Player Matchup

Xbalanque
Xbalanque
DeviousZeZe
Xbalanque
Level 128
God Stats
3W - 4L
1,327 SR
Queue Stats
230W - 222L
1,509 Elo+
Party 2
King Arthur
King Arthur
DevotedRain1
King Arthur
Level 43
God Stats
8W - 8L
1,662 SR
Queue Stats
32W - 44L
1,622 Elo+
Solo
Poseidon
Poseidon
LostKite
Poseidon
Level 129
God Stats
1W - 3L
1,523 SR
Queue Stats
34W - 38L
1,235 Elo+
Party 2
Ymir
Ymir
Zarha
Ymir
Level 153
God Stats
3W - 2L
1,429 SR
Queue Stats
56W - 50L
1,522 Elo+
Party 2
Fenrir
Fenrir
xSaviik
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Team Averages
Level 93
1,488 SR
1,429 Elo+

VS

Team Averages
Level 69
1,633 SR
1,600 Elo+
Janus
Janus
Deniier
Janus
Level 148
God Stats
10W - 10L
1,543 SR
Queue Stats
422W - 271L
1,698 Elo+
Party 3
Chang'e
Chang'e
JmNova18
Chang'e
Level 29
God Stats
3W - 2L
1,835 SR
Queue Stats
109W - 52L
1,709 Elo+
Party 3
Bacchus
Bacchus
Lonnaldo
Bacchus
Level 47
God Stats
16W - 8L
1,746 SR
Queue Stats
130W - 92L
1,602 Elo+
Party 3
Rama
Rama
Waskiice
Rama
Level 103
God Stats
22W - 23L
1,544 SR
Queue Stats
518W - 475L
1,538 Elo+
Party 1
Susano
Susano
notblackjesus
Susano
Level 18
God Stats
6W - 5L
1,498 SR
Queue Stats
22W - 15L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeviousZeZe
Xbalanque
13
2 / 4 / 1
8,022
446
9,054
12,335
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
DevotedRain1
King Arthur
13
1 / 6 / 1
8,055
448
4,581
15,386
12,544
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
LostKite
Poseidon
14
1 / 6 / 0
8,511
473
4,144
10,845
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Zarha
Ymir
12
1 / 4 / 3
7,966
443
6,573
13,481
6,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
xSaviik
Fenrir
11
1 / 8 / 1
6,992
388
4,537
13,989
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deniier
Janus
18
2 / 1 / 3
10,679
593
4,665
7,721
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
JmNova18
Chang'e
16
7 / 2 / 2
10,202
567
10,499
11,636
7,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Lonnaldo
Bacchus
15
5 / 1 / 5
9,842
547
8,493
14,252
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
17
7 / 1 / 3
10,896
605
11,344
8,653
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 2 / 4
9,376
521
7,660
9,794
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
26
28
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
Deniier
Janus
2
1
3
3.5
L
Xbalanque
DeviousZeZe
Xbalanque
2
4
1
0.63
L
King Arthur
DevotedRain1
King Arthur
1
6
1
0.25
W
Chang'e
JmNova18
Chang'e
7
2
2
4
W
Bacchus
Lonnaldo
Bacchus
5
1
5
7.5
L
Poseidon
LostKite
Poseidon
1
6
0
0.17
W
Rama
7
1
3
8.5
L
Ymir
Zarha
Ymir
1
4
3
0.63
W
5
2
4
3.5
L
Fenrir
xSaviik
Fenrir
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,889
Damage
42,661
66,036
Taken
52,056
31,125
Mitigated
28,433
12,335
Healing
23,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Deniier
Janus
4,665
168
0
1,128
7,721
2,731
0
2,487
5,098
83,047
0
L
Xbalanque
DeviousZeZe
Xbalanque
9,054
4,476
0
4,183
12,335
3,871
0
2,985
9,308
0
48,885
L
King Arthur
DevotedRain1
King Arthur
4,581
688
0
2,457
15,386
12,544
0
8,764
6,622
0
44,057
W
Chang'e
JmNova18
Chang'e
10,499
1,528
15
6,805
11,636
7,109
0
1,909
9,717
57,382
0
W
Bacchus
Lonnaldo
Bacchus
8,493
565
546
5,389
14,252
12,568
0
3,774
10,394
27,200
0
L
Poseidon
LostKite
Poseidon
4,144
683
0
930
10,845
3,506
219
5,132
5,525
53,631
0
W
Rama
11,344
7,961
0
5,219
8,653
2,959
767
1,248
7,339
0
81,604
L
Ymir
Zarha
Ymir
6,573
1,471
236
438
13,481
6,444
0
4,604
8,818
34,876
0
W
7,660
2,171
0
4,444
9,794
3,066
0
917
8,791
0
55,516
L
Fenrir
xSaviik
Fenrir
4,537
1,314
0
4,091
13,989
4,760
0
1,883
12,106
0
42,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,546
Gold Earned
50,995
431
Minions Killed
569
0
Camps Cleared
0
1,525,488
Distance Traveled
1,670,278
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,679
593
201
11
0
371,595
4
L
Xbalanque
8,022
446
92
5
0
309,773
3
L
King Arthur
8,055
448
93
5
0
257,271
2
W
Chang'e
10,202
567
100
6
0
286,895
1
W
Bacchus
9,842
547
25
1
0
361,470
2
L
Poseidon
8,511
473
130
7
0
311,205
7
W
Rama
10,896
605
142
8
0
317,430
3
L
Ymir
7,966
443
49
3
0
316,673
6
W
Susano
9,376
521
101
6
0
332,888
1
L
Fenrir
6,992
388
67
4
0
330,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role