Player Matchup

Apollo
Apollo
BHERKINN
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Traykos
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
VelhoBurro
Horus
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
211W - 309L
1,400 Elo+
Solo
Janus
Janus
crystal-dragun
Janus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,566 Elo+
Solo
Anhur
Anhur
gabgbotelho
Anhur
Level 96
God Stats
13W - 15L
1,521 SR
Queue Stats
532W - 564L
1,389 Elo+
Solo
Team Averages
Level 94
1,504 SR
1,471 Elo+

VS

Team Averages
Level 104
1,517 SR
1,537 Elo+
Artemis
Artemis
Heliaths
Artemis
Level 79
God Stats
7W - 0L
1,660 SR
Queue Stats
229W - 165L
1,613 Elo+
Party 1
Merlin
Merlin
Khannan
Merlin
Level 118
God Stats
6W - 10L
1,303 SR
Queue Stats
472W - 426L
1,548 Elo+
Party 1
Horus
Horus
Kitover
Horus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 109L
1,471 Elo+
Solo
Athena
Athena
yukaaa
Athena
Level 85
God Stats
6W - 3L
1,622 SR
Queue Stats
278W - 217L
1,554 Elo+
Party 1
Sol
Sol
ÁlaxT
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BHERKINN
Apollo
10
1 / 4 / 2
5,726
954
4,682
7,683
3,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Traykos
Osiris
10
2 / 3 / 1
6,503
1,084
3,378
5,551
4,989
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
9
0 / 5 / 3
5,123
854
1,182
8,774
4,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 5 / 2
5,468
911
5,863
4,961
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 1
5,204
867
2,632
5,659
1,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Heliaths
Artemis
13
6 / 1 / 11
7,627
1,271
9,304
5,370
2,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Khannan
Merlin
11
4 / 1 / 10
7,075
1,179
9,623
4,181
2,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Kitover
Horus
11
2 / 1 / 12
6,616
1,103
1,908
7,336
5,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Athena
yukaaa
Athena
12
0 / 1 / 15
7,110
1,185
3,946
9,209
9,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
ÁlaxT
Sol
13
7 / 1 / 8
7,571
1,262
6,737
6,206
2,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
3
Kills
19
19
Deaths
5
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Apollo
BHERKINN
Apollo
1
4
2
0.5
W
Artemis
Heliaths
Artemis
6
1
11
11.5
W
Merlin
Khannan
Merlin
4
1
10
9
W
Horus
Kitover
Horus
2
1
12
8
L
Osiris
Traykos
Osiris
2
3
1
0.83
L
Horus
0
5
3
0.3
L
0
5
2
0.2
L
0
2
1
0.25
W
Athena
yukaaa
Athena
0
1
15
7.5
W
Sol
ÁlaxT
Sol
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,737
Damage
31,518
32,628
Taken
32,302
15,918
Mitigated
23,018
8,928
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BHERKINN
Apollo
4,682
1,631
286
1,413
7,683
3,303
0
5,037
2,646
0
9,039
W
Artemis
Heliaths
Artemis
9,304
4,232
1,338
1,418
5,370
2,297
1,451
1,489
3,881
0
20,502
W
Merlin
Khannan
Merlin
9,623
735
1,014
306
4,181
2,591
679
516
3,665
16,581
0
W
Horus
Kitover
Horus
1,908
804
2,279
3,159
7,336
5,843
350
1,701
5,635
0
4,161
L
Osiris
Traykos
Osiris
3,378
255
998
613
5,551
4,989
0
3,865
1,686
0
7,000
L
Horus
1,182
673
2,324
1,420
8,774
4,041
0
5,752
3,022
0
2,461
L
5,863
305
0
32
4,961
1,688
0
2,308
2,653
11,282
0
L
2,632
912
398
1,444
5,659
1,897
0
3,344
2,315
0
8,306
W
Athena
yukaaa
Athena
3,946
613
437
1,182
9,209
9,443
142
1,776
7,433
6,644
0
W
Sol
ÁlaxT
Sol
6,737
2,107
432
2,202
6,206
2,844
2,589
381
5,825
16,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,024
Gold Earned
35,999
34
Minions Killed
57
0
Camps Cleared
0
516,005
Distance Traveled
581,820
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,726
954
9
2
0
110,300
1
W
Artemis
7,627
1,271
21
4
0
114,280
1
W
Merlin
7,075
1,179
10
2
0
109,392
1
W
Horus
6,616
1,103
3
1
0
110,795
0
L
Osiris
6,503
1,084
4
1
0
91,756
0
L
Horus
5,123
854
4
1
0
110,232
1
L
Janus
5,468
911
7
1
0
102,546
0
L
Anhur
5,204
867
10
2
0
101,171
0
W
Athena
7,110
1,185
5
1
0
139,936
3
W
Sol
7,571
1,262
18
3
0
107,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role