Player Matchup

Baron Samedi
Baron Samedi
Platinum IV
DaWalkDaddy
Baron Samedi
Platinum IV
Level 118
God Stats
5W - 5L
1,682 SR
Queue Stats
42W - 48L
1,767 MMR
Solo
Izanami
Izanami
Gold II
ImStxff-
Izanami
Gold II
Level 76
God Stats
17W - 15L
1,630 SR
Queue Stats
65W - 65L
1,567 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
nicobta24
Kuzenbo
Platinum IV
Level 151
God Stats
11W - 6L
1,502 SR
Queue Stats
94W - 96L
1,748 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,605 SR
1,694 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,758 SR
1,687 MMR
Cu Chulainn
Cu Chulainn
Gold IV
JOEJOESMOOTH
Cu Chulainn
Gold IV
Level 125
God Stats
14W - 12L
1,657 SR
Queue Stats
94W - 77L
1,500 MMR
Party 2
Chiron
Chiron
Platinum III
SMACK2DR1PP
Chiron
Platinum III
Level 142
God Stats
12W - 8L
1,901 SR
Queue Stats
147W - 122L
1,917 MMR
Party 2
Hades
Hades
Gold II
TomTheBear1832
Hades
Gold II
Level 140
God Stats
41W - 29L
1,716 SR
Queue Stats
361W - 437L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaWalkDaddy
Baron Samedi
16
6 / 2 / 2
12,192
642
17,242
12,396
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ImStxff-
Izanami
16
1 / 3 / 8
12,296
647
11,275
17,797
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
nicobta24
Kuzenbo
15
2 / 2 / 6
13,007
685
8,766
17,898
23,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AphroditeCthulhuAthenaSobekChaac

VS

Bans
DanzaburouMedusaCupidNeithSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JOEJOESMOOTH
Cu Chulainn
13
0 / 4 / 6
10,468
551
11,176
21,090
12,775
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
16
3 / 1 / 4
11,549
608
14,007
11,506
4,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 2
11,515
606
15,489
17,776
9,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
9
Kills
7
7
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaWalkDaddy
Baron Samedi
6
2
2
3.5
W
Izanami
ImStxff-
Izanami
1
3
8
1.67
L
Cu Chulainn
JOEJOESMOOTH
Cu Chulainn
0
4
6
0.75
L
Chiron
3
1
4
5
L
4
4
2
1.25
W
Kuzenbo
nicobta24
Kuzenbo
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
40,672
48,091
Taken
50,372
36,306
Mitigated
26,403
17,285
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaWalkDaddy
Baron Samedi
17,242
958
2,859
5,266
12,396
5,536
621
4,007
8,389
60,192
0
W
Izanami
ImStxff-
Izanami
11,275
8,307
0
4,200
17,797
7,203
2,635
7,024
10,773
0
96,797
L
Cu Chulainn
JOEJOESMOOTH
Cu Chulainn
11,176
2,562
0
4,269
21,090
12,775
30
7,874
13,216
0
45,972
L
Chiron
14,007
4,803
1,446
2,563
11,506
4,310
904
7,233
4,273
0
71,000
L
15,489
634
633
7,491
17,776
9,318
42
11,092
6,684
63,398
0
W
Kuzenbo
nicobta24
Kuzenbo
8,766
3,081
0
4,960
17,898
23,567
339
4,533
13,365
26,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,495
Gold Earned
33,532
254
Minions Killed
258
0
Camps Cleared
0
1,056,942
Distance Traveled
976,505
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,192
642
73
4
0
346,684
7
W
Izanami
12,296
647
143
8
0
333,932
6
L
Cu Chulainn
10,468
551
42
2
0
347,178
5
L
Chiron
11,549
608
115
6
0
314,839
1
L
Hades
11,515
606
101
5
0
314,488
3
W
Kuzenbo
13,007
685
38
2
0
376,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role