0
252,689
0
L
Izanami
6,404
493
92
7
0
232,921
0
W
Horus
7,310
562
30
2
0
269,584
0
W
Discordia
7,905
608
85
7
0
229,955
0
L
Aphrodite
5,536
426
57
4
0
231,199
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role