Player Matchup

Loki
Loki
Platinum I
Andr3wwww
Loki
Platinum I
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 200L
2,055 MMR
Solo
Sobek
Sobek
Gold II
BakeddGoods
Sobek
Gold II
Level 160
God Stats
10W - 8L
1,653 SR
Queue Stats
42W - 32L
1,820 MMR
Party 1
Merlin
Merlin
Platinum I
Leaolin
Merlin
Platinum I
Level 137
God Stats
0W - 2L
1,534 SR
Queue Stats
47W - 31L
2,117 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
gnpm
Ah Muzen Cab
Platinum II
Level 144
God Stats
2W - 2L
1,972 SR
Queue Stats
228W - 223L
1,979 MMR
Solo
King Arthur
King Arthur
Diamond V
xXDarhewsXx
King Arthur
Diamond V
Level 119
God Stats
12W - 24L
1,423 SR
Queue Stats
114W - 111L
2,067 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,616 SR
2,008 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 104
1,800 SR
2,009 MMR
Cernunnos
Cernunnos
Platinum IV
AchillesCurse
Cernunnos
Platinum IV
Level 40
God Stats
9W - 4L
1,973 SR
Queue Stats
56W - 49L
2,090 MMR
Party 2
Ymir
Ymir
Platinum IV
MirageDeceiver
Ymir
Platinum IV
Level 64
God Stats
15W - 11L
1,977 SR
Queue Stats
221W - 222L
1,770 MMR
Party 2
Janus
Janus
Diamond V
PeacefulMind
Janus
Diamond V
Level 160
God Stats
24W - 27L
1,655 SR
Queue Stats
158W - 150L
2,104 MMR
Solo
Nemesis
Nemesis
Diamond V
ThyFatherJohn
Nemesis
Diamond V
Level 109
God Stats
30W - 26L
1,658 SR
Queue Stats
554W - 540L
2,041 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
jdLang
Sun Wukong
Platinum I
Level 148
God Stats
19W - 8L
1,737 SR
Queue Stats
134W - 129L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
5 / 9 / 3
12,070
503
12,900
20,094
7,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 5 / 7
9,775
407
6,707
26,220
20,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Merlin
Leaolin
Merlin
19
4 / 7 / 5
12,789
533
19,381
17,732
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
gnpm
Ah Muzen Cab
19
6 / 10 / 2
12,631
526
14,424
22,358
7,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

King Arthur
xXDarhewsXx
King Arthur
20
3 / 7 / 3
13,058
544
14,454
25,510
18,551
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatAthenaSetGuan Yu

VS

Bans
TsukuyomiApolloCerberusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AchillesCurse
Cernunnos
20
9 / 5 / 10
15,268
636
25,305
25,407
11,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 4 / 19
14,168
590
10,875
24,190
32,118
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 3 / 16
14,173
591
12,744
14,709
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
20
8 / 4 / 9
14,382
599
19,475
22,939
13,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Sun Wukong
jdLang
Sun Wukong
20
11 / 2 / 9
16,460
686
21,284
24,252
23,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
18
Kills
38
38
Deaths
18
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AchillesCurse
Cernunnos
9
5
10
2.8
L
Loki
5
9
3
0.72
L
0
5
7
0.7
L
Merlin
Leaolin
Merlin
4
7
5
0.93
W
7
4
19
4.13
W
3
3
16
3.67
W
Nemesis
8
4
9
3.13
L
Ah Muzen Cab
gnpm
Ah Muzen Cab
6
10
2
0.7
W
Sun Wukong
jdLang
Sun Wukong
11
2
9
7.75
L
King Arthur
xXDarhewsXx
King Arthur
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,866
Damage
89,683
111,914
Taken
111,497
61,906
Mitigated
87,091
24,981
Healing
40,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AchillesCurse
Cernunnos
25,305
17,580
0
14,602
25,407
11,645
8,250
2,609
22,798
0
131,409
L
Loki
12,900
2,982
0
4,019
20,094
7,853
0
3,666
16,428
0
87,059
L
6,707
853
0
5,498
26,220
20,699
0
7,416
18,804
17,824
0
L
Merlin
Leaolin
Merlin
19,381
459
0
2,692
17,732
6,946
0
4,499
13,025
99,149
0
W
10,875
1,364
0
8,053
24,190
32,118
658
5,541
18,649
46,551
0
W
12,744
1,278
374
4,569
14,709
6,092
2,089
4,968
9,741
92,032
0
W
Nemesis
19,475
10,634
0
4,871
22,939
13,747
5,005
6,600
16,339
0
109,472
L
Ah Muzen Cab
gnpm
Ah Muzen Cab
14,424
7,749
0
6,123
22,358
7,857
2,724
4,573
17,785
0
104,356
W
Sun Wukong
jdLang
Sun Wukong
21,284
4,961
0
8,425
24,252
23,489
2,060
6,715
17,537
0
111,026
L
King Arthur
xXDarhewsXx
King Arthur
14,454
1,245
0
6,649
25,510
18,551
0
3,602
21,760
0
87,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,323
Gold Earned
74,451
661
Minions Killed
738
0
Camps Cleared
0
2,242,686
Distance Traveled
2,376,290
23
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,268
636
195
8
0
412,698
7
L
Loki
12,070
503
137
6
0
471,620
2
L
Sobek
9,775
407
14
1
0
520,231
8
L
Merlin
12,789
533
168
7
0
410,330
6
W
Ymir
14,168
590
36
2
0
450,556
5
W
Janus
14,173
591
182
8
0
517,446
11
W
Nemesis
14,382
599
137
6
0
493,823
9
L
Ah Muzen Cab
12,631
526
184
8
0
370,690
1
W
Sun Wukong
16,460
686
188
8
0
501,767
5
L
King Arthur
13,058
544
158
7
0
469,815
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role