Player Matchup

Xing Tian
Xing Tian
MShadyy
Xing Tian
Level 22
God Stats
4W - 2L
1,612 SR
Queue Stats
67W - 64L
1,402 Elo+
Party 3
Neith
Neith
Roolee
Neith
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 32L
1,415 Elo+
Party 3
Merlin
Merlin
Sick__Mind
Merlin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,450 Elo+
Party 2
Tyr
Tyr
Wilfrez
Tyr
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 121L
1,510 Elo+
Party 3
Ra
Ra
xMalasuertex93
Ra
Level 160
God Stats
2W - 5L
1,664 SR
Queue Stats
89W - 87L
1,484 Elo+
Party 2
Team Averages
Level 90
1,555 SR
1,452 Elo+

VS

Team Averages
Level 85
1,764 SR
1,561 Elo+
Eset
Eset
ElSiddelicious
Eset
Level 48
God Stats
2W - 0L
1,601 SR
Queue Stats
21W - 15L
1,565 Elo+
Party 1
Bastet
Bastet
Frostielotr
Bastet
Level 77
God Stats
16W - 11L
1,766 SR
Queue Stats
70W - 68L
1,575 Elo+
Party 1
Athena
Athena
Tufgor
Athena
Level 124
God Stats
7W - 1L
1,975 SR
Queue Stats
97W - 92L
1,607 Elo+
Party 1
Nox
Nox
Zenith__11
Nox
Level 69
God Stats
2W - 4L
1,492 SR
Queue Stats
105W - 121L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
toazakanuva
Gilgamesh
Level 107
God Stats
10W - 4L
1,985 SR
Queue Stats
94W - 86L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MShadyy
Xing Tian
12
1 / 4 / 2
7,888
657
1,804
16,601
12,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Roolee
Neith
14
0 / 6 / 2
7,411
618
7,512
10,533
3,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Sick__Mind
Merlin
14
0 / 5 / 3
7,794
650
6,945
8,848
3,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
15
6 / 6 / 1
9,568
797
11,826
14,218
9,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 4 / 4
9,703
809
8,808
10,750
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
9,504
792
8,391
8,476
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
17
8 / 1 / 11
11,057
921
10,555
9,023
4,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
Tufgor
Athena
17
6 / 1 / 17
11,689
974
11,771
17,413
19,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 5 / 6
9,025
752
8,066
8,067
3,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
toazakanuva
Gilgamesh
19
7 / 0 / 13
11,058
922
14,911
11,132
9,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
9
Kills
25
25
Deaths
9
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Bastet
8
1
11
13.5
L
Xing Tian
MShadyy
Xing Tian
1
4
2
0.5
L
Neith
Roolee
Neith
0
6
2
0.17
L
Merlin
Sick__Mind
Merlin
0
5
3
0.3
W
Athena
Tufgor
Athena
6
1
17
14.5
L
Tyr
6
6
1
1.08
W
1
5
6
0.8
W
Gilgamesh
toazakanuva
Gilgamesh
7
0
13
13.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,895
Damage
53,694
60,950
Taken
54,111
33,810
Mitigated
38,766
13,359
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,391
613
1,366
1,579
8,476
3,164
673
2,575
5,855
27,276
0
W
Bastet
10,555
2,435
0
267
9,023
4,356
781
2,635
6,316
0
35,921
L
Xing Tian
MShadyy
Xing Tian
1,804
157
0
3,522
16,601
12,741
0
10,325
6,276
4,700
0
L
Neith
Roolee
Neith
7,512
3,047
0
574
10,533
3,923
0
4,767
5,766
0
23,363
L
Merlin
Sick__Mind
Merlin
6,945
937
664
828
8,848
3,398
0
3,420
5,428
29,807
0
W
Athena
Tufgor
Athena
11,771
2,633
0
1,006
17,413
19,007
59
6,927
10,149
24,696
0
L
Tyr
11,826
2,781
0
1,736
14,218
9,409
0
5,864
8,354
0
25,689
W
8,066
503
402
784
8,067
3,188
1,123
1,358
6,602
36,459
0
W
Gilgamesh
toazakanuva
Gilgamesh
14,911
2,188
756
811
11,132
9,051
1,008
3,683
7,283
0
46,694
L
8,808
412
2,324
3,711
10,750
4,339
2
4,215
6,535
47,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,364
Gold Earned
52,333
274
Minions Killed
288
8
Camps Cleared
8
1,117,706
Distance Traveled
1,289,130
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,504
792
51
4
2
239,551
1
W
Bastet
11,057
921
59
5
2
277,844
0
L
Xing Tian
7,888
657
7
1
0
234,123
1
L
Neith
7,411
618
38
3
2
202,331
1
L
Merlin
7,794
650
58
5
0
187,987
1
W
Athena
11,689
974
30
3
3
250,693
1
L
Tyr
9,568
797
44
4
2
253,969
4
W
Nox
9,025
752
67
6
1
236,994
4
W
Gilgamesh
11,058
922
81
7
0
284,048
3
L
Ra
9,703
809
127
11
4
239,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role