Player Matchup

Bacchus
Bacchus
OaZis-TrooPicaL
Bacchus
Level 144
God Stats
5W - 4L
1,745 SR
Queue Stats
321W - 322L
1,569 Elo+
Solo
Tiamat
Tiamat
SookiSmackhouse
Tiamat
Level 159
God Stats
3W - 3L
1,475 SR
Queue Stats
398W - 399L
1,602 Elo+
Solo
Izanami
Izanami
ZdviG
Izanami
Level 148
God Stats
9W - 7L
1,508 SR
Queue Stats
734W - 750L
1,449 Elo+
Solo
Amaterasu
Amaterasu
giorgigio777
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
xMalasuertex93
Geb
Level 160
God Stats
9W - 14L
1,469 SR
Queue Stats
949W - 969L
1,494 Elo+
Solo
Team Averages
Level 154
1,540 SR
1,523 Elo+

VS

Team Averages
Level 138
1,577 SR
1,596 Elo+
Osiris
Osiris
ABigBeanBag
Osiris
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 151L
1,609 Elo+
Solo
Heimdallr
Heimdallr
Ahryus
Heimdallr
Level 107
God Stats
3W - 0L
1,745 SR
Queue Stats
169W - 134L
1,645 Elo+
Solo
Bacchus
Bacchus
ArmorCrow
Bacchus
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 69L
1,603 Elo+
Solo
Sol
Sol
dgiydiusd98y2
Sol
Level 123
God Stats
13W - 6L
1,482 SR
Queue Stats
398W - 397L
1,523 Elo+
Solo
Ne Zha
Ne Zha
lllFurylll
Ne Zha
Level 160
God Stats
24W - 27L
1,660 SR
Queue Stats
1,084W - 897L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
11,121
741
9,906
18,896
22,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 3 / 11
11,316
754
17,141
14,238
11,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ZdviG
Izanami
18
8 / 6 / 7
11,383
759
18,266
15,202
9,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

Amaterasu
giorgigio777
Amaterasu
15
1 / 6 / 12
9,510
634
9,843
26,794
31,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 4 / 11
9,437
629
7,959
21,142
24,438
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
2 / 5 / 12
10,802
720
18,416
14,257
14,205
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Ahryus
Heimdallr
19
6 / 4 / 17
11,905
794
24,422
14,345
7,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ArmorCrow
Bacchus
18
4 / 4 / 16
11,819
788
10,288
18,595
24,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 2 / 16
11,763
784
16,187
14,122
6,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ne Zha
lllFurylll
Ne Zha
17
7 / 4 / 9
10,929
729
17,466
13,444
9,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
93
19
Kills
23
23
Deaths
19
49
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
5
12
1.6
W
Heimdallr
Ahryus
Heimdallr
6
4
17
3.63
W
Bacchus
ArmorCrow
Bacchus
4
4
16
3
L
4
4
8
2
L
6
3
11
3.83
L
Izanami
ZdviG
Izanami
8
6
7
1.92
W
4
2
16
6
L
Amaterasu
giorgigio777
Amaterasu
1
6
12
1.17
W
Ne Zha
lllFurylll
Ne Zha
7
4
9
2.88
L
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,115
Damage
86,779
96,272
Taken
74,763
99,631
Mitigated
63,054
27,275
Healing
24,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
18,416
3,903
918
1,459
14,257
14,205
667
7,749
6,220
0
29,666
W
Heimdallr
Ahryus
Heimdallr
24,422
12,135
1,892
4,206
14,345
7,925
2,158
6,862
7,483
0
41,771
W
Bacchus
ArmorCrow
Bacchus
10,288
1,276
0
3,869
18,595
24,759
0
7,777
10,644
14,982
0
L
9,906
751
2,209
2,807
18,896
22,691
271
3,450
15,182
18,572
0
L
17,141
500
430
2,702
14,238
11,498
343
3,018
11,078
37,069
0
L
Izanami
ZdviG
Izanami
18,266
10,622
353
1,875
15,202
9,056
2,162
3,220
11,882
0
35,169
W
16,187
4,115
941
6,955
14,122
6,697
2,369
7,119
7,003
41,896
0
L
Amaterasu
giorgigio777
Amaterasu
9,843
3,166
3,177
9,245
26,794
31,948
0
7,424
19,051
0
20,240
W
Ne Zha
lllFurylll
Ne Zha
17,466
3,170
588
4,016
13,444
9,468
974
5,499
7,945
64
28,485
L
7,959
286
1,370
3,107
21,142
24,438
32
8,223
12,540
18,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,767
Gold Earned
57,218
135
Minions Killed
156
0
Camps Cleared
0
1,326,674
Distance Traveled
1,304,130
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,802
720
32
2
0
251,003
0
W
Heimdallr
11,905
794
36
2
0
253,395
0
W
Bacchus
11,819
788
6
0
0
275,072
0
L
Bacchus
11,121
741
21
1
0
231,180
1
L
Tiamat
11,316
754
44
3
0
293,416
4
L
Izanami
11,383
759
44
3
0
203,537
4
W
Sol
11,763
784
69
5
0
267,552
0
L
Amaterasu
9,510
634
15
1
0
310,377
0
W
Ne Zha
10,929
729
13
1
0
257,108
3
L
Geb
9,437
629
11
1
0
288,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role