Player Matchup

Ao Kuang
Ao Kuang
MRMICKJAGGER
Ao Kuang
Level 108
God Stats
34W - 44L
1,493 SR
Queue Stats
790W - 692L
1,508 Elo+
Party 2
Bellona
Bellona
ZoltarTheRammer
Bellona
Level 81
God Stats
6W - 7L
1,613 SR
Queue Stats
46W - 54L
1,448 Elo+
Solo
Ullr
Ullr
jollycroatian
Ullr
Level 117
God Stats
15W - 9L
1,829 SR
Queue Stats
389W - 370L
1,525 Elo+
Party 2
Team Averages
Level 102
1,645 SR
1,494 Elo+

VS

Team Averages
Level 77
1,555 SR
1,508 Elo+
Ymir
Ymir
KeeganIsHot
Ymir
Level 15
God Stats
14W - 14L
1,364 SR
Queue Stats
30W - 45L
1,237 Elo+
Solo
Medusa
Medusa
NateTheGreat359
Medusa
Level 128
God Stats
2W - 2L
1,663 SR
Queue Stats
220W - 147L
1,660 Elo+
Party 1
Tiamat
Tiamat
Sisko BN
Tiamat
Level 87
God Stats
35W - 28L
1,640 SR
Queue Stats
222W - 159L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MRMICKJAGGER
Ao Kuang
17
5 / 3 / 9
13,190
660
8,652
15,774
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 13
13,172
659
10,427
17,799
15,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 3 / 8
13,967
698
21,466
14,771
5,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 5
10,914
546
3,158
18,051
19,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 5 / 2
12,701
635
13,715
17,634
9,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Sisko BN
Tiamat
17
4 / 6 / 4
13,240
662
16,402
15,146
9,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
9
10
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Ao Kuang
MRMICKJAGGER
Ao Kuang
5
3
9
3.17
L
5
5
2
1.2
L
Tiamat
Sisko BN
Tiamat
4
6
4
1
W
4
4
13
2.63
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,545
Damage
33,275
48,344
Taken
50,831
26,599
Mitigated
37,667
6,387
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,158
223
0
154
18,051
19,369
0
3,919
14,065
18,191
0
W
Ao Kuang
MRMICKJAGGER
Ao Kuang
8,652
1,162
166
2,869
15,774
5,311
1,116
5,773
9,775
49,579
0
L
13,715
4,423
0
2,522
17,634
9,171
334
2,558
14,930
0
87,598
L
Tiamat
Sisko BN
Tiamat
16,402
1,483
644
3,660
15,146
9,127
255
3,013
11,895
55,062
0
W
10,427
3,280
0
2,031
17,799
15,793
1,297
5,725
11,616
660
54,583
W
21,466
9,286
0
1,321
14,771
5,495
1,812
7,825
6,626
0
93,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,329
Gold Earned
36,855
255
Minions Killed
200
0
Camps Cleared
0
1,080,528
Distance Traveled
986,485
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,914
546
20
1
0
296,432
1
W
Ao Kuang
13,190
660
63
3
0
362,292
3
L
Medusa
12,701
635
95
5
0
343,790
5
L
Tiamat
13,240
662
85
4
0
346,263
5
W
Bellona
13,172
659
66
3
0
363,613
5
W
Ullr
13,967
698
126
6
0
354,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role