Player Matchup

Olorun
Olorun
NotMe12321
Olorun
Level 29
God Stats
1W - 0L
1,508 SR
Queue Stats
40W - 36L
1,396 Elo+
Solo
Ah Puch
Ah Puch
SHNTLL
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,029 Elo+
Solo
Hachiman
Hachiman
camith75
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,020 Elo+
Solo
Guan Yu
Guan Yu
luvaboi
Guan Yu
Level 21
God Stats
2W - 0L
1,669 SR
Queue Stats
14W - 8L
1,539 Elo+
Solo
Fenrir
Fenrir
mechgojira
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,297 Elo+

VS

Team Averages
Level 15
1,375 SR
1,260 Elo+
Artemis
Artemis
Domokiller21
Artemis
Level 6
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 4L
979 Elo+
Solo
Ra
Ra
SnackSupreme
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,309 Elo+
Solo
Cupid
Cupid
fkkj
Cupid
Level 5
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 4L
1,091 Elo+
Solo
Thor
Thor
frogninja1
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
lion974tortu
Gilgamesh
Level 25
God Stats
0W - 2L
1,283 SR
Queue Stats
35W - 36L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NotMe12321
Olorun
20
7 / 1 / 8
13,059
544
19,621
10,260
5,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
SHNTLL
Ah Puch
20
10 / 3 / 3
13,545
564
20,757
14,000
5,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
camith75
Hachiman
15
3 / 7 / 7
10,616
442
9,100
15,179
5,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
luvaboi
Guan Yu
19
9 / 2 / 10
12,894
537
15,053
22,126
31,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
mechgojira
Fenrir
18
9 / 7 / 9
12,544
523
21,734
20,991
13,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Domokiller21
Artemis
14
2 / 12 / 8
9,389
391
5,528
15,321
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 7 / 7
11,574
482
11,093
19,119
7,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
fkkj
Cupid
17
4 / 9 / 7
11,057
461
13,955
28,337
13,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
3 / 6 / 5
9,606
400
6,073
20,169
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
lion974tortu
Gilgamesh
15
2 / 4 / 10
10,538
439
11,567
21,977
10,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
56
38
Kills
19
20
Deaths
38
37
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
Domokiller21
Artemis
2
12
8
0.5
W
Olorun
NotMe12321
Olorun
7
1
8
11
W
Ah Puch
SHNTLL
Ah Puch
10
3
3
3.83
L
8
7
7
1.64
W
Hachiman
camith75
Hachiman
3
7
7
0.93
L
Cupid
fkkj
Cupid
4
9
7
0.83
L
3
6
5
0.92
L
Gilgamesh
lion974tortu
Gilgamesh
2
4
10
1.75
W
Guan Yu
luvaboi
Guan Yu
9
2
10
7
W
Fenrir
mechgojira
Fenrir
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,265
Damage
48,216
82,556
Taken
104,923
62,100
Mitigated
43,265
30,685
Healing
23,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Domokiller21
Artemis
5,528
2,649
0
60
15,321
5,987
568
6,309
8,887
0
30,083
W
Olorun
NotMe12321
Olorun
19,621
9,689
565
5,310
10,260
5,083
6,887
420
9,800
104,215
0
W
Ah Puch
SHNTLL
Ah Puch
20,757
316
0
6,850
14,000
5,625
3,415
1,046
12,864
82,329
0
L
11,093
809
1,085
6,180
19,119
7,516
0
10,381
8,713
66,449
0
W
Hachiman
camith75
Hachiman
9,100
6,802
0
0
15,179
5,992
2,432
3,106
11,967
0
53,450
L
Cupid
fkkj
Cupid
13,955
7,835
1,595
8,780
28,337
13,156
0
12,528
15,684
0
58,824
L
6,073
1,945
0
4,517
20,169
6,496
90
3,676
16,393
0
46,980
L
Gilgamesh
lion974tortu
Gilgamesh
11,567
4,228
0
1,672
21,977
10,110
348
7,484
14,043
0
46,825
W
Guan Yu
luvaboi
Guan Yu
15,053
3,888
2,660
10,840
22,126
31,665
859
2,905
19,015
0
56,291
W
Fenrir
mechgojira
Fenrir
21,734
5,777
0
4,460
20,991
13,735
2,421
3,046
17,817
0
65,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,658
Gold Earned
52,164
536
Minions Killed
460
0
Camps Cleared
0
2,117,583
Distance Traveled
1,919,974
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,389
391
75
3
0
390,616
0
W
Olorun
13,059
544
165
7
0
449,684
1
W
Ah Puch
13,545
564
123
5
0
427,205
0
L
Ra
11,574
482
136
6
0
391,979
0
W
Hachiman
10,616
442
80
3
0
370,923
0
L
Cupid
11,057
461
87
4
0
363,856
2
L
Thor
9,606
400
77
3
0
343,605
3
L
Gilgamesh
10,538
439
85
4
0
429,918
1
W
Guan Yu
12,894
537
91
4
0
438,179
1
W
Fenrir
12,544
523
77
3
0
431,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role