Player Matchup

Terra
Terra
DozatorGovna
Terra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 93L
1,443 Elo+
Party 1
Xbalanque
Xbalanque
Metter007
Xbalanque
Level 8
God Stats
1W - 1L
1,690 SR
Queue Stats
5W - 13L
1,254 Elo+
Party 3
Ne Zha
Ne Zha
RAZMOROJENIYHUY
Ne Zha
Level 25
God Stats
9W - 6L
1,500 SR
Queue Stats
84W - 77L
1,467 Elo+
Party 1
Hachiman
Hachiman
mozia
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,204 Elo+
Party 3
Da Ji
Da Ji
ШпажкасГовном
Da Ji
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,419 Elo+
Party 1
Team Averages
Level 18
1,538 SR
1,358 Elo+

VS

Team Averages
Level 30
1,468 SR
1,438 Elo+
Gilgamesh
Gilgamesh
EkteNorskBrunost
Gilgamesh
Level 40
God Stats
26W - 26L
1,337 SR
Queue Stats
354W - 405L
1,382 Elo+
Party 2
Bellona
Bellona
HertugNielsen
Bellona
Level 17
God Stats
1W - 1L
1,366 SR
Queue Stats
18W - 15L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
Hqllon
Danzaburou
Level 78
God Stats
16W - 22L
1,403 SR
Queue Stats
261W - 283L
1,373 Elo+
Party 4
Ares
Ares
Jochnnes
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,473 Elo+
Party 4
Olorun
Olorun
ZpeedyDonkey
Olorun
Level 6
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 11
10,160
462
6,284
15,934
16,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Metter007
Xbalanque
15
0 / 6 / 7
9,133
415
4,175
14,521
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 9 / 6
10,837
493
13,608
19,058
7,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
mozia
Hachiman
15
1 / 8 / 4
9,215
419
5,593
16,401
6,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 6 / 2
12,018
546
15,603
17,271
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
19
14 / 0 / 7
13,097
595
17,823
12,809
10,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
18
7 / 4 / 7
12,151
552
10,527
17,273
13,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Hqllon
Danzaburou
17
9 / 6 / 9
11,488
522
15,689
15,987
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
15
5 / 6 / 10
11,270
512
6,447
16,641
17,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
17
1 / 4 / 5
11,076
503
7,259
12,107
5,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
20
Kills
36
36
Deaths
20
30
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
7
11
0.93
W
Gilgamesh
14
0
7
17.5
W
Bellona
7
4
7
2.63
W
Danzaburou
Hqllon
Danzaburou
9
6
9
2.25
W
Ares
5
6
10
1.67
L
Xbalanque
Metter007
Xbalanque
0
6
7
0.58
L
8
9
6
1.22
W
Olorun
1
4
5
0.88
L
Hachiman
mozia
Hachiman
1
8
4
0.38
L
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,263
Damage
57,745
83,185
Taken
74,817
43,583
Mitigated
53,692
17,969
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,284
792
1,241
2,940
15,934
16,929
374
3,599
12,335
23,980
0
W
Gilgamesh
17,823
5,059
0
4,245
12,809
10,058
596
713
12,096
0
74,012
W
Bellona
10,527
3,519
0
2,610
17,273
13,372
956
502
16,604
0
72,317
W
Danzaburou
Hqllon
Danzaburou
15,689
9,591
0
4,224
15,987
7,261
4,651
2,860
13,127
0
82,742
W
Ares
6,447
606
0
2,240
16,641
17,804
409
1,771
14,870
18,355
0
L
Xbalanque
Metter007
Xbalanque
4,175
2,534
0
4,258
14,521
5,195
1,385
209
14,312
0
45,027
L
13,608
4,778
0
3,055
19,058
7,585
127
2,665
16,393
0
51,842
W
Olorun
7,259
3,316
186
3,072
12,107
5,197
5,174
438
11,669
64,624
0
L
Hachiman
mozia
Hachiman
5,593
3,481
0
2,670
16,401
6,009
1,399
3,391
13,010
0
43,967
L
15,603
5,273
0
3,805
17,271
7,865
216
3,842
13,429
0
65,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,363
Gold Earned
59,082
384
Minions Killed
516
0
Camps Cleared
0
1,964,032
Distance Traveled
2,040,081
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,160
462
34
2
0
382,712
5
W
Gilgamesh
13,097
595
101
5
0
492,643
4
W
Bellona
12,151
552
129
6
0
440,891
4
W
Danzaburou
11,488
522
132
6
0
345,089
4
W
Ares
11,270
512
8
0
0
393,698
2
L
Xbalanque
9,133
415
89
4
0
367,226
1
L
Ne Zha
10,837
493
70
3
0
404,823
4
W
Olorun
11,076
503
146
7
0
367,760
1
L
Hachiman
9,215
419
90
4
0
359,124
0
L
Da Ji
12,018
546
101
5
0
450,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role