Player Matchup

Apollo
Apollo
DeskTopDoor7813
Apollo
Level 111
God Stats
4W - 7L
1,335 SR
Queue Stats
331W - 300L
1,571 Elo+
Party 2
Cerberus
Cerberus
Lando Windu
Cerberus
Level 48
God Stats
1W - 4L
1,493 SR
Queue Stats
23W - 25L
1,413 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PENGUIN GAMING9
Cu Chulainn
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,413 Elo+
Party 2
Bellona
Bellona
TakeOverGaming4
Bellona
Level 124
God Stats
6W - 5L
1,500 SR
Queue Stats
197W - 187L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
rex waffles
Nu Wa
Level 106
God Stats
4W - 5L
1,671 SR
Queue Stats
161W - 157L
1,555 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,502 Elo+

VS

Team Averages
Level 90
1,468 SR
1,540 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Aquariuqs
Tiamat
Level 41
God Stats
30W - 32L
1,497 SR
Queue Stats
420W - 384L
1,490 Elo+
Party 1
Discordia
Discordia
RedPandaAtWar
Discordia
Level 60
God Stats
2W - 0L
1,146 SR
Queue Stats
59W - 47L
1,541 Elo+
Party 3
Mercury
Mercury
RobotTurtle12
Mercury
Level 62
God Stats
16W - 15L
1,595 SR
Queue Stats
43W - 39L
1,516 Elo+
Party 3
Geb
Geb
TommyMG8921
Geb
Level 128
God Stats
7W - 4L
1,604 SR
Queue Stats
222W - 179L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
9,512
501
6,636
12,979
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Lando Windu
Cerberus
13
0 / 4 / 2
8,093
426
7,198
11,731
9,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cu Chulainn
PENGUIN GAMING9
Cu Chulainn
16
4 / 4 / 1
9,814
517
10,276
15,023
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

14
3 / 7 / 7
9,089
478
9,861
14,813
8,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 5 / 1
9,026
475
12,069
9,831
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
12 / 3 / 4
11,565
609
11,581
13,957
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Aquariuqs
Tiamat
18
3 / 1 / 5
11,216
590
8,900
12,128
9,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
RedPandaAtWar
Discordia
15
3 / 3 / 6
9,428
496
12,808
10,112
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
17
4 / 4 / 6
10,136
533
6,525
14,288
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 14
9,899
521
8,928
19,226
15,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
14
Kills
27
27
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
3
4
4.67
W
Tiamat
Aquariuqs
Tiamat
3
1
5
5.5
L
4
7
3
0.79
L
Cerberus
Lando Windu
Cerberus
0
4
2
0.25
L
Cu Chulainn
PENGUIN GAMING9
Cu Chulainn
4
4
1
1.13
W
Discordia
RedPandaAtWar
Discordia
3
3
6
2
W
Mercury
4
4
6
1.75
L
3
7
7
0.93
W
5
3
14
4
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,040
Damage
48,742
64,377
Taken
69,711
32,633
Mitigated
39,938
8,158
Healing
25,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,581
6,309
0
6,599
13,957
6,064
1,916
1,054
12,878
0
77,030
W
Tiamat
Aquariuqs
Tiamat
8,900
1,108
0
6,770
12,128
9,548
417
5,876
5,927
65,281
0
L
6,636
3,451
0
2,206
12,979
4,963
208
4,495
8,356
0
56,732
L
Cerberus
Lando Windu
Cerberus
7,198
433
0
2,117
11,731
9,020
198
6,915
4,738
34,688
0
L
Cu Chulainn
PENGUIN GAMING9
Cu Chulainn
10,276
3,233
0
1,450
15,023
6,232
1,176
3,913
10,916
0
68,622
W
Discordia
RedPandaAtWar
Discordia
12,808
482
0
2,330
10,112
3,703
0
3,370
6,717
63,445
0
W
Mercury
6,525
3,529
0
6,113
14,288
5,032
0
3,348
10,890
0
76,747
L
9,861
3,829
0
1,232
14,813
8,939
0
8,362
6,261
0
24,571
W
8,928
1,090
0
3,374
19,226
15,591
256
5,169
14,032
26,423
0
L
12,069
3,121
0
1,153
9,831
3,479
500
5,909
3,470
60,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
52,244
477
Minions Killed
547
0
Camps Cleared
0
1,720,973
Distance Traveled
1,750,352
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,565
609
129
7
0
320,099
3
W
Tiamat
11,216
590
152
8
0
317,161
3
L
Apollo
9,512
501
107
6
0
318,193
1
L
Cerberus
8,093
426
109
6
0
334,689
2
L
Cu Chulainn
9,814
517
129
7
0
379,719
2
W
Discordia
9,428
496
121
6
0
364,412
6
W
Mercury
10,136
533
120
6
0
419,478
6
L
Bellona
9,089
478
42
2
0
372,850
1
W
Geb
9,899
521
25
1
0
329,202
2
L
Nu Wa
9,026
475
90
5
0
315,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role