Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Denizzz_187
Ymir
Level 43
God Stats
17W - 13L
1,623 SR
Queue Stats
35W - 29L
1,585 Elo+
Party 1
Ao Kuang
Ao Kuang
Drakkerdnoir
Ao Kuang
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
47W - 33L
1,532 Elo+
Party 1
Artemis
Artemis
ShaggaRon
Artemis
Level 27
God Stats
73W - 38L
1,583 SR
Queue Stats
153W - 95L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
ThaCarter1990
Baron Samedi
Level 24
God Stats
49W - 28L
1,611 SR
Queue Stats
121W - 86L
1,520 Elo+
Party 1
Team Averages
Level 30
1,610 SR
1,540 Elo+

VS

Team Averages
Level 16
1,594 SR
1,624 Elo+
Cthulhu
Cthulhu
Duffy_2k_
Cthulhu
Level 8
God Stats
6W - 6L
1,725 SR
Queue Stats
279W - 225L
1,793 Elo+
Party 2
Ra
Ra
HaZe_Fighter420
Ra
Level 26
God Stats
3W - 0L
1,741 SR
Queue Stats
8W - 8L
1,408 Elo+
Solo
Aphrodite
Aphrodite
SmokyBaconSean
Aphrodite
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 25L
1,775 Elo+
Party 2
Gilgamesh
Gilgamesh
izmou-izmouex
Gilgamesh
Level 29
God Stats
3W - 2L
1,517 SR
Queue Stats
15W - 14L
1,394 Elo+
Solo
Fenrir
Fenrir
jarlathdean
Fenrir
Level 7
God Stats
14W - 11L
1,489 SR
Queue Stats
43W - 33L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
0 / 10 / 13
11,584
891
13,239
33,748
35,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 3 / 12
11,972
921
8,845
12,963
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Drakkerdnoir
Ao Kuang
17
2 / 10 / 11
11,709
901
8,414
21,555
9,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
ShaggaRon
Artemis
18
12 / 7 / 3
14,529
1,118
34,241
19,018
8,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ThaCarter1990
Baron Samedi
17
2 / 3 / 11
11,783
906
11,699
7,805
4,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Duffy_2k_
Cthulhu
19
4 / 3 / 23
12,937
995
10,909
13,009
14,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 4 / 20
13,273
1,021
14,879
13,121
6,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
SmokyBaconSean
Aphrodite
20
4 / 1 / 27
13,915
1,070
20,754
12,320
9,730
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
izmou-izmouex
Gilgamesh
20
9 / 6 / 17
13,884
1,068
26,324
28,601
22,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
20
11 / 3 / 15
14,300
1,100
14,006
21,010
14,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
135
17
Kills
33
33
Deaths
17
50
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
10
13
0.65
L
1
3
12
2.33
L
Ao Kuang
Drakkerdnoir
Ao Kuang
2
10
11
0.75
W
Cthulhu
Duffy_2k_
Cthulhu
4
3
23
5.17
W
5
4
20
3.75
L
Artemis
ShaggaRon
Artemis
12
7
3
1.93
W
Aphrodite
SmokyBaconSean
Aphrodite
4
1
27
17.5
L
Baron Samedi
ThaCarter1990
Baron Samedi
2
3
11
2.5
W
Gilgamesh
izmou-izmouex
Gilgamesh
9
6
17
2.92
W
Fenrir
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,438
Damage
86,872
95,089
Taken
88,061
68,553
Mitigated
67,818
14,312
Healing
37,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,239
3,467
0
1,617
33,748
35,287
0
15,606
18,142
0
37,384
L
8,845
1,235
0
753
12,963
11,315
0
7,516
5,447
17,399
0
L
Ao Kuang
Drakkerdnoir
Ao Kuang
8,414
1,288
0
3,046
21,555
9,053
0
9,351
12,204
18,467
0
W
Cthulhu
Duffy_2k_
Cthulhu
10,909
818
1,276
183
13,009
14,427
0
4,706
8,303
25,319
0
W
14,879
2,594
8,437
5,890
13,121
6,295
0
5,239
7,882
67,109
0
L
Artemis
ShaggaRon
Artemis
34,241
20,826
182
2,680
19,018
8,771
0
11,164
7,854
0
60,851
W
Aphrodite
SmokyBaconSean
Aphrodite
20,754
992
10,339
7,291
12,320
9,730
0
5,029
7,291
31,651
0
L
Baron Samedi
ThaCarter1990
Baron Samedi
11,699
128
3,629
2,405
7,805
4,127
0
2,905
4,900
33,448
0
W
Gilgamesh
izmou-izmouex
Gilgamesh
26,324
7,539
0
3,689
28,601
22,999
0
9,109
18,582
0
44,658
W
Fenrir
14,006
4,098
0
742
21,010
14,367
0
4,875
16,135
0
22,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,577
Gold Earned
68,309
185
Minions Killed
250
5
Camps Cleared
8
1,000,990
Distance Traveled
1,296,406
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,584
891
56
4
0
260,425
5
L
Ymir
11,972
921
14
1
1
169,778
0
L
Ao Kuang
11,709
901
15
1
0
183,294
1
W
Cthulhu
12,937
995
25
2
1
250,550
0
W
Ra
13,273
1,021
131
10
2
219,949
0
L
Artemis
14,529
1,118
39
3
1
214,435
0
W
Aphrodite
13,915
1,070
26
2
1
268,921
0
L
Baron Samedi
11,783
906
61
5
3
173,058
1
W
Gilgamesh
13,884
1,068
44
3
3
244,854
1
W
Fenrir
14,300
1,100
24
2
1
312,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role