Player Matchup

Janus
Janus
Cr24ayten
Janus
Level 88
God Stats
12W - 9L
1,628 SR
Queue Stats
397W - 348L
1,600 Elo+
Party 1
Loki
Loki
Dübiety
Loki
Level 142
God Stats
4W - 5L
1,300 SR
Queue Stats
208W - 214L
1,513 Elo+
Solo
Cupid
Cupid
ELbromas15
Cupid
Level 99
God Stats
6W - 9L
1,304 SR
Queue Stats
147W - 139L
1,364 Elo+
Solo
Tiamat
Tiamat
JarateInbound
Tiamat
Level 127
God Stats
3W - 6L
1,500 SR
Queue Stats
181W - 159L
1,752 Elo+
Solo
Vamana
Vamana
meegs05
Vamana
Level 107
God Stats
1W - 1L
1,711 SR
Queue Stats
299W - 269L
1,492 Elo+
Party 1
Team Averages
Level 113
1,489 SR
1,544 Elo+

VS

Team Averages
Level 95
1,491 SR
1,491 Elo+
Sobek
Sobek
Cnxdn
Sobek
Level 65
God Stats
1W - 1L
1,343 SR
Queue Stats
75W - 65L
1,382 Elo+
Party 2
Thor
Thor
DylanxXx
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Garebear177
Scylla
Level 53
God Stats
3W - 1L
1,635 SR
Queue Stats
121W - 102L
1,545 Elo+
Party 3
Heimdallr
Heimdallr
Glacierez
Heimdallr
Level 115
God Stats
12W - 3L
1,476 SR
Queue Stats
91W - 82L
1,447 Elo+
Party 2
Vamana
Vamana
Sicilini
Vamana
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
482W - 456L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cr24ayten
Janus
5
0 / 0 / 0
3,102
620
590
1,299
170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
6
0 / 1 / 0
3,157
631
880
2,220
565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
5
0 / 1 / 0
3,227
645
872
1,860
327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
2,537
507
80
564
115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
meegs05
Vamana
6
0 / 0 / 0
3,112
622
1,747
3,951
1,639
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cnxdn
Sobek
5
1 / 0 / 0
3,776
755
330
2,099
792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
5
0 / 0 / 0
3,274
655
116
2,272
516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
6
1 / 0 / 0
3,675
735
1,039
1,255
257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Glacierez
Heimdallr
5
0 / 0 / 1
3,365
673
1,319
1,172
260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
Sicilini
Vamana
7
0 / 0 / 0
3,743
749
2,764
3,487
1,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cnxdn
Sobek
1
0
0
1
L
Janus
Cr24ayten
Janus
0
0
0
0
W
Thor
0
0
0
0
L
Loki
0
1
0
0
L
Cupid
0
1
0
0
W
Scylla
1
0
0
1
W
Heimdallr
Glacierez
Heimdallr
0
0
1
0.5
L
0
0
0
0
W
Vamana
Sicilini
Vamana
0
0
0
0
L
Vamana
meegs05
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,169
Damage
5,568
9,894
Taken
10,285
2,816
Mitigated
2,943
3,429
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cnxdn
Sobek
330
37
0
1,299
2,099
792
0
298
1,801
6,098
0
L
Janus
Cr24ayten
Janus
590
61
0
364
1,299
170
0
65
1,234
7,054
0
W
Thor
116
0
0
1,207
2,272
516
0
0
2,272
0
13,647
L
Loki
880
324
0
250
2,220
565
0
705
1,475
0
12,711
L
Cupid
872
304
25
554
1,860
327
0
265
1,595
0
9,888
W
Scylla
1,039
252
0
226
1,255
257
0
80
1,175
13,463
0
W
Heimdallr
Glacierez
Heimdallr
1,319
782
0
683
1,172
260
0
292
880
0
14,432
L
80
0
0
236
564
115
0
238
270
1,598
0
W
Vamana
Sicilini
Vamana
2,764
1,027
0
1,639
3,487
1,118
0
0
3,487
0
18,727
L
Vamana
meegs05
Vamana
1,747
635
0
2,000
3,951
1,639
0
0
3,951
0
12,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,135
Gold Earned
17,833
96
Minions Killed
149
0
Camps Cleared
0
418,507
Distance Traveled
469,465
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,776
755
7
1
0
93,142
0
L
Janus
3,102
620
9
2
0
113,878
2
W
Thor
3,274
655
43
9
0
102,277
1
L
Loki
3,157
631
29
6
0
102,168
2
L
Cupid
3,227
645
37
7
0
89,507
3
W
Scylla
3,675
735
35
7
0
84,120
1
W
Heimdallr
3,365
673
26
5
0
83,208
1
L
Tiamat
2,537
507
2
0
0
18,941
0
W
Vamana
3,743
749
38
8
0
106,718
1
L
Vamana
3,112
622
19
4
0
94,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role