Player Matchup

Gilgamesh
Gilgamesh
ComplexReezy
Gilgamesh
Level 80
God Stats
43W - 35L
1,575 SR
Queue Stats
420W - 391L
1,566 Elo+
Party 2
Chang'e
Chang'e
EternalBigfoot
Chang'e
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 106L
1,434 Elo+
Solo
Tiamat
Tiamat
noobchub
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
slumpi2aac
Danzaburou
Level 13
God Stats
4W - 5L
1,494 SR
Queue Stats
49W - 66L
1,501 Elo+
Party 2
Ares
Ares
slyslug
Ares
Level 26
God Stats
14W - 9L
1,774 SR
Queue Stats
71W - 54L
1,494 Elo+
Solo
Team Averages
Level 33
1,569 SR
1,499 Elo+

VS

Team Averages
Level 26
1,538 SR
1,578 Elo+
Zhong Kui
Zhong Kui
Colibus
Zhong Kui
Level 77
God Stats
3W - 3L
1,483 SR
Queue Stats
5W - 5L
1,381 Elo+
Party 1
Ymir
Ymir
EliuxxCL
Ymir
Level 26
God Stats
0W - 1L
1,404 SR
Queue Stats
28W - 19L
1,763 Elo+
Solo
Poseidon
Poseidon
SupplyTechSexy
Poseidon
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,640 Elo+
Party 1
Bakasura
Bakasura
XeeKo0
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,466 Elo+
Solo
Neith
Neith
bigvoyer9
Neith
Level 5
God Stats
1W - 2L
1,801 SR
Queue Stats
1W - 2L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ComplexReezy
Gilgamesh
20
35 / 2 / 1
16,189
736
35,603
20,300
15,710
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 8 / 11
11,374
517
6,220
13,735
7,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
noobchub
Tiamat
17
5 / 7 / 11
11,588
527
12,994
17,995
11,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
slumpi2aac
Danzaburou
17
2 / 3 / 3
11,074
503
7,392
11,008
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
slyslug
Ares
16
1 / 6 / 10
9,904
450
8,495
18,032
17,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Colibus
Zhong Kui
17
9 / 8 / 6
11,144
507
19,329
23,571
20,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
14
5 / 7 / 4
10,128
460
8,684
22,745
25,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
16
5 / 13 / 8
10,456
475
10,601
16,064
5,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
XeeKo0
Bakasura
16
6 / 8 / 5
10,286
468
11,280
17,136
9,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
bigvoyer9
Neith
13
1 / 9 / 3
8,671
394
4,417
11,599
4,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
52
45
Kills
26
26
Deaths
45
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Colibus
Zhong Kui
9
8
6
1.5
W
Gilgamesh
ComplexReezy
Gilgamesh
35
2
1
17.75
L
Ymir
5
7
4
1
W
2
8
11
0.94
L
Poseidon
5
13
8
0.69
L
Bakasura
XeeKo0
Bakasura
6
8
5
1.06
L
Neith
bigvoyer9
Neith
1
9
3
0.28
W
Tiamat
noobchub
Tiamat
5
7
11
1.5
W
Danzaburou
slumpi2aac
Danzaburou
2
3
3
1.17
W
Ares
slyslug
Ares
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,704
Damage
54,311
81,070
Taken
91,115
56,348
Mitigated
65,528
21,523
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Colibus
Zhong Kui
19,329
1,872
0
8,087
23,571
20,928
926
10,063
12,567
54,346
0
W
Gilgamesh
ComplexReezy
Gilgamesh
35,603
10,647
0
7,160
20,300
15,710
354
9,296
10,724
0
120,077
L
Ymir
8,684
779
0
1,281
22,745
25,906
114
6,562
15,662
35,090
0
W
6,220
854
1,083
1,993
13,735
7,137
3,369
5,787
7,837
51,241
0
L
Poseidon
10,601
1,601
0
1,179
16,064
5,308
850
3,385
12,535
58,906
0
L
Bakasura
XeeKo0
Bakasura
11,280
8,129
0
3,940
17,136
9,326
380
4,601
12,329
0
64,009
L
Neith
bigvoyer9
Neith
4,417
2,543
0
561
11,599
4,060
905
1,931
9,462
0
29,308
W
Tiamat
noobchub
Tiamat
12,994
1,625
497
5,560
17,995
11,672
2,285
9,108
8,725
59,296
0
W
Danzaburou
slumpi2aac
Danzaburou
7,392
3,435
0
2,305
11,008
4,626
2,916
4,306
6,702
0
63,960
W
Ares
slyslug
Ares
8,495
585
0
2,925
18,032
17,203
821
10,117
7,838
37,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,129
Gold Earned
50,685
544
Minions Killed
417
0
Camps Cleared
0
1,858,282
Distance Traveled
1,643,527
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,144
507
79
4
0
320,170
0
W
Gilgamesh
16,189
736
167
8
0
423,621
0
L
Ymir
10,128
460
53
2
0
336,050
2
W
Chang'e
11,374
517
82
4
0
379,931
3
L
Poseidon
10,456
475
100
5
0
283,919
3
L
Bakasura
10,286
468
110
5
0
359,715
0
L
Neith
8,671
394
75
3
0
343,673
0
W
Tiamat
11,588
527
105
5
0
340,453
0
W
Danzaburou
11,074
503
124
6
0
338,172
0
W
Ares
9,904
450
66
3
0
376,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role