Player Matchup

Kali
Kali
Chesus-Senpai
Kali
Level 116
God Stats
10W - 3L
1,682 SR
Queue Stats
240W - 224L
1,514 Elo+
Party 2
Tiamat
Tiamat
Schwert-3108
Tiamat
Level 114
God Stats
13W - 9L
1,641 SR
Queue Stats
346W - 331L
1,538 Elo+
Solo
Tyr
Tyr
Shinto-Senpai
Tyr
Level 60
God Stats
22W - 16L
1,551 SR
Queue Stats
309W - 272L
1,494 Elo+
Party 2
Chernobog
Chernobog
iS26Luptator
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,629 Elo+
Party 1
Eset
Eset
spacespitter-TTV
Eset
Level 59
God Stats
2W - 0L
1,727 SR
Queue Stats
126W - 93L
1,643 Elo+
Party 1
Team Averages
Level 75
1,620 SR
1,563 Elo+

VS

Team Averages
Level 113
1,473 SR
1,481 Elo+
Neith
Neith
Mayu_Higurashi
Neith
Level 118
God Stats
28W - 25L
1,549 SR
Queue Stats
414W - 368L
1,477 Elo+
Party 3
Ao Kuang
Ao Kuang
Misterr-Bionic
Ao Kuang
Level 131
God Stats
34W - 22L
1,672 SR
Queue Stats
242W - 226L
1,530 Elo+
Party 3
Chronos
Chronos
Shinigami2k13
Chronos
Level 160
God Stats
2W - 1L
1,328 SR
Queue Stats
578W - 554L
1,469 Elo+
Party 3
Zhong Kui
Zhong Kui
TFS_L01N3R
Zhong Kui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 198L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
gagagleizes
Erlang Shen
Level 114
God Stats
6W - 6L
1,316 SR
Queue Stats
777W - 766L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 2
13,289
699
15,576
16,240
9,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
17
1 / 1 / 11
9,886
520
11,768
10,163
9,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 6
9,596
505
7,118
16,385
14,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
iS26Luptator
Chernobog
19
9 / 3 / 7
11,903
626
16,389
15,242
5,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 10
9,044
476
7,278
9,423
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,649
508
4,502
13,556
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
15
4 / 5 / 2
9,397
495
12,196
14,488
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
14
0 / 5 / 1
8,640
455
7,253
13,692
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
TFS_L01N3R
Zhong Kui
14
1 / 7 / 0
9,026
475
13,637
15,232
12,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
gagagleizes
Erlang Shen
13
4 / 4 / 0
8,734
460
5,696
16,705
12,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
28
Kills
10
10
Deaths
28
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
14
0
2
15
L
1
7
2
0.29
L
Ao Kuang
4
5
2
1
W
Tiamat
1
1
11
6.5
L
Chronos
0
5
1
0.1
W
1
1
6
4
L
Zhong Kui
TFS_L01N3R
Zhong Kui
1
7
0
0.14
L
Erlang Shen
gagagleizes
Erlang Shen
4
4
0
1
W
Chernobog
iS26Luptator
Chernobog
9
3
7
4.17
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,129
Damage
43,284
67,453
Taken
73,673
41,732
Mitigated
40,928
26,061
Healing
21,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,576
7,818
0
8,399
16,240
9,281
0
6,680
9,560
0
115,244
L
4,502
1,613
0
3,044
13,556
4,723
849
1,507
11,891
0
65,304
L
Ao Kuang
12,196
3,410
0
3,738
14,488
4,780
0
4,172
10,218
61,520
0
W
Tiamat
11,768
1,679
0
3,353
10,163
9,263
712
5,215
4,948
63,996
0
L
Chronos
7,253
1,686
0
3,160
13,692
5,880
0
4,833
8,707
60,497
2,829
W
7,118
464
0
6,379
16,385
14,311
587
11,133
5,252
0
50,707
L
Zhong Kui
TFS_L01N3R
Zhong Kui
13,637
1,702
0
4,955
15,232
12,919
0
762
14,470
62,032
0
L
Erlang Shen
gagagleizes
Erlang Shen
5,696
1,548
532
5,966
16,705
12,626
527
6,917
9,341
0
30,412
W
Chernobog
iS26Luptator
Chernobog
16,389
12,137
0
6,179
15,242
5,943
2,640
4,494
10,748
0
92,739
W
7,278
278
521
1,230
9,423
2,934
686
5,408
4,015
40,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,718
Gold Earned
45,446
636
Minions Killed
607
0
Camps Cleared
0
1,864,043
Distance Traveled
1,672,214
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,289
699
198
10
0
410,932
1
L
Neith
9,649
508
120
6
0
294,303
2
L
Ao Kuang
9,397
495
102
5
0
401,140
2
W
Tiamat
9,886
520
125
7
0
358,488
7
L
Chronos
8,640
455
167
9
0
305,880
2
W
Tyr
9,596
505
92
5
0
385,933
0
L
Zhong Kui
9,026
475
131
7
0
306,386
2
L
Erlang Shen
8,734
460
87
5
0
364,505
0
W
Chernobog
11,903
626
146
8
0
358,672
2
W
Eset
9,044
476
75
4
0
350,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role