Player Matchup

Anubis
Anubis
Garebear177
Anubis
Level 53
God Stats
6W - 8L
1,369 SR
Queue Stats
121W - 102L
1,546 Elo+
Party 3
Medusa
Medusa
GoblinBoyfriend
Medusa
Level 139
God Stats
13W - 9L
1,616 SR
Queue Stats
341W - 341L
1,561 Elo+
Party 2
Artio
Artio
GoblinGirlfriend
Artio
Level 105
God Stats
15W - 7L
1,657 SR
Queue Stats
152W - 142L
1,574 Elo+
Party 2
Sobek
Sobek
Sicilini
Sobek
Level 87
God Stats
20W - 29L
1,495 SR
Queue Stats
482W - 456L
1,584 Elo+
Party 3
Fenrir
Fenrir
bananemagik
Fenrir
Level 148
God Stats
18W - 13L
1,463 SR
Queue Stats
412W - 421L
1,528 Elo+
Solo
Team Averages
Level 106
1,520 SR
1,558 Elo+

VS

Team Averages
Level 104
1,569 SR
1,559 Elo+
Medusa
Medusa
HeimdalMain
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Scoflion
Cu Chulainn
Level 89
God Stats
2W - 3L
1,547 SR
Queue Stats
85W - 62L
1,564 Elo+
Party 1
Kuzenbo
Kuzenbo
TTVcaptainFLARK
Kuzenbo
Level 88
God Stats
1W - 9L
1,426 SR
Queue Stats
232W - 225L
1,580 Elo+
Party 1
Ra
Ra
abrezio
Ra
Level 147
God Stats
2W - 3L
1,649 SR
Queue Stats
224W - 229L
1,535 Elo+
Solo
Pele
Pele
tutoxl18
Pele
Level 132
God Stats
0W - 1L
1,722 SR
Queue Stats
45W - 45L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 0 / 1
5,956
596
3,889
2,651
1,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 1 / 0
6,378
638
4,492
4,009
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 1
6,478
648
5,645
8,786
5,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Sicilini
Sobek
9
1 / 1 / 3
5,534
553
1,271
6,607
2,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
9
1 / 3 / 3
5,654
565
4,494
7,208
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 2 / 1
5,148
515
2,822
5,660
1,420
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Scoflion
Cu Chulainn
9
1 / 3 / 0
4,921
492
4,628
8,732
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 0 / 2
5,048
505
3,578
4,867
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,507
551
877
3,792
802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
9
2 / 2 / 1
5,381
538
2,540
6,709
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
1
2.5
W
2
1
0
2
W
3
0
1
3.5
L
Medusa
0
2
1
0.25
L
Cu Chulainn
Scoflion
Cu Chulainn
1
3
0
0.33
W
Sobek
Sicilini
Sobek
1
1
3
2.5
L
1
0
2
2
L
1
2
0
0.5
W
Fenrir
1
3
3
0.83
L
Pele
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
14,445
29,261
Taken
29,760
13,222
Mitigated
10,063
15,101
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,889
82
0
1,822
2,651
1,141
0
732
1,919
42,197
0
W
4,492
2,337
0
1,626
4,009
1,204
0
404
3,605
0
35,908
W
5,645
840
312
5,892
8,786
5,492
0
539
7,922
36,718
0
L
Medusa
2,822
1,048
0
926
5,660
1,420
0
503
5,157
0
27,394
L
Cu Chulainn
Scoflion
Cu Chulainn
4,628
1,152
0
2,970
8,732
3,745
0
5,186
3,546
0
17,977
W
Sobek
Sicilini
Sobek
1,271
140
0
2,621
6,607
2,764
0
1,570
5,012
9,380
0
L
3,578
1,240
0
1,396
4,867
2,393
0
1,359
3,508
16,903
0
L
877
143
276
678
3,792
802
0
1,053
2,739
30,026
0
W
Fenrir
4,494
723
0
2,828
7,208
2,621
0
1,210
5,973
0
27,328
L
Pele
2,540
695
0
2,800
6,709
1,703
0
2,704
4,005
0
25,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
26,005
340
Minions Killed
247
0
Camps Cleared
0
983,836
Distance Traveled
1,008,886
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,956
596
89
9
0
178,914
5
W
Medusa
6,378
638
90
9
0
179,291
3
W
Artio
6,478
648
79
8
0
191,097
2
L
Medusa
5,148
515
53
5
0
187,338
0
L
Cu Chulainn
4,921
492
39
4
0
176,422
2
W
Sobek
5,534
553
12
1
0
234,683
2
L
Kuzenbo
5,048
505
30
3
0
220,533
0
L
Ra
5,507
551
72
7
0
211,460
4
W
Fenrir
5,654
565
70
7
0
199,851
2
L
Pele
5,381
538
53
5
0
213,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role