Player Matchup

Fafnir
Fafnir
Socramsito
Fafnir
Level 53
God Stats
12W - 9L
1,584 SR
Queue Stats
141W - 151L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
SparkIedust
Gilgamesh
Level 80
God Stats
6W - 5L
1,486 SR
Queue Stats
9W - 10L
1,481 Elo+
Solo
Aphrodite
Aphrodite
Yeraaÿ
Aphrodite
Level 126
God Stats
2W - 0L
1,607 SR
Queue Stats
43W - 42L
1,542 Elo+
Party 1
Scylla
Scylla
iLuke19
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
mightysven
Chiron
Level 47
God Stats
2W - 4L
1,161 SR
Queue Stats
304W - 299L
1,554 Elo+
Solo
Team Averages
Level 82
1,467 SR
1,512 Elo+

VS

Team Averages
Level 122
1,681 SR
1,489 Elo+
Olorun
Olorun
AaaAeaaAeAaa
Olorun
Level 100
God Stats
2W - 2L
1,657 SR
Queue Stats
196W - 173L
1,476 Elo+
Solo
Ullr
Ullr
BlackEterSoul
Ullr
Level 160
God Stats
0W - 1L
1,948 SR
Queue Stats
69W - 54L
1,555 Elo+
Party 2
Hercules
Hercules
DemoN365
Hercules
Level 63
God Stats
10W - 17L
1,486 SR
Queue Stats
156W - 171L
1,376 Elo+
Solo
Discordia
Discordia
FartEaters
Discordia
Level 160
God Stats
0W - 2L
1,899 SR
Queue Stats
93W - 75L
1,570 Elo+
Party 2
Achilles
Achilles
prinzslix
Achilles
Level 125
God Stats
9W - 11L
1,416 SR
Queue Stats
65W - 70L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Socramsito
Fafnir
20
2 / 3 / 27
16,753
1,117
16,192
36,734
50,215
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
SparkIedust
Gilgamesh
20
11 / 9 / 21
16,804
1,120
32,334
38,112
28,660
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Yeraaÿ
Aphrodite
20
9 / 4 / 23
16,436
1,096
27,220
26,065
17,099
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
iLuke19
Scylla
20
8 / 6 / 22
16,319
1,088
34,826
28,528
9,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
mightysven
Chiron
20
11 / 11 / 11
16,246
1,083
31,886
26,839
9,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
8 / 8 / 13
16,221
1,081
25,840
28,863
12,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
11 / 8 / 19
17,539
1,169
38,401
34,388
13,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
DemoN365
Hercules
19
1 / 7 / 10
12,666
844
12,133
23,242
23,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
FartEaters
Discordia
20
9 / 9 / 19
16,596
1,106
52,890
28,169
10,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
prinzslix
Achilles
20
4 / 9 / 17
15,176
1,012
19,737
35,977
38,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
111
41
Kills
33
33
Deaths
41
104
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Olorun
8
8
13
1.81
L
11
8
19
2.56
L
Hercules
DemoN365
Hercules
1
7
10
0.86
L
Discordia
FartEaters
Discordia
9
9
19
2.06
W
Fafnir
Socramsito
Fafnir
2
3
27
5.17
W
Gilgamesh
SparkIedust
Gilgamesh
11
9
21
2.39
W
Aphrodite
Yeraaÿ
Aphrodite
9
4
23
5.13
W
Scylla
iLuke19
Scylla
8
6
22
3.17
W
Chiron
mightysven
Chiron
11
11
11
1.5
L
Achilles
prinzslix
Achilles
4
9
17
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,458
Damage
149,001
156,278
Taken
150,639
114,551
Mitigated
99,475
58,873
Healing
27,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
25,840
15,578
2,570
10,165
28,863
12,815
0
14,972
13,891
65,451
0
L
38,401
16,043
0
3,549
34,388
13,934
0
18,175
16,213
0
61,441
L
Hercules
DemoN365
Hercules
12,133
1,843
0
3,053
23,242
23,751
0
13,399
9,843
0
18,545
L
Discordia
FartEaters
Discordia
52,890
3,796
109
3,102
28,169
10,542
0
15,727
12,442
72,688
0
W
Fafnir
Socramsito
Fafnir
16,192
6,269
1,326
7,910
36,734
50,215
0
21,132
15,602
40,906
0
W
Gilgamesh
SparkIedust
Gilgamesh
32,334
12,091
0
3,213
38,112
28,660
0
13,791
24,321
0
44,957
W
Aphrodite
Yeraaÿ
Aphrodite
27,220
2,028
19,425
16,522
26,065
17,099
0
13,243
12,822
43,611
0
W
Scylla
iLuke19
Scylla
34,826
2,433
0
3,790
28,528
9,112
0
16,973
11,555
71,789
0
W
Chiron
mightysven
Chiron
31,886
15,508
1,974
4,713
26,839
9,465
0
13,591
13,222
0
65,299
L
Achilles
prinzslix
Achilles
19,737
4,883
0
5,052
35,977
38,433
0
15,965
20,012
0
55,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,558
Gold Earned
78,198
272
Minions Killed
284
7
Camps Cleared
7
1,533,156
Distance Traveled
1,393,747
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
16,221
1,081
83
6
6
265,481
1
L
Ullr
17,539
1,169
48
3
0
313,166
1
L
Hercules
12,666
844
13
1
0
220,685
0
L
Discordia
16,596
1,106
46
3
1
300,311
0
W
Fafnir
16,753
1,117
38
3
3
297,925
0
W
Gilgamesh
16,804
1,120
16
1
0
319,582
0
W
Aphrodite
16,436
1,096
38
3
1
326,896
0
W
Scylla
16,319
1,088
107
7
1
295,654
0
W
Chiron
16,246
1,083
73
5
2
293,099
0
L
Achilles
15,176
1,012
94
6
0
294,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role