Player Matchup

Aphrodite
Aphrodite
AddyPoldark
Aphrodite
Level 121
God Stats
11W - 6L
1,629 SR
Queue Stats
90W - 92L
1,428 Elo+
Solo
Thor
Thor
Bampots
Thor
Level 48
God Stats
6W - 6L
1,570 SR
Queue Stats
165W - 90L
1,679 Elo+
Solo
Heimdallr
Heimdallr
SrDrSabao
Heimdallr
Level 31
God Stats
4W - 4L
1,694 SR
Queue Stats
118W - 122L
1,463 Elo+
Solo
Agni
Agni
sandstom
Agni
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
二刀流太刀猿
Achilles
Level 66
God Stats
2W - 6L
1,265 SR
Queue Stats
519W - 570L
1,456 Elo+
Party 1
Team Averages
Level 59
1,532 SR
1,505 Elo+

VS

Team Averages
Level 65
1,471 SR
1,440 Elo+
Ares
Ares
CauldenN
Ares
Level 28
God Stats
0W - 3L
1,582 SR
Queue Stats
118W - 148L
1,424 Elo+
Party 2
Arachne
Arachne
Extremc
Arachne
Level 32
God Stats
14W - 22L
1,417 SR
Queue Stats
102W - 88L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Joyamy
Cthulhu
Level 48
God Stats
25W - 12L
1,594 SR
Queue Stats
263W - 245L
1,407 Elo+
Solo
Chang'e
Chang'e
XXAALIYAH145XX
Chang'e
Level 156
God Stats
11W - 5L
1,528 SR
Queue Stats
447W - 438L
1,640 Elo+
Party 2
Sol
Sol
alonedude
Sol
Level 60
God Stats
3W - 7L
1,232 SR
Queue Stats
42W - 63L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AddyPoldark
Aphrodite
12
1 / 1 / 11
6,886
459
3,363
5,740
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Bampots
Thor
16
11 / 0 / 5
9,583
639
13,408
10,683
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
SrDrSabao
Heimdallr
13
4 / 2 / 2
7,723
515
7,481
8,903
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
11
1 / 7 / 7
6,868
458
6,946
8,758
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 4
7,239
483
6,057
11,606
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 2 / 4
7,155
477
3,689
9,573
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Extremc
Arachne
10
1 / 4 / 2
6,523
435
3,896
13,058
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Joyamy
Cthulhu
12
4 / 5 / 0
7,613
508
9,578
11,950
9,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 5 / 2
7,812
521
9,913
11,181
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 2
6,800
453
3,958
7,066
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
12
12
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AddyPoldark
Aphrodite
1
1
11
6.5
W
Thor
Bampots
Thor
11
0
5
13.5
L
Ares
2
2
4
2
L
Arachne
Extremc
Arachne
1
4
2
0.5
L
Cthulhu
Joyamy
Cthulhu
4
5
0
0.8
W
Heimdallr
SrDrSabao
Heimdallr
4
2
2
2.5
L
5
5
2
1.2
L
0
4
2
0.25
W
Agni
1
7
7
0.64
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,255
Damage
31,034
45,690
Taken
52,828
22,276
Mitigated
26,435
16,811
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AddyPoldark
Aphrodite
3,363
385
3,802
4,169
5,740
3,385
12
2,650
3,040
18,373
0
W
Thor
Bampots
Thor
13,408
4,213
0
3,051
10,683
4,265
0
4,192
6,327
0
70,637
L
Ares
3,689
147
0
822
9,573
7,129
0
2,890
6,394
21,365
0
L
Arachne
Extremc
Arachne
3,896
2,734
0
5,153
13,058
4,019
0
1,388
11,621
0
26,684
L
Cthulhu
Joyamy
Cthulhu
9,578
621
0
2,269
11,950
9,331
0
2,596
8,977
40,879
0
W
Heimdallr
SrDrSabao
Heimdallr
7,481
2,443
0
1,532
8,903
3,213
2,211
5,197
3,610
156
46,157
L
9,913
548
1,073
4,009
11,181
3,657
0
2,402
8,177
41,521
0
L
3,958
512
0
1,830
7,066
2,299
1,020
422
6,644
35,310
3,445
W
Agni
6,946
716
0
1,505
8,758
2,919
0
5,903
2,537
28,853
0
W
6,057
1,239
0
2,752
11,606
8,494
414
8,339
3,121
0
28,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,299
Gold Earned
35,903
373
Minions Killed
323
0
Camps Cleared
0
1,372,972
Distance Traveled
1,512,982
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,886
459
40
3
0
261,480
4
W
Thor
9,583
639
120
8
0
313,417
0
L
Ares
7,155
477
28
2
0
304,631
4
L
Arachne
6,523
435
61
4
0
310,748
1
L
Cthulhu
7,613
508
71
5
0
294,167
4
W
Heimdallr
7,723
515
101
7
0
277,459
5
L
Chang'e
7,812
521
82
5
0
287,967
3
L
Sol
6,800
453
81
5
0
315,469
3
W
Agni
6,868
458
53
4
0
252,837
0
W
Achilles
7,239
483
59
4
0
267,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role