Player Matchup

Bellona
Bellona
Arctic3250
Bellona
Level 19
God Stats
10W - 14L
1,306 SR
Queue Stats
18W - 22L
1,292 Elo+
Solo
Tiamat
Tiamat
Dark456mamarre
Tiamat
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,329 Elo+
Solo
Danzaburou
Danzaburou
FunOver
Danzaburou
Level 26
God Stats
1W - 1L
1,240 SR
Queue Stats
39W - 25L
1,288 Elo+
Solo
Team Averages
Level 18
1,349 SR
1,303 Elo+

VS

Team Averages
Level 87
1,470 SR
1,399 Elo+
Nu Wa
Nu Wa
MagicalPeak4
Nu Wa
Level 29
God Stats
9W - 17L
1,351 SR
Queue Stats
130W - 163L
1,352 Elo+
Solo
Artemis
Artemis
hdKobe24
Artemis
Level 128
God Stats
22W - 21L
1,560 SR
Queue Stats
202W - 234L
1,429 Elo+
Party 1
Ares
Ares
hdTipsOnly
Ares
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 133L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arctic3250
Bellona
13
6 / 1 / 8
10,113
722
5,637
9,957
7,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 10
8,458
604
1,863
7,800
6,614
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
FunOver
Danzaburou
16
10 / 3 / 5
12,061
862
18,746
15,714
5,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
9,223
659
9,388
7,271
1,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
hdKobe24
Artemis
12
2 / 6 / 3
9,083
649
11,222
13,682
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 6 / 1
7,972
569
3,715
11,777
13,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
5
5
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arctic3250
Bellona
6
1
8
10
W
0
1
10
5
W
Danzaburou
FunOver
Danzaburou
10
3
5
4.17
L
2
4
3
0.88
L
Artemis
hdKobe24
Artemis
2
6
3
0.58
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,246
Damage
24,325
33,471
Taken
32,730
19,317
Mitigated
19,960
9,744
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arctic3250
Bellona
5,637
1,608
808
2,315
9,957
7,063
283
3,618
6,339
0
18,446
W
1,863
582
0
1,432
7,800
6,614
436
3,008
4,792
9,645
0
W
Danzaburou
FunOver
Danzaburou
18,746
9,198
0
5,189
15,714
5,640
2,431
6,515
9,199
0
95,035
L
9,388
4,022
0
1,324
7,271
1,960
474
239
6,982
39,055
0
L
Artemis
hdKobe24
Artemis
11,222
4,998
0
3,805
13,682
4,602
548
1,138
12,344
0
40,494
L
3,715
137
0
166
11,777
13,398
80
256
11,446
13,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
26,278
179
Minions Killed
127
0
Camps Cleared
0
734,222
Distance Traveled
636,092
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,113
722
27
2
0
281,991
0
W
Tiamat
8,458
604
14
1
0
228,902
0
W
Danzaburou
12,061
862
138
10
0
223,329
2
L
Nu Wa
9,223
659
54
4
0
210,272
0
L
Artemis
9,083
649
56
4
0
199,527
0
L
Ares
7,972
569
17
1
0
226,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role