Player Matchup

Terra
Terra
Delekoth
Terra
Level 118
God Stats
11W - 5L
1,405 SR
Queue Stats
382W - 313L
1,591 Elo+
Party 1
Hercules
Hercules
Orangecircle
Hercules
Level 63
God Stats
3W - 0L
1,679 SR
Queue Stats
63W - 64L
1,496 Elo+
Party 1
Neith
Neith
Rorhal
Neith
Level 105
God Stats
3W - 5L
1,415 SR
Queue Stats
115W - 92L
1,606 Elo+
Party 1
Ah Puch
Ah Puch
Ruffiecup
Ah Puch
Level 58
God Stats
6W - 2L
1,782 SR
Queue Stats
153W - 114L
1,618 Elo+
Party 1
Cthulhu
Cthulhu
Warde
Cthulhu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,499 Elo+
Solo
Team Averages
Level 97
1,556 SR
1,562 Elo+

VS

Team Averages
Level 118
1,551 SR
1,596 Elo+
Kuzenbo
Kuzenbo
Emrax
Kuzenbo
Level 115
God Stats
2W - 3L
1,829 SR
Queue Stats
178W - 160L
1,619 Elo+
Party 3
Cernunnos
Cernunnos
Fortezaa
Cernunnos
Level 104
God Stats
3W - 3L
1,363 SR
Queue Stats
200W - 181L
1,592 Elo+
Party 2
Hun Batz
Hun Batz
SeparatioNxiety
Hun Batz
Level 106
God Stats
2W - 6L
1,500 SR
Queue Stats
676W - 661L
1,593 Elo+
Party 3
Janus
Janus
hardcore989
Janus
Level 157
God Stats
1W - 4L
1,519 SR
Queue Stats
231W - 231L
1,580 Elo+
Solo
Chang'e
Chang'e
zJeremia
Chang'e
Level 106
God Stats
1W - 1L
1,543 SR
Queue Stats
189W - 167L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Delekoth
Terra
18
1 / 2 / 19
11,105
617
9,695
23,930
20,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Orangecircle
Hercules
20
6 / 4 / 13
12,716
706
15,984
48,889
35,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Rorhal
Neith
20
8 / 2 / 13
12,328
685
25,672
24,427
14,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Ruffiecup
Ah Puch
20
8 / 4 / 12
13,074
726
42,615
20,986
11,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Warde
Cthulhu
20
3 / 2 / 18
12,139
674
25,930
36,692
54,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Emrax
Kuzenbo
17
1 / 5 / 9
9,829
546
16,750
29,868
38,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Fortezaa
Cernunnos
20
5 / 4 / 7
11,984
666
28,932
24,580
11,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
18
5 / 6 / 7
11,260
626
24,368
22,049
11,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 6 / 10
11,011
612
29,329
24,598
11,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
zJeremia
Chang'e
17
1 / 5 / 8
9,995
555
14,920
25,078
11,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
55
26
Kills
14
14
Deaths
26
75
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Terra
Delekoth
Terra
1
2
19
5.25
L
Kuzenbo
Emrax
Kuzenbo
1
5
9
1.1
L
Cernunnos
Fortezaa
Cernunnos
5
4
7
2.13
W
Hercules
Orangecircle
Hercules
6
4
13
3.13
W
Neith
Rorhal
Neith
8
2
13
7.25
W
Ah Puch
Ruffiecup
Ah Puch
8
4
12
3.5
L
Hun Batz
5
6
7
1.42
W
Cthulhu
Warde
Cthulhu
3
2
18
6
L
2
6
10
1.17
L
Chang'e
zJeremia
Chang'e
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,896
Damage
114,299
154,924
Taken
126,173
135,340
Mitigated
84,201
94,517
Healing
56,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Delekoth
Terra
9,695
403
30,349
10,374
23,930
20,170
435
9,163
14,767
12,426
0
L
Kuzenbo
Emrax
Kuzenbo
16,750
5,136
4,010
2,508
29,868
38,469
0
15,017
14,851
23,825
0
L
Cernunnos
Fortezaa
Cernunnos
28,932
15,314
3,980
6,903
24,580
11,499
268
14,979
9,601
0
50,267
W
Hercules
Orangecircle
Hercules
15,984
5,059
1,678
22,499
48,889
35,296
946
19,688
29,201
0
28,637
W
Neith
Rorhal
Neith
25,672
6,956
6,790
7,026
24,427
14,133
2,677
11,174
13,253
0
45,313
W
Ah Puch
Ruffiecup
Ah Puch
42,615
1,137
3,474
2,883
20,986
11,206
797
6,460
14,526
70,240
0
L
Hun Batz
24,368
2,291
3,256
1,144
22,049
11,332
0
14,335
7,714
0
36,490
W
Cthulhu
Warde
Cthulhu
25,930
631
5,133
4,311
36,692
54,535
321
14,514
22,178
60,545
0
L
29,329
1,163
3,186
5,370
24,598
11,236
118
17,642
6,956
53,729
0
L
Chang'e
zJeremia
Chang'e
14,920
2,399
17,323
8,657
25,078
11,665
0
16,267
8,811
30,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,362
Gold Earned
54,079
196
Minions Killed
203
0
Camps Cleared
0
1,520,276
Distance Traveled
1,545,130
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,105
617
10
1
0
289,780
0
L
Kuzenbo
9,829
546
13
1
0
330,691
0
L
Cernunnos
11,984
666
74
4
0
325,031
0
W
Hercules
12,716
706
22
1
0
313,242
0
W
Neith
12,328
685
39
2
0
295,166
1
W
Ah Puch
13,074
726
59
3
0
291,770
0
L
Hun Batz
11,260
626
27
2
0
313,800
0
W
Cthulhu
12,139
674
66
4
0
330,318
1
L
Janus
11,011
612
57
3
0
287,364
1
L
Chang'e
9,995
555
32
2
0
288,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role