Player Matchup

Bellona
Bellona
CrackersFiend
Bellona
Level 158
God Stats
59W - 9L
1,742 SR
Queue Stats
149W - 42L
2,034 Elo+
Party 1
Raijin
Raijin
RabidWolfPack
Raijin
Level 160
God Stats
15W - 2L
1,837 SR
Queue Stats
609W - 129L
2,006 Elo+
Party 1
Ymir
Ymir
Siayvid
Ymir
Level 158
God Stats
4W - 0L
1,643 SR
Queue Stats
66W - 7L
2,126 Elo+
Party 1
Team Averages
Level 159
1,741 SR
2,055 Elo+

VS

Team Averages
Level 128
1,615 SR
1,674 Elo+
Odin
Odin
IDivineTyrantI
Odin
Level 157
God Stats
107W - 70L
1,729 SR
Queue Stats
1,159W - 1,043L
1,715 Elo+
Solo
Sol
Sol
Supportiana
Sol
Level 159
God Stats
6W - 6L
1,529 SR
Queue Stats
241W - 188L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
montgomery-Shaft
Gilgamesh
Level 69
God Stats
6W - 6L
1,588 SR
Queue Stats
30W - 25L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
5 / 1 / 7
9,010
901
7,762
8,145
4,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 1 / 8
8,826
883
7,195
4,699
1,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Siayvid
Ymir
12
5 / 1 / 7
9,067
907
5,726
8,842
5,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,446
645
3,542
7,190
2,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 1
7,281
728
5,120
6,190
1,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
10
1 / 6 / 1
6,597
660
4,723
10,675
3,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
1
7
8.5
L
0
5
3
0.3
W
4
1
8
8
W
Ymir
Siayvid
Ymir
5
1
7
8.5
L
2
3
1
0.83
L
Gilgamesh
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,683
Damage
13,385
21,686
Taken
24,055
11,714
Mitigated
8,203
4,240
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
7,762
3,239
0
1,636
8,145
4,694
817
1,384
6,761
0
31,272
L
3,542
1,741
0
25
7,190
2,539
0
4,522
2,668
0
16,970
W
7,195
1,446
0
0
4,699
1,542
588
1,051
3,648
38,340
0
W
Ymir
Siayvid
Ymir
5,726
1,464
0
2,604
8,842
5,478
96
2,720
6,122
16,099
0
L
5,120
875
0
2,662
6,190
1,927
0
3,279
2,911
30,172
0
L
Gilgamesh
4,723
543
0
592
10,675
3,737
0
5,164
5,511
0
24,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,903
Gold Earned
20,324
141
Minions Killed
117
0
Camps Cleared
0
565,655
Distance Traveled
524,773
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,010
901
45
5
0
211,811
4
L
Odin
6,446
645
28
3
0
179,171
2
W
Raijin
8,826
883
73
7
0
175,713
4
W
Ymir
9,067
907
23
2
0
178,131
1
L
Sol
7,281
728
60
6
0
168,963
2
L
Gilgamesh
6,597
660
29
3
0
176,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role