Player Matchup

Artemis
Artemis
PrimalFenix0097
Artemis
Level 3
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SaVagexxxGinger
Nu Wa
Level 56
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ZaubererVonOz
Cthulhu
Level 5
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,709 SR
1,500 Elo+

VS

Team Averages
Level 27
1,419 SR
1,402 Elo+
Arachne
Arachne
AkumuDelta
Arachne
Level 8
God Stats
1W - 4L
1,285 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
EsdetheSlayer
Aphrodite
Level 7
God Stats
4W - 7L
1,473 SR
Queue Stats
6W - 17L
1,276 Elo+
Party 2
Gilgamesh
Gilgamesh
Robo Outlaw6994
Gilgamesh
Level 66
God Stats
5W - 7L
1,500 SR
Queue Stats
364W - 505L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,651
589
1,152
6,705
2,351
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 3 / 1
8,841
680
7,201
6,051
2,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
5
0 / 2 / 1
6,520
502
510
2,390
767
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AkumuDelta
Arachne
9
4 / 4 / 4
8,694
669
2,837
9,473
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
EsdetheSlayer
Aphrodite
12
1 / 2 / 10
9,316
717
3,999
8,561
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Robo Outlaw6994
Gilgamesh
14
6 / 1 / 4
9,394
723
5,025
9,610
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
11
11
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
AkumuDelta
Arachne
4
4
4
1.5
W
Aphrodite
EsdetheSlayer
Aphrodite
1
2
10
3
L
1
6
3
0.42
W
Gilgamesh
Robo Outlaw6994
Gilgamesh
6
1
4
8
L
5
3
1
1.83
L
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,863
Damage
11,861
15,146
Taken
27,644
5,119
Mitigated
15,194
752
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AkumuDelta
Arachne
2,837
2,102
0
795
9,473
3,715
1,038
1,878
7,595
0
17,730
W
Aphrodite
EsdetheSlayer
Aphrodite
3,999
347
4,303
4,687
8,561
3,729
1,340
2,346
6,215
40,318
0
L
1,152
679
0
74
6,705
2,351
0
1,417
5,186
0
7,385
W
Gilgamesh
Robo Outlaw6994
Gilgamesh
5,025
740
390
959
9,610
7,750
346
3,521
6,089
0
32,281
L
7,201
3,848
0
178
6,051
2,001
166
2,168
3,758
26,620
0
L
Cthulhu
510
65
0
500
2,390
767
0
414
1,899
4,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,012
Gold Earned
27,404
59
Minions Killed
136
0
Camps Cleared
0
424,825
Distance Traveled
626,263
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,694
669
10
1
0
198,002
0
W
Aphrodite
9,316
717
59
5
0
172,144
0
L
Artemis
7,651
589
4
0
0
165,251
0
W
Gilgamesh
9,394
723
67
5
0
256,117
0
L
Nu Wa
8,841
680
50
4
0
193,815
2
L
Cthulhu
6,520
502
5
0
0
65,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role