Player Matchup

Neith
Neith
ChuleCr
Neith
Level 98
God Stats
130W - 101L
1,515 SR
Queue Stats
262W - 260L
1,586 Elo+
Solo
Merlin
Merlin
DimasGG
Merlin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,562 Elo+
Solo
Yemoja
Yemoja
Hapy
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 141L
1,538 Elo+
Party 1
Zeus
Zeus
Sparkion
Zeus
Level 78
God Stats
21W - 14L
1,476 SR
Queue Stats
99W - 91L
1,512 Elo+
Party 1
Horus
Horus
Unslow
Horus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 75
1,498 SR
1,540 Elo+

VS

Team Averages
Level 103
1,546 SR
1,469 Elo+
Tiamat
Tiamat
Anje
Tiamat
Level 151
God Stats
1W - 4L
1,357 SR
Queue Stats
241W - 253L
1,437 Elo+
Solo
Hou Yi
Hou Yi
Dkdance
Hou Yi
Level 53
God Stats
7W - 10L
1,485 SR
Queue Stats
225W - 272L
1,411 Elo+
Solo
Arachne
Arachne
Fermintd
Arachne
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Tilk2006
Gilgamesh
Level 120
God Stats
10W - 6L
1,846 SR
Queue Stats
148W - 153L
1,495 Elo+
Solo
Ah Puch
Ah Puch
freksa
Ah Puch
Level 55
God Stats
299W - 261L
1,542 SR
Queue Stats
301W - 273L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChuleCr
Neith
20
4 / 3 / 22
12,478
960
13,098
14,942
6,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
DimasGG
Merlin
20
11 / 3 / 13
13,330
1,025
14,705
9,808
4,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Hapy
Yemoja
20
4 / 1 / 28
14,102
1,085
8,096
19,157
21,061
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
20
13 / 2 / 16
14,401
1,108
41,058
18,278
10,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Unslow
Horus
20
11 / 1 / 25
14,527
1,117
19,418
18,574
27,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anje
Tiamat
17
1 / 7 / 4
11,106
854
6,081
14,183
8,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Dkdance
Hou Yi
18
2 / 8 / 5
12,337
949
10,515
21,547
8,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Fermintd
Arachne
17
1 / 8 / 3
10,752
827
8,914
19,920
6,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Tilk2006
Gilgamesh
17
4 / 10 / 5
12,143
934
18,598
27,105
15,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
freksa
Ah Puch
18
2 / 10 / 4
11,920
917
33,948
18,369
6,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
31
43
Kills
10
10
Deaths
43
104
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Anje
Tiamat
1
7
4
0.43
W
Neith
ChuleCr
Neith
4
3
22
5
W
Merlin
DimasGG
Merlin
11
3
13
5.83
L
Hou Yi
Dkdance
Hou Yi
2
8
5
0.56
L
Arachne
Fermintd
Arachne
1
8
3
0.31
W
Yemoja
Hapy
Yemoja
4
1
28
18
W
Zeus
13
2
16
10.5
L
Gilgamesh
Tilk2006
Gilgamesh
4
10
5
0.65
W
Horus
Unslow
Horus
11
1
25
23.5
L
Ah Puch
freksa
Ah Puch
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,375
Damage
78,056
80,759
Taken
101,124
69,886
Mitigated
45,736
24,719
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Anje
Tiamat
6,081
836
0
1,560
14,183
8,983
0
9,704
4,431
39,415
0
W
Neith
ChuleCr
Neith
13,098
5,055
0
490
14,942
6,486
0
9,535
5,407
0
30,600
W
Merlin
DimasGG
Merlin
14,705
1,955
0
0
9,808
4,321
0
5,092
4,716
51,473
0
L
Hou Yi
Dkdance
Hou Yi
10,515
6,410
0
1,288
21,547
8,210
0
16,315
5,107
0
53,588
L
Arachne
Fermintd
Arachne
8,914
6,289
0
1,266
19,920
6,535
0
15,193
4,652
0
13,983
W
Yemoja
Hapy
Yemoja
8,096
2,287
7,669
5,347
19,157
21,061
0
10,152
9,005
24,106
0
W
Zeus
41,058
5,942
0
3,023
18,278
10,433
0
8,642
9,636
75,728
0
L
Gilgamesh
Tilk2006
Gilgamesh
18,598
5,691
0
792
27,105
15,124
0
17,765
9,040
840
25,730
W
Horus
Unslow
Horus
19,418
7,050
2,513
5,677
18,574
27,585
0
7,448
11,126
9,451
21,062
L
Ah Puch
freksa
Ah Puch
33,948
103
0
273
18,369
6,884
0
9,516
8,653
60,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,838
Gold Earned
58,258
306
Minions Killed
239
4
Camps Cleared
9
1,135,265
Distance Traveled
1,162,461
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,106
854
74
6
1
196,986
1
W
Neith
12,478
960
56
4
0
225,266
1
W
Merlin
13,330
1,025
100
8
1
207,716
3
L
Hou Yi
12,337
949
77
6
4
212,315
1
L
Arachne
10,752
827
10
1
0
299,698
0
W
Yemoja
14,102
1,085
29
2
1
221,689
0
W
Zeus
14,401
1,108
93
7
1
217,257
0
L
Gilgamesh
12,143
934
17
1
4
216,305
0
W
Horus
14,527
1,117
28
2
1
263,337
0
L
Ah Puch
11,920
917
61
5
0
237,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role