Player Matchup

Guan Yu
Guan Yu
CurtBurke
Guan Yu
Level 29
God Stats
6W - 6L
1,560 SR
Queue Stats
54W - 49L
1,425 Elo+
Party 2
Fenrir
Fenrir
Jfrog965
Fenrir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,168 Elo+
Solo
Athena
Athena
MisterDemiGod777
Athena
Level 26
God Stats
7W - 8L
1,532 SR
Queue Stats
667W - 676L
1,372 Elo+
Solo
Ymir
Ymir
SekhmetTheEye
Ymir
Level 23
God Stats
9W - 3L
1,500 SR
Queue Stats
97W - 99L
1,404 Elo+
Solo
Skadi
Skadi
theslickkid
Skadi
Level 26
God Stats
4W - 0L
1,701 SR
Queue Stats
24W - 29L
1,370 Elo+
Party 2
Team Averages
Level 22
1,558 SR
1,348 Elo+

VS

Team Averages
Level 17
1,518 SR
1,406 Elo+
Danzaburou
Danzaburou
Hramoakii
Danzaburou
Level 22
God Stats
3W - 6L
1,558 SR
Queue Stats
7W - 14L
1,262 Elo+
Party 1
Thoth
Thoth
NArU93390
Thoth
Level 22
God Stats
3W - 4L
1,749 SR
Queue Stats
153W - 190L
1,379 Elo+
Solo
Thor
Thor
RippingTurnip88
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
TvG Bunnyhop
Bellona
Level 2
God Stats
0W - 2L
1,205 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 3
Athena
Athena
lambz5569
Athena
Level 38
God Stats
1W - 3L
1,576 SR
Queue Stats
17W - 17L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CurtBurke
Guan Yu
14
5 / 1 / 2
8,511
567
6,180
6,316
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Jfrog965
Fenrir
11
6 / 3 / 1
7,917
528
4,245
7,080
2,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 6
8,013
534
4,715
6,962
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 3
8,086
539
3,818
8,529
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 1 / 1
9,208
614
11,197
8,315
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hramoakii
Danzaburou
12
0 / 6 / 2
7,197
480
6,440
9,407
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
NArU93390
Thoth
6
0 / 2 / 0
5,405
360
1,144
2,387
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 12 / 0
5,997
400
2,335
12,758
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
TvG Bunnyhop
Bellona
7
0 / 8 / 1
5,644
376
2,529
8,429
5,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
lambz5569
Athena
12
4 / 2 / 0
8,398
560
5,566
14,208
10,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
23
Kills
6
8
Deaths
30
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CurtBurke
Guan Yu
5
1
2
6
L
Danzaburou
Hramoakii
Danzaburou
0
6
2
0.17
W
Fenrir
Jfrog965
Fenrir
6
3
1
2.17
W
2
2
6
2.5
L
Thoth
NArU93390
Thoth
0
2
0
0
L
2
12
0
0.17
W
3
1
3
4.5
L
Bellona
TvG Bunnyhop
Bellona
0
8
1
0.06
L
Athena
lambz5569
Athena
4
2
0
2
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,155
Damage
18,014
37,202
Taken
47,189
19,731
Mitigated
22,133
9,097
Healing
2,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CurtBurke
Guan Yu
6,180
1,177
0
1,654
6,316
5,435
1,057
960
5,172
0
41,063
L
Danzaburou
Hramoakii
Danzaburou
6,440
1,427
99
1,022
9,407
3,325
320
3,249
6,158
0
37,837
W
Fenrir
Jfrog965
Fenrir
4,245
1,478
0
513
7,080
2,522
1,716
850
6,230
0
20,362
W
4,715
1,540
0
771
6,962
6,523
168
1,565
5,397
18,374
0
L
Thoth
NArU93390
Thoth
1,144
159
0
0
2,387
418
388
0
2,287
14,127
0
L
2,335
785
0
920
12,758
2,764
10
652
11,856
0
10,936
W
3,818
905
0
3,614
8,529
2,467
511
359
8,170
46,094
0
L
Bellona
TvG Bunnyhop
Bellona
2,529
1,004
0
35
8,429
5,432
264
1,477
6,952
0
12,662
L
Athena
lambz5569
Athena
5,566
1,338
0
0
14,208
10,194
22
3,155
11,053
28,123
0
W
11,197
6,254
0
2,545
8,315
2,784
1,628
2,792
5,523
0
59,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,735
Gold Earned
32,641
332
Minions Killed
174
0
Camps Cleared
0
1,295,064
Distance Traveled
1,162,235
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,511
567
73
5
0
291,284
0
L
Danzaburou
7,197
480
66
4
0
253,286
1
W
Fenrir
7,917
528
30
2
0
286,849
1
W
Athena
8,013
534
39
3
0
266,102
0
L
Thoth
5,405
360
28
2
0
109,560
1
L
Thor
5,997
400
20
1
0
313,998
2
W
Ymir
8,086
539
86
6
0
170,313
0
L
Bellona
5,644
376
15
1
0
195,169
1
L
Athena
8,398
560
45
3
0
290,222
3
W
Skadi
9,208
614
104
7
0
280,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role